gallium: split depth_clip into depth_clip_near & depth_clip_far
[mesa.git] / src / gallium / tests / graw / tri.c
index f1d8142bd513bc7a4c2eb00aead032a154b9ad97..2267d98a8feafa5fe1ea19dd4ca7a247c87e4259 100644 (file)
@@ -56,9 +56,9 @@ static void set_vertices( void )
 
    vbuf.stride = sizeof( struct vertex );
    vbuf.buffer_offset = 0;
-   vbuf.buffer = pipe_buffer_create_with_data(info.ctx,
+   vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx,
                                               PIPE_BIND_VERTEX_BUFFER,
-                                              PIPE_USAGE_STATIC,
+                                              PIPE_USAGE_DEFAULT,
                                               sizeof(vertices),
                                               vertices);
 
@@ -128,7 +128,8 @@ static void init( void )
       rasterizer.half_pixel_center = 1;
       rasterizer.bottom_edge_rule = 1;
       rasterizer.flatshade = FlatShade;
-      rasterizer.depth_clip = 1;
+      rasterizer.depth_clip_near = 1;
+      rasterizer.depth_clip_far = 1;
       handle = info.ctx->create_rasterizer_state(info.ctx, &rasterizer);
       info.ctx->bind_rasterizer_state(info.ctx, handle);
    }