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gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
[mesa.git]
/
src
/
gallium
/
tests
/
python
/
tests
/
texture_blit.py
diff --git
a/src/gallium/tests/python/tests/texture_blit.py
b/src/gallium/tests/python/tests/texture_blit.py
index 58706dab93d10fdf2c1db1012ba6011030f558db..089d05c62379e82c337e6558942e752133e30d60 100755
(executable)
--- a/
src/gallium/tests/python/tests/texture_blit.py
+++ b/
src/gallium/tests/python/tests/texture_blit.py
@@
-55,7
+55,7
@@
def tex_coords(texture, face, level, zslice):
[0.0, 1.0],
]
- if texture.target == PIPE_TEXTURE_2D:
+ if texture.target == PIPE_TEXTURE_2D
or texture.target == PIPE_TEXTURE_RECT
:
return [[s, t, 0.0] for s, t in st]
elif texture.target == PIPE_TEXTURE_3D:
depth = texture.get_depth(level)