vswc->must_flush = FALSE;
debug_flush_flush(vswc->fctx);
#endif
- swc->hints &= ~SVGA_HINT_FLAG_DRAW_EMITTED;
+ swc->hints &= ~SVGA_HINT_FLAG_CAN_PRE_FLUSH;
vswc->preemptive_flush = FALSE;
vswc->seen_surfaces = 0;
vswc->seen_regions = 0;
return vswc->command.buffer + vswc->command.used;
}
+static unsigned
+vmw_swc_get_command_buffer_size(struct svga_winsys_context *swc)
+{
+ const struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+ return vswc->command.used;
+}
+
static void
vmw_swc_context_relocation(struct svga_winsys_context *swc,
uint32 *cid)
if (vmw_swc_add_validate_buffer(vswc, reloc->buffer, flags)) {
vswc->seen_regions += reloc->buffer->size;
- if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
+ if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) &&
vswc->seen_regions >= VMW_GMR_POOL_SIZE/5)
vswc->preemptive_flush = TRUE;
}
if (vmw_swc_add_validate_buffer(vswc, pb_buffer, flags)) {
vswc->seen_mobs += pb_buffer->size;
- if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
+ if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) &&
vswc->seen_mobs >=
vswc->vws->ioctl.max_mob_memory / VMW_MAX_MOB_MEM_FACTOR)
vswc->preemptive_flush = TRUE;
++vswc->surface.staged;
vswc->seen_surfaces += vsurf->size;
- if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
+ if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) &&
vswc->seen_surfaces >=
vswc->vws->ioctl.max_surface_memory / VMW_MAX_SURF_MEM_FACTOR)
vswc->preemptive_flush = TRUE;
vswc->base.destroy = vmw_swc_destroy;
vswc->base.reserve = vmw_swc_reserve;
+ vswc->base.get_command_buffer_size = vmw_swc_get_command_buffer_size;
vswc->base.surface_relocation = vmw_swc_surface_relocation;
vswc->base.region_relocation = vmw_swc_region_relocation;
vswc->base.mob_relocation = vmw_swc_mob_relocation;