/**********************************************************
- * Copyright 2009 VMware, Inc. All rights reserved.
+ * Copyright 2009-2011 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* SOFTWARE.
*
**********************************************************/
-
-
#include "util/u_memory.h"
+#include "util/u_atomic.h"
+#include "util/list.h"
+#include "os/os_thread.h"
+
#include "pipebuffer/pb_buffer_fenced.h"
#include "vmw_screen.h"
#include "vmw_fence.h"
-
-
struct vmw_fence_ops
{
+ /*
+ * Immutable members.
+ */
struct pb_fence_ops base;
-
struct vmw_winsys_screen *vws;
+
+ pipe_mutex mutex;
+
+ /*
+ * Protected by mutex;
+ */
+ struct list_head not_signaled;
+ uint32_t last_signaled;
+ uint32_t last_emitted;
};
+struct vmw_fence
+{
+ struct list_head ops_list;
+ int32_t refcount;
+ uint32_t handle;
+ uint32_t mask;
+ int32_t signalled;
+ uint32_t seqno;
+};
+/**
+ * vmw_fence_seq_is_signaled - Check whether a fence seqno is
+ * signaled.
+ *
+ * @ops: Pointer to a struct pb_fence_ops.
+ *
+ */
+static INLINE boolean
+vmw_fence_seq_is_signaled(uint32_t seq, uint32_t last, uint32_t cur)
+{
+ return (cur - last <= cur - seq);
+}
+
+
+/**
+ * vmw_fence_ops - Return the vmw_fence_ops structure backing a
+ * struct pb_fence_ops pointer.
+ *
+ * @ops: Pointer to a struct pb_fence_ops.
+ *
+ */
static INLINE struct vmw_fence_ops *
vmw_fence_ops(struct pb_fence_ops *ops)
{
}
+/**
+ * vmw_fences_release - Release all fences from the not_signaled
+ * list.
+ *
+ * @ops: Pointer to a struct vmw_fence_ops.
+ *
+ */
+static void
+vmw_fences_release(struct vmw_fence_ops *ops)
+{
+ struct vmw_fence *fence, *n;
+
+ pipe_mutex_lock(ops->mutex);
+ LIST_FOR_EACH_ENTRY_SAFE(fence, n, &ops->not_signaled, ops_list)
+ LIST_DELINIT(&fence->ops_list);
+ pipe_mutex_unlock(ops->mutex);
+}
+
+/**
+ * vmw_fences_signal - Traverse the not_signaled list and try to
+ * signal unsignaled fences.
+ *
+ * @ops: Pointer to a struct pb_fence_ops.
+ * @signaled: Seqno that has signaled.
+ * @emitted: Last seqno emitted by the kernel.
+ * @has_emitted: Whether we provide the emitted value.
+ *
+ */
+void
+vmw_fences_signal(struct pb_fence_ops *fence_ops,
+ uint32_t signaled,
+ uint32_t emitted,
+ boolean has_emitted)
+{
+ struct vmw_fence_ops *ops = NULL;
+ struct vmw_fence *fence, *n;
+
+ if (fence_ops == NULL)
+ return;
+
+ ops = vmw_fence_ops(fence_ops);
+ pipe_mutex_lock(ops->mutex);
+
+ if (!has_emitted) {
+ emitted = ops->last_emitted;
+ if (emitted - signaled > (1 << 30))
+ emitted = signaled;
+ }
+
+ if (signaled == ops->last_signaled && emitted == ops->last_emitted)
+ goto out_unlock;
+
+ LIST_FOR_EACH_ENTRY_SAFE(fence, n, &ops->not_signaled, ops_list) {
+ if (!vmw_fence_seq_is_signaled(fence->seqno, signaled, emitted))
+ break;
+
+ p_atomic_set(&fence->signalled, 1);
+ LIST_DELINIT(&fence->ops_list);
+ }
+ ops->last_signaled = signaled;
+ ops->last_emitted = emitted;
+
+out_unlock:
+ pipe_mutex_unlock(ops->mutex);
+}
+
+
+/**
+ * vmw_fence - return the vmw_fence object identified by a
+ * struct pipe_fence_handle *
+ *
+ * @fence: The opaque pipe fence handle.
+ */
+static INLINE struct vmw_fence *
+vmw_fence(struct pipe_fence_handle *fence)
+{
+ return (struct vmw_fence *) fence;
+}
+
+
+/**
+ * vmw_fence_create - Create a user-space fence object.
+ *
+ * @fence_ops: The fence_ops manager to register with.
+ * @handle: Handle identifying the kernel fence object.
+ * @mask: Mask of flags that this fence object may signal.
+ *
+ * Returns NULL on failure.
+ */
+struct pipe_fence_handle *
+vmw_fence_create(struct pb_fence_ops *fence_ops, uint32_t handle,
+ uint32_t seqno, uint32_t mask)
+{
+ struct vmw_fence *fence = CALLOC_STRUCT(vmw_fence);
+ struct vmw_fence_ops *ops = vmw_fence_ops(fence_ops);
+
+ if (!fence)
+ return NULL;
+
+ p_atomic_set(&fence->refcount, 1);
+ fence->handle = handle;
+ fence->mask = mask;
+ fence->seqno = seqno;
+ p_atomic_set(&fence->signalled, 0);
+ pipe_mutex_lock(ops->mutex);
+
+ if (vmw_fence_seq_is_signaled(seqno, ops->last_signaled, seqno)) {
+ p_atomic_set(&fence->signalled, 1);
+ LIST_INITHEAD(&fence->ops_list);
+ } else {
+ p_atomic_set(&fence->signalled, 0);
+ LIST_ADDTAIL(&fence->ops_list, &ops->not_signaled);
+ }
+
+ pipe_mutex_unlock(ops->mutex);
+
+ return (struct pipe_fence_handle *) fence;
+}
+
+
+/**
+ * vmw_fence_reference - Reference / unreference a vmw fence object.
+ *
+ * @vws: Pointer to the winsys screen.
+ * @ptr: Pointer to reference transfer destination.
+ * @fence: Pointer to object to reference. May be NULL.
+ */
+void
+vmw_fence_reference(struct vmw_winsys_screen *vws,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ if (*ptr) {
+ struct vmw_fence *vfence = vmw_fence(*ptr);
+
+ if (p_atomic_dec_zero(&vfence->refcount)) {
+ struct vmw_fence_ops *ops = vmw_fence_ops(vws->fence_ops);
+
+ vmw_ioctl_fence_unref(vws, vfence->handle);
+
+ pipe_mutex_lock(ops->mutex);
+ LIST_DELINIT(&vfence->ops_list);
+ pipe_mutex_unlock(ops->mutex);
+
+ FREE(vfence);
+ }
+ }
+
+ if (fence) {
+ struct vmw_fence *vfence = vmw_fence(fence);
+
+ p_atomic_inc(&vfence->refcount);
+ }
+
+ *ptr = fence;
+}
+
+
+/**
+ * vmw_fence_signalled - Check whether a fence object is signalled.
+ *
+ * @vws: Pointer to the winsys screen.
+ * @fence: Handle to the fence object.
+ * @flag: Fence flags to check. If the fence object can't signal
+ * a flag, it is assumed to be already signaled.
+ *
+ * Returns 0 if the fence object was signaled, nonzero otherwise.
+ */
+int
+vmw_fence_signalled(struct vmw_winsys_screen *vws,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_fence *vfence;
+ int32_t vflags = SVGA_FENCE_FLAG_EXEC;
+ int ret;
+ uint32_t old;
+
+ if (!fence)
+ return 0;
+
+ vfence = vmw_fence(fence);
+ old = p_atomic_read(&vfence->signalled);
+
+ vflags &= ~vfence->mask;
+
+ if ((old & vflags) == vflags)
+ return 0;
+
+ /*
+ * Currently we update signaled fences on each execbuf call.
+ * That should really be sufficient, and we can avoid
+ * a lot of kernel calls this way.
+ */
+#if 1
+ ret = vmw_ioctl_fence_signalled(vws, vfence->handle, vflags);
+
+ if (ret == 0)
+ p_atomic_set(&vfence->signalled, 1);
+ return ret;
+#else
+ (void) ret;
+ return -1;
+#endif
+}
+
+/**
+ * vmw_fence_finish - Wait for a fence object to signal.
+ *
+ * @vws: Pointer to the winsys screen.
+ * @fence: Handle to the fence object.
+ * @flag: Fence flags to wait for. If the fence object can't signal
+ * a flag, it is assumed to be already signaled.
+ *
+ * Returns 0 if the wait succeeded. Nonzero otherwise.
+ */
+int
+vmw_fence_finish(struct vmw_winsys_screen *vws,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_fence *vfence;
+ int32_t vflags = SVGA_FENCE_FLAG_EXEC;
+ int ret;
+ uint32_t old;
+
+ if (!fence)
+ return 0;
+
+ vfence = vmw_fence(fence);
+ old = p_atomic_read(&vfence->signalled);
+ vflags &= ~vfence->mask;
+
+ if ((old & vflags) == vflags)
+ return 0;
+
+ ret = vmw_ioctl_fence_finish(vws, vfence->handle, vflags);
+
+ if (ret == 0) {
+ int32_t prev = old;
+
+ do {
+ old = prev;
+ prev = p_atomic_cmpxchg(&vfence->signalled, old, old | vflags);
+ } while (prev != old);
+ }
+
+ return ret;
+}
+
+
+/**
+ * vmw_fence_ops_fence_reference - wrapper for the pb_fence_ops api.
+ *
+ * wrapper around vmw_fence_reference.
+ */
static void
vmw_fence_ops_fence_reference(struct pb_fence_ops *ops,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
- *ptr = fence;
-}
+ struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
+ vmw_fence_reference(vws, ptr, fence);
+}
+/**
+ * vmw_fence_ops_fence_signalled - wrapper for the pb_fence_ops api.
+ *
+ * wrapper around vmw_fence_signalled.
+ */
static int
vmw_fence_ops_fence_signalled(struct pb_fence_ops *ops,
struct pipe_fence_handle *fence,
unsigned flag)
{
struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
- (void)flag;
- return vmw_ioctl_fence_signalled(vws, vmw_fence(fence));
+
+ return vmw_fence_signalled(vws, fence, flag);
}
+/**
+ * vmw_fence_ops_fence_finish - wrapper for the pb_fence_ops api.
+ *
+ * wrapper around vmw_fence_finish.
+ */
static int
vmw_fence_ops_fence_finish(struct pb_fence_ops *ops,
struct pipe_fence_handle *fence,
unsigned flag)
{
struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
- (void)flag;
- return vmw_ioctl_fence_finish(vws, vmw_fence(fence));
+
+ return vmw_fence_finish(vws, fence, flag);
}
+/**
+ * vmw_fence_ops_destroy - Destroy a pb_fence_ops function table.
+ *
+ * @ops: The function table to destroy.
+ *
+ * Part of the pb_fence_ops api.
+ */
static void
vmw_fence_ops_destroy(struct pb_fence_ops *ops)
{
+ vmw_fences_release(vmw_fence_ops(ops));
FREE(ops);
}
+/**
+ * vmw_fence_ops_create - Create a pb_fence_ops function table.
+ *
+ * @vws: Pointer to a struct vmw_winsys_screen.
+ *
+ * Returns a pointer to a pb_fence_ops function table to interface
+ * with pipe_buffer. This function is typically called on driver setup.
+ *
+ * Returns NULL on failure.
+ */
struct pb_fence_ops *
vmw_fence_ops_create(struct vmw_winsys_screen *vws)
{
if(!ops)
return NULL;
+ pipe_mutex_init(ops->mutex);
+ LIST_INITHEAD(&ops->not_signaled);
ops->base.destroy = &vmw_fence_ops_destroy;
ops->base.fence_reference = &vmw_fence_ops_fence_reference;
ops->base.fence_signalled = &vmw_fence_ops_fence_signalled;
return &ops->base;
}
-
-