#include "vmw_fence.h"
#include "vmw_context.h"
+#include "util/os_file.h"
#include "util/u_memory.h"
#include "pipe/p_compiler.h"
#include "util/u_hash_table.h"
{
struct vmw_winsys_screen *vws;
struct stat stat_buf;
+ const char *getenv_val;
if (dev_hash == NULL) {
dev_hash = _mesa_hash_table_create(NULL, vmw_dev_hash, vmw_dev_compare);
vws->device = stat_buf.st_rdev;
vws->open_count = 1;
- vws->ioctl.drm_fd = fcntl(fd, F_DUPFD_CLOEXEC, 3);
+ vws->ioctl.drm_fd = os_dupfd_cloexec(fd);
vws->force_coherent = FALSE;
if (!vmw_ioctl_init(vws))
goto out_no_ioctl;
vws->base.have_gb_dma = !vws->force_coherent;
vws->base.need_to_rebind_resources = FALSE;
vws->base.have_transfer_from_buffer_cmd = vws->base.have_vgpu10;
+ vws->base.have_constant_buffer_offset_cmd = FALSE;
+ getenv_val = getenv("SVGA_FORCE_KERNEL_UNMAPS");
+ vws->cache_maps = !getenv_val || strcmp(getenv_val, "0") == 0;
vws->fence_ops = vmw_fence_ops_create(vws);
if (!vws->fence_ops)
goto out_no_fence_ops;