#include "vmw_surface.h"
#include "vmw_buffer.h"
#include "vmw_fence.h"
+#include "vmw_msg.h"
#include "vmw_shader.h"
#include "vmw_query.h"
#include "svga3d_surfacedefs.h"
vws->base.stats_time_push = vmw_svga_winsys_stats_time_push;
vws->base.stats_time_pop = vmw_svga_winsys_stats_time_pop;
+ vws->base.host_log = vmw_svga_winsys_host_log;
+
return TRUE;
}