//#include "state_trackers/xlib/xmesaP.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i965simple/brw_winsys.h"
#include "i965simple/brw_screen.h"
+#include "i965simple/brw_context.h"
+
#include "xlib_brw_aub.h"
#include "xlib_brw.h"
#include "xlib.h"
-
+static struct pipe_buffer *
+buffer_from_surface(struct pipe_surface *surface)
+{
+ struct brw_texture *texture = (struct brw_texture *)surface;
+ return texture->buffer;
+}
struct aub_buffer {
+ struct pipe_reference reference;
char *data;
unsigned offset;
unsigned size;
- unsigned refcount;
unsigned map_count;
boolean dump_on_unmap;
};
static void
-aub_buffer_destroy(struct pipe_winsys *winsys,
- struct pipe_buffer *buf)
+aub_buffer_destroy(struct pipe_buffer *buf)
{
free(buf);
}
struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer);
- sbo->refcount = 1;
+ pipe_reference_init(&sbo->reference, 1);
/* Could reuse buffers that are not referenced in current
* batchbuffer. Can't do that atm, so always reallocate:
// struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
brw_aub_dump_bmp( global_winsys->aubfile,
surface,
- aub_bo(surface->buffer)->offset );
+ aub_bo(buffer_from_surface(surface))->offset );
}
static struct pipe_screen *
xlib_create_brw_screen( void )
{
+#ifndef GALLIUM_CELL
struct pipe_winsys *winsys;
struct pipe_screen *screen;
if (winsys)
winsys->destroy( winsys );
+#endif
return NULL;
}
{
brw_aub_dump_bmp( global_winsys->aubfile,
surf,
- aub_bo(surf->buffer)->offset );
+ aub_bo(buffer_from_surface(surf))->offset );
}