}
+/**
+ * For Cell. Basically, rearrange the pixels/quads from this layout:
+ * +--+--+--+--+
+ * |p0|p1|p2|p3|....
+ * +--+--+--+--+
+ *
+ * to this layout:
+ * +--+--+
+ * |p0|p1|....
+ * +--+--+
+ * |p2|p3|
+ * +--+--+
+ */
+static void
+twiddle_tile(const uint *tileIn, uint *tileOut)
+{
+ int y, x;
+
+ for (y = 0; y < TILE_SIZE; y+=2) {
+ for (x = 0; x < TILE_SIZE; x+=2) {
+ int k = 4 * (y/2 * TILE_SIZE/2 + x/2);
+ tileOut[y * TILE_SIZE + (x + 0)] = tileIn[k];
+ tileOut[y * TILE_SIZE + (x + 1)] = tileIn[k+1];
+ tileOut[(y + 1) * TILE_SIZE + (x + 0)] = tileIn[k+2];
+ tileOut[(y + 1) * TILE_SIZE + (x + 1)] = tileIn[k+3];
+ }
+ }
+}
+
+
+
/**
* Display a surface that's in a tiled configuration. That is, all the
* pixels for a TILE_SIZExTILE_SIZE block are contiguous in memory.
const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE;
uint x, y;
- /* check that the XImage has been previously initialized */
- assert(ximage->format);
- assert(ximage->bitmap_unit);
-
if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) {
alloc_shm_ximage(xm_buf, b, TILE_SIZE, TILE_SIZE);
}
ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage;
+ /* check that the XImage has been previously initialized */
+ assert(ximage->format);
+ assert(ximage->bitmap_unit);
+
if (!XSHM_ENABLED(xm_buf)) {
/* update XImage's fields */
ximage->width = TILE_SIZE;
for (y = 0; y < surf->height; y += TILE_SIZE) {
for (x = 0; x < surf->width; x += TILE_SIZE) {
- int dx = x;
- int dy = y;
+ uint tmpTile[TILE_SIZE * TILE_SIZE];
int tx = x / TILE_SIZE;
int ty = y / TILE_SIZE;
int offset = ty * tilesPerRow + tx;
-
- offset *= 4 * TILE_SIZE * TILE_SIZE;
-
- ximage->data = (char *) xm_buf->data + offset;
-
- if (XSHM_ENABLED(xm_buf)) {
+ int w = TILE_SIZE;
+ int h = TILE_SIZE;
+
+ if (y + h > surf->height)
+ h = surf->height - y;
+ if (x + w > surf->width)
+ w = surf->width - x;
+
+ /* offset in pixels */
+ offset *= TILE_SIZE * TILE_SIZE;
+
+ if (0 && XSHM_ENABLED(xm_buf)) {
+ ximage->data = (char *) xm_buf->data + 4 * offset;
+ /* make copy of tile data */
+ memcpy(tmpTile, (uint *) ximage->data, sizeof(tmpTile));
+ /* twiddle from temp to ximage in shared memory */
+ twiddle_tile(tmpTile, (uint *) ximage->data);
+ /* display image in shared memory */
#if defined(USE_XSHM) && !defined(XFree86Server)
XShmPutImage(b->xm_visual->display, b->drawable, b->gc,
- ximage, 0, 0, x, y, TILE_SIZE, TILE_SIZE, False);
+ ximage, 0, 0, x, y, w, h, False);
#endif
- } else {
+ }
+ else {
+ /* twiddle from ximage buffer to temp tile */
+ twiddle_tile((uint *) xm_buf->data + offset, tmpTile);
+ /* display temp tile data */
+ ximage->data = (char *) tmpTile;
XPutImage(b->xm_visual->display, b->drawable, b->gc,
- ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE);
+ ximage, 0, 0, x, y, w, h);
}
}
}