include $(LOCAL_PATH)/Makefile.sources
+GLSL_SRCDIR = .
# ---------------------------------------
# Build libmesa_glsl
# ---------------------------------------
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES)
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES)
LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa
LOCAL_MODULE := libmesa_glsl
+include external/stlport/libstlport.mk
include $(LOCAL_PATH)/Android.gen.mk
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
-# ---------------------------------------
-# Build mesa_builtin_compiler for host
-# ---------------------------------------
-
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES) \
- $(BUILTIN_COMPILER_CXX_SOURCES) \
- $(GLSL_COMPILER_CXX_SOURCES)
-
-LOCAL_C_INCLUDES := \
- $(MESA_TOP)/src/mapi \
- $(MESA_TOP)/src/mesa
-
-LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
-
-LOCAL_MODULE := mesa_builtin_compiler
-
-LOCAL_MODULE_CLASS := EXECUTABLES
-LOCAL_IS_HOST_MODULE := true
-include $(LOCAL_PATH)/Android.gen.mk
-include $(MESA_COMMON_MK)
-include $(BUILD_HOST_EXECUTABLE)
-
# ---------------------------------------
# Build glsl_compiler
# ---------------------------------------
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa
-LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
+LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils libmesa_util
LOCAL_MODULE_TAGS := eng
LOCAL_MODULE := glsl_compiler