glsl: avoid hitting assert for arrays of arrays
[mesa.git] / src / glsl / Android.mk
index 38c2087a493b7658ffd0ac83079b2b7381bc5606..f63b7daf26ea988facdbffef34d26bd6352c428e 100644 (file)
@@ -35,16 +35,17 @@ include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
        $(LIBGLCPP_FILES) \
-       $(LIBGLSL_FILES)
+       $(LIBGLSL_FILES) \
+       $(NIR_FILES)
 
 LOCAL_C_INCLUDES := \
-       $(MESA_TOP)/src \
        $(MESA_TOP)/src/mapi \
-       $(MESA_TOP)/src/mesa
+       $(MESA_TOP)/src/mesa \
+       $(MESA_TOP)/src/gallium/include \
+       $(MESA_TOP)/src/gallium/auxiliary
 
 LOCAL_MODULE := libmesa_glsl
 
-include external/stlport/libstlport.mk
 include $(LOCAL_PATH)/Android.gen.mk
 include $(MESA_COMMON_MK)
 include $(BUILD_STATIC_LIBRARY)
@@ -59,9 +60,10 @@ LOCAL_SRC_FILES := \
        $(GLSL_COMPILER_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
-       $(MESA_TOP)/src \
        $(MESA_TOP)/src/mapi \
-       $(MESA_TOP)/src/mesa
+       $(MESA_TOP)/src/mesa \
+       $(MESA_TOP)/src/gallium/include \
+       $(MESA_TOP)/src/gallium/auxiliary
 
 LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils libmesa_util