mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.
[mesa.git] / src / glsl / Makefile
index 00b7b91643cf6d7f71f542d3cab29765ccfab257..b2efb2abc512169ee885cec5ac6a314aa6165541 100644 (file)
@@ -56,6 +56,7 @@ CXX_SOURCES = \
        loop_analysis.cpp \
        loop_controls.cpp \
        loop_unroll.cpp \
+       lower_clip_distance.cpp \
        lower_discard.cpp \
        lower_if_to_cond_assign.cpp \
        lower_instructions.cpp \