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mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.
[mesa.git]
/
src
/
glsl
/
Makefile
diff --git
a/src/glsl/Makefile
b/src/glsl/Makefile
index 00b7b91643cf6d7f71f542d3cab29765ccfab257..b2efb2abc512169ee885cec5ac6a314aa6165541 100644
(file)
--- a/
src/glsl/Makefile
+++ b/
src/glsl/Makefile
@@
-56,6
+56,7
@@
CXX_SOURCES = \
loop_analysis.cpp \
loop_controls.cpp \
loop_unroll.cpp \
+ lower_clip_distance.cpp \
lower_discard.cpp \
lower_if_to_cond_assign.cpp \
lower_instructions.cpp \