+
#src/glsl/pp/Makefile
TOP = ../..
LIBGLCPP_SOURCES = \
glcpp/glcpp-lex.c \
glcpp/glcpp-parse.c \
- glcpp/pp.c \
- glcpp/xtalloc.c
+ glcpp/pp.c
GLCPP_SOURCES = \
$(LIBGLCPP_SOURCES) \
+ ralloc.c \
glcpp/glcpp.c
C_SOURCES = \
+ strtod.c \
+ ralloc.c \
$(LIBGLCPP_SOURCES)
CXX_SOURCES = \
ast_function.cpp \
ast_to_hir.cpp \
ast_type.cpp \
- builtin_function.cpp \
glsl_lexer.cpp \
glsl_parser.cpp \
glsl_parser_extras.cpp \
glsl_types.cpp \
+ glsl_symbol_table.cpp \
hir_field_selection.cpp \
ir_basic_block.cpp \
ir_clone.cpp \
ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
ir.cpp \
- ir_dead_code.cpp \
- ir_dead_code_local.cpp \
- ir_div_to_mul_rcp.cpp \
ir_expression_flattening.cpp \
ir_function_can_inline.cpp \
ir_function.cpp \
- ir_function_inlining.cpp \
ir_hierarchical_visitor.cpp \
ir_hv_accept.cpp \
- ir_if_return.cpp \
- ir_if_simplification.cpp \
- ir_if_to_cond_assign.cpp \
- ir_mat_op_to_vec.cpp \
- ir_mod_to_fract.cpp \
+ ir_import_prototypes.cpp \
ir_print_visitor.cpp \
ir_reader.cpp \
- ir_swizzle_swizzle.cpp \
+ ir_rvalue_visitor.cpp \
+ ir_set_program_inouts.cpp \
ir_validate.cpp \
ir_variable.cpp \
- ir_vec_index_to_cond_assign.cpp \
- ir_vec_index_to_swizzle.cpp \
+ ir_variable_refcount.cpp \
linker.cpp \
link_functions.cpp \
+ loop_analysis.cpp \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
s_expression.cpp
LIBS = \
- $(TOP)/src/glsl/libglsl.a \
- $(shell pkg-config --libs talloc)
+ $(TOP)/src/glsl/libglsl.a
APPS = glsl_compiler glcpp/glcpp
GLSL2_C_SOURCES = \
- ../mesa/shader/hash_table.c \
- ../mesa/shader/symbol_table.c
+ ../mesa/program/hash_table.c \
+ ../mesa/program/symbol_table.c
GLSL2_CXX_SOURCES = \
main.cpp
### Basic defines ###
+DEFINES += \
+ $(LIBRARY_DEFINES) \
+ $(API_DEFINES)
+
GLCPP_OBJECTS = \
$(GLCPP_SOURCES:.c=.o) \
- ../mesa/shader/hash_table.o
+ ../mesa/program/hash_table.o
OBJECTS = \
$(C_SOURCES:.c=.o) \
$(CXX_SOURCES:.cpp=.o)
+DRICORE_OBJ_DIR = obj-visible
+OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
+
INCLUDES = \
-I. \
-I../mesa \
-I../mapi \
- -I../mesa/shader \
+ -I../../include \
$(LIBRARY_INCLUDES)
ALL_SOURCES = \
##### TARGETS #####
-default: depend lib$(LIBNAME).a $(APPS)
+default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
-lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS)
+$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ -cplusplus -noprefix \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/$@.dylib \
+ $(OBJECTS_DRICORE) builtin_function.o
+
+lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
depend: $(ALL_SOURCES) Makefile
rm -f depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
# Remove .o and backup files
-clean:
- rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+clean: clean-dricore
+ rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
-rm -f $(APPS)
+clean-dricore:
+ -rm -f $(DRICORE_OBJ_DIR) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
+
+ifneq (,$(DRICORE_GLSL_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
+
# Dummy target
-install:
+install: $(DRICORE_INSTALL_TARGET)
@echo -n ""
+install-dricore: default
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
##### RULES #####
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) builtin_stubs.o $(LIBS) -o $@
-glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
- $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
+glcpp: glcpp/glcpp
+glcpp/glcpp: $(GLCPP_OBJECTS)
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.cpp
+ @mkdir -p $(dir $@)
+ $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
-glsl_lexer.cpp: glsl_lexer.lpp
- flex --never-interactive --outfile="$@" $<
+$(DRICORE_OBJ_DIR)/%.o : %.c
+ @mkdir -p $(dir $@)
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
-glsl_parser.cpp: glsl_parser.ypp
- bison -v -o "$@" --defines=glsl_parser.h $<
+glsl_lexer.cpp: glsl_lexer.ll
+ flex --nounistd -o$@ $<
+
+glsl_parser.cpp: glsl_parser.yy
+ bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
- flex --never-interactive --outfile="$@" $<
+ flex --nounistd -o$@ $<
glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
-builtin_function.cpp: builtins/*/*
- ./builtins/tools/generate_builtins.pl > builtin_function.cpp
+builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
+
+builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
+ @echo Regenerating builtin_function.cpp...
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
-include depend