+
#src/glsl/pp/Makefile
TOP = ../..
GLCPP_SOURCES = \
$(LIBGLCPP_SOURCES) \
+ ralloc.c \
glcpp/glcpp.c
C_SOURCES = \
opt_constant_propagation.cpp \
opt_constant_variable.cpp \
opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
opt_dead_code.cpp \
opt_dead_code_local.cpp \
opt_dead_functions.cpp \
$(C_SOURCES:.c=.o) \
$(CXX_SOURCES:.cpp=.o)
+DRICORE_OBJ_DIR = obj-visible
+OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
+
INCLUDES = \
-I. \
-I../mesa \
##### TARGETS #####
-default: depend lib$(LIBNAME).a $(APPS)
+default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
+
+$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ -cplusplus -noprefix \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/$@.dylib \
+ $(OBJECTS_DRICORE) builtin_function.o
lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
$(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
# Remove .o and backup files
-clean:
+clean: clean-dricore
rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
-rm -f $(APPS)
+clean-dricore:
+ -rm -f $(DRICORE_OBJ_DIR) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
+
+ifneq (,$(DRICORE_GLSL_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
+
# Dummy target
-install:
+install: $(DRICORE_INSTALL_TARGET)
@echo -n ""
+install-dricore: default
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
##### RULES #####
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) builtin_stubs.o $(LIBS) -o $@
-glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
- $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
+glcpp: glcpp/glcpp
+glcpp/glcpp: $(GLCPP_OBJECTS)
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
.cpp.o:
$(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-glsl_lexer.cpp: glsl_lexer.lpp
+$(DRICORE_OBJ_DIR)/%.o : %.cpp
+ @mkdir -p $(dir $@)
+ $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.c
+ @mkdir -p $(dir $@)
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
+
+glsl_lexer.cpp: glsl_lexer.ll
flex --nounistd -o$@ $<
-glsl_parser.cpp: glsl_parser.ypp
+glsl_parser.cpp: glsl_parser.yy
bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
@echo Regenerating builtin_function.cpp...
- $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
-include depend