st/xvmc: fix library installation dir
[mesa.git] / src / glsl / Makefile
index ca7f2d2ac7d1c9985de5d3366dad43146c8dc857..f6c722997e3295cbd28c7f4d922647e1e80c6dc3 100644 (file)
-# src/glsl/Makefile
+
+#src/glsl/pp/Makefile
 
 TOP = ../..
 
 include $(TOP)/configs/current
 
-SUBDIRS = pp cl apps
+LIBNAME = glsl
+
+include Makefile.sources
+
+GLCPP_SOURCES = \
+       $(LIBGLCPP_GENERATED_FILES) \
+       $(LIBGLCPP_FILES) \
+       ralloc.c \
+       glcpp/glcpp.c
+
+C_SOURCES = \
+       $(LIBGLCPP_GENERATED_FILES) \
+       $(LIBGLCPP_FILES) \
+       $(LIBGLSL_FILES)
+
+# common sources for builtin_compiler and libglsl
+CXX_SOURCES = \
+       $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+       $(LIBGLSL_CXX_FILES)
+
+LIBS = \
+       $(TOP)/src/glsl/libglsl.a
+
+APPS = glsl_compiler glsl_test glcpp/glcpp
+
+GLSL2_C_SOURCES = \
+       ../mesa/program/hash_table.c \
+       ../mesa/program/symbol_table.c
+GLSL2_CXX_SOURCES = \
+       $(GLSL_COMPILER_CXX_FILES)
+
+GLSL2_OBJECTS = \
+       $(GLSL2_C_SOURCES:.c=.o) \
+       $(GLSL2_CXX_SOURCES:.cpp=.o)
+
+TEST_C_SOURCES = \
+       ../mesa/program/hash_table.c \
+       ../mesa/program/symbol_table.c
+
+TEST_CXX_SOURCES = \
+       standalone_scaffolding.cpp \
+       test.cpp \
+       test_optpass.cpp
+
+TEST_OBJECTS = \
+       $(TEST_C_SOURCES:.c=.o) \
+       $(TEST_CXX_SOURCES:.cpp=.o)
+
+### Basic defines ###
+
+DEFINES += \
+       $(LIBRARY_DEFINES) \
+       $(API_DEFINES)
+
+GLCPP_OBJECTS = \
+       $(GLCPP_SOURCES:.c=.o) \
+       ../mesa/program/hash_table.o
+
+OBJECTS = \
+       $(C_SOURCES:.c=.o) \
+       $(CXX_SOURCES:.cpp=.o)
+
+DRICORE_OBJ_DIR = obj-visible
+OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
+
+INCLUDES = \
+       -I. \
+       -I../mesa \
+       -I../mapi \
+       -I../../include \
+       $(LIBRARY_INCLUDES)
+
+ALL_SOURCES = \
+       $(C_SOURCES) \
+       $(CXX_SOURCES) \
+       $(GLSL2_CXX_SOURCES) \
+       $(GLSL2_C_SOURCES) \
+       $(TEST_CXX_SOURCES) \
+       $(TEST_C_SOURCES)
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
+
+$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+       $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+               -cplusplus -noprefix \
+               -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/$@.dylib \
+               $(OBJECTS_DRICORE) builtin_function.o
+
+lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+       $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
+
+depend: $(ALL_SOURCES) Makefile
+       rm -f depend
+       touch depend
+       $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+       $(MKDEP) $(MKDEP_OPTIONS) -a -p $(DRICORE_OBJ_DIR)/ $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean: clean-dricore
+       rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
+       -rm -f $(APPS)
+
+clean-dricore:
+       -rm -f $(OBJECTS_DRICORE) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
+
+ifneq (,$(DRICORE_GLSL_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
+
+# Dummy target
+install: $(DRICORE_INSTALL_TARGET)
+       @echo -n ""
+
+install-dricore: default
+       $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+       $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+
+##### RULES #####
+
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
+       $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
+
+glsl_test: $(TEST_OBJECTS) libglsl.a
+       $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
+
+glcpp: glcpp/glcpp
+glcpp/glcpp: $(GLCPP_OBJECTS)
+       $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
+
+.cpp.o:
+       $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
+
+.c.o:
+       $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.cpp
+       @mkdir -p $(dir $@)
+       $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.c
+       @mkdir -p $(dir $@)
+       $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
+
+glsl_lexer.cpp: glsl_lexer.ll
+       $(FLEX) --nounistd -o$@  $<
+
+glsl_parser.cpp: glsl_parser.yy
+       $(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+       $(FLEX) --nounistd -o$@  $<
+
+glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
+       $(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
+
+builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
+       $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
 
-default install clean:
-       @for dir in $(SUBDIRS) ; do \
-               if [ -d $$dir ] ; then \
-                       (cd $$dir && $(MAKE) $@) || exit 1; \
-               fi \
-       done
+builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
+       @echo Regenerating builtin_function.cpp...
+       $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
 
+-include depend