# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-
-# builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl.
-# For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used.
-
-# Hack to make some of the non-automake variables work.
-TOP=$(top_builddir)
-
-AM_CFLAGS = \
+AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
- $(LIBRARY_INCLUDES) \
- $(DEFINES) \
- $(LIBRARY_DEFINES) \
- $(API_DEFINES)
+ -I$(top_srcdir)/src/glsl/glcpp \
+ -I$(top_srcdir)/src/gtest/include \
+ $(DEFINES)
+AM_CFLAGS = $(VISIBILITY_CFLAGS)
+AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
-AM_CXXFLAGS = $(AM_CFLAGS)
-
-AM_YFLAGS = -v -d -p "_mesa_glsl_"
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
-GLSL_SRCDIR=$(top_srcdir)/src/glsl
include Makefile.sources
-noinst_LTLIBRARIES = libglslcommon.la libglsl.la
-noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler
-
-# common sources for builtin_compiler and libglsl
-libglslcommon_la_SOURCES = \
- glsl_lexer.ll \
- glsl_parser.yy \
- $(LIBGLSL_FILES) \
- $(LIBGLSL_CXX_FILES)
-
-libglslcommon_la_LIBADD = glcpp/libglcpp.la
+TESTS = glcpp/tests/glcpp-test \
+ tests/general-ir-test \
+ tests/optimization-test \
+ tests/ralloc-test \
+ tests/sampler-types-test \
+ tests/uniform-initializer-test
+
+TESTS_ENVIRONMENT= \
+ export PYTHON2=$(PYTHON2); \
+ export PYTHON_FLAGS=$(PYTHON_FLAGS);
+
+noinst_LTLIBRARIES = libglsl.la libglcpp.la
+check_PROGRAMS = \
+ glcpp/glcpp \
+ glsl_test \
+ tests/general-ir-test \
+ tests/ralloc-test \
+ tests/sampler-types-test \
+ tests/uniform-initializer-test
+
+noinst_PROGRAMS = glsl_compiler
+
+tests_general_ir_test_SOURCES = \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/main/imports.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c\
+ $(top_srcdir)/src/mesa/program/symbol_table.c \
+ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+ tests/builtin_variable_test.cpp \
+ tests/invalidate_locations_test.cpp \
+ tests/general_ir_test.cpp
+tests_general_ir_test_CFLAGS = \
+ $(PTHREAD_CFLAGS)
+tests_general_ir_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(top_builddir)/src/glsl/libglsl.la \
+ $(PTHREAD_LIBS)
+
+tests_uniform_initializer_test_SOURCES = \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/main/imports.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c\
+ $(top_srcdir)/src/mesa/program/symbol_table.c \
+ tests/copy_constant_to_storage_tests.cpp \
+ tests/set_uniform_initializer_tests.cpp \
+ tests/uniform_initializer_utils.cpp
+tests_uniform_initializer_test_CFLAGS = \
+ $(PTHREAD_CFLAGS)
+tests_uniform_initializer_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(top_builddir)/src/glsl/libglsl.la \
+ $(PTHREAD_LIBS)
+
+tests_ralloc_test_SOURCES = \
+ tests/ralloc_test.cpp \
+ $(top_builddir)/src/glsl/ralloc.c
+tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS)
+tests_ralloc_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(PTHREAD_LIBS)
+
+tests_sampler_types_test_SOURCES = \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c\
+ $(top_srcdir)/src/mesa/program/symbol_table.c \
+ tests/sampler_types_test.cpp
+tests_sampler_types_test_CFLAGS = \
+ $(PTHREAD_CFLAGS)
+tests_sampler_types_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(top_builddir)/src/glsl/libglsl.la \
+ $(PTHREAD_LIBS)
+
+libglcpp_la_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ $(LIBGLCPP_FILES)
+
+glcpp_glcpp_SOURCES = \
+ glcpp/glcpp.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c
+glcpp_glcpp_LDADD = \
+ libglcpp.la \
+ -lm
+
+libglsl_la_LIBADD = libglcpp.la
+libglsl_la_SOURCES = \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ $(LIBGLSL_FILES)
-# common sources for builtin_compiler and glsl_compiler
-GLSL2_SOURCES = \
- $(top_srcdir)/src/mesa/program/hash_table.c \
+glsl_compiler_SOURCES = \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/main/imports.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_COMPILER_CXX_FILES)
-libglsl_la_SOURCES = \
- builtin_function.cpp
-
-libglsl_la_LIBADD = libglslcommon.la
-libglsl_la_LDFLAGS =
-
-glsl_compiler_SOURCES = \
- $(GLSL2_SOURCES)
-
glsl_compiler_LDADD = libglsl.la
glsl_test_SOURCES = \
- $(top_srcdir)/src/mesa/program/hash_table.c \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/main/imports.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
test.cpp \
glsl_test_LDADD = libglsl.la
-builtin_compiler_SOURCES = \
- $(GLSL2_SOURCES) \
- builtin_stubs.cpp
-
-builtin_compiler_LDADD = libglslcommon.la
-
-BUILT_SOURCES = glsl_lexer.cc glsl_parser.cc glsl_parser.h builtin_function.cpp
-CLEANFILES = $(BUILT_SOURCES)
-
-builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT)
- $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
-
-glcpp/libglcpp.la:
- cd glcpp ; $(MAKE) $(AM_MAKEFLAGS)
-
-SUBDIRS = glcpp
-
-# Provide compatibility with scripts for the old Mesa build system for
-# a while by putting a link to the library in the current directory.
-all-local: libglsl.la
- ln -f .libs/libglsl.a .
-
-CLEANFILES += libglsl.a
+# We write our own rules for yacc and lex below. We'd rather use automake,
+# but automake makes it especially difficult for a number of reasons:
+#
+# * < automake-1.12 generates .h files from .yy and .ypp files, but
+# >=automake-1.12 generates .hh and .hpp files respectively. There's no
+# good way of making a project that uses C++ yacc files compatible with
+# both versions of automake. Strong work automake developers.
+#
+# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
+# we'd like the resulting generated code to also go in glcpp/ for purposes
+# of distribution. Automake gives no way to do this.
+#
+# * Since we're building multiple yacc parsers into one library (and via one
+# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
+# automake to name the resulting generated code as <library-name>_filename.c.
+# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
+
+# In order to make build output print "LEX" and "YACC", we reproduce the
+# automake variables below.
+
+AM_V_LEX = $(am__v_LEX_$(V))
+am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
+am__v_LEX_0 = @echo " LEX " $@;
+am__v_LEX_1 =
+
+AM_V_YACC = $(am__v_YACC_$(V))
+am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
+am__v_YACC_0 = @echo " YACC " $@;
+am__v_YACC_1 =
+
+glsl_parser.cpp glsl_parser.h: glsl_parser.yy
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
+
+glsl_lexer.cpp: glsl_lexer.ll
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
+
+glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
+
+# Only the parsers (specifically the header files generated at the same time)
+# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
+# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
+# YACC is only executed once for each parser. The rest of the generated code
+# will be created at the appropriate times according to standard automake
+# dependency rules.
+BUILT_SOURCES = \
+ glsl_parser.cpp \
+ glsl_lexer.cpp \
+ glcpp/glcpp-parse.c \
+ glcpp/glcpp-lex.c
+CLEANFILES = \
+ glcpp/glcpp-parse.h \
+ glsl_parser.h \
+ $(BUILT_SOURCES)