gallium/ilo: cleanup intel_winsys.h
[mesa.git] / src / glsl / Makefile.sources
index 2e81deddabb9c79ee4a6a0ff78f38c14cdacab38..2131ddafbd58cda6a0bf1dafa2b0b4e90b88c0ba 100644 (file)
@@ -6,7 +6,6 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl
 # libglcpp
 
 LIBGLCPP_FILES = \
-       $(GLSL_SRCDIR)/ralloc.c \
        $(GLSL_SRCDIR)/glcpp/pp.c
 
 LIBGLCPP_GENERATED_FILES = \
@@ -67,6 +66,7 @@ LIBGLSL_FILES = \
        $(GLSL_SRCDIR)/lower_jumps.cpp \
        $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
        $(GLSL_SRCDIR)/lower_noise.cpp \
+       $(GLSL_SRCDIR)/lower_offset_array.cpp \
        $(GLSL_SRCDIR)/lower_packed_varyings.cpp \
        $(GLSL_SRCDIR)/lower_named_interface_blocks.cpp \
        $(GLSL_SRCDIR)/lower_packing_builtins.cpp \
@@ -95,10 +95,12 @@ LIBGLSL_FILES = \
        $(GLSL_SRCDIR)/opt_function_inlining.cpp \
        $(GLSL_SRCDIR)/opt_if_simplification.cpp \
        $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
+       $(GLSL_SRCDIR)/opt_rebalance_tree.cpp \
        $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
        $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
        $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
        $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
+       $(GLSL_SRCDIR)/opt_vectorize.cpp \
        $(GLSL_SRCDIR)/s_expression.cpp \
        $(GLSL_SRCDIR)/strtod.c