# shared source lists for Makefile, SConscript, and Android.mk
+GLSL_SRCDIR = $(top_srcdir)/src/glsl
+GLSL_BUILDDIR = $(top_builddir)/src/glsl
+
# libglcpp
-LIBGLCPP_FILES := \
- glcpp/pp.c
+LIBGLCPP_FILES = \
+ $(GLSL_SRCDIR)/glcpp/pp.c
-LIBGLCPP_GENERATED_FILES := \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c
+LIBGLCPP_GENERATED_FILES = \
+ $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
+ $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
# libglsl
-LIBGLSL_FILES := \
- strtod.c \
- ralloc.c
-
-LIBGLSL_CXX_FILES := \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- builtin_variables.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_builder.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_detect_recursion.cpp \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_validate.cpp \
- ir_variable_refcount.cpp \
- linker.cpp \
- link_functions.cpp \
- link_uniforms.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_clip_distance.cpp \
- lower_discard.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- lower_output_reads.cpp \
- opt_algebraic.cpp \
- opt_array_splitting.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_discard_simplification.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_noop_swizzle.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- s_expression.cpp
+LIBGLSL_FILES = \
+ $(GLSL_SRCDIR)/ast_expr.cpp \
+ $(GLSL_SRCDIR)/ast_function.cpp \
+ $(GLSL_SRCDIR)/ast_to_hir.cpp \
+ $(GLSL_SRCDIR)/ast_type.cpp \
+ $(GLSL_SRCDIR)/builtin_variables.cpp \
+ $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
+ $(GLSL_SRCDIR)/glsl_types.cpp \
+ $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
+ $(GLSL_SRCDIR)/hir_field_selection.cpp \
+ $(GLSL_SRCDIR)/ir_basic_block.cpp \
+ $(GLSL_SRCDIR)/ir_builder.cpp \
+ $(GLSL_SRCDIR)/ir_clone.cpp \
+ $(GLSL_SRCDIR)/ir_constant_expression.cpp \
+ $(GLSL_SRCDIR)/ir.cpp \
+ $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
+ $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
+ $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
+ $(GLSL_SRCDIR)/ir_function.cpp \
+ $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_hv_accept.cpp \
+ $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
+ $(GLSL_SRCDIR)/ir_print_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_reader.cpp \
+ $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
+ $(GLSL_SRCDIR)/ir_validate.cpp \
+ $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
+ $(GLSL_SRCDIR)/linker.cpp \
+ $(GLSL_SRCDIR)/link_functions.cpp \
+ $(GLSL_SRCDIR)/link_uniforms.cpp \
+ $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
+ $(GLSL_SRCDIR)/loop_analysis.cpp \
+ $(GLSL_SRCDIR)/loop_controls.cpp \
+ $(GLSL_SRCDIR)/loop_unroll.cpp \
+ $(GLSL_SRCDIR)/lower_clip_distance.cpp \
+ $(GLSL_SRCDIR)/lower_discard.cpp \
+ $(GLSL_SRCDIR)/lower_discard_flow.cpp \
+ $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_instructions.cpp \
+ $(GLSL_SRCDIR)/lower_jumps.cpp \
+ $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
+ $(GLSL_SRCDIR)/lower_noise.cpp \
+ $(GLSL_SRCDIR)/lower_texture_projection.cpp \
+ $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
+ $(GLSL_SRCDIR)/lower_vector.cpp \
+ $(GLSL_SRCDIR)/lower_output_reads.cpp \
+ $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
+ $(GLSL_SRCDIR)/opt_algebraic.cpp \
+ $(GLSL_SRCDIR)/opt_array_splitting.cpp \
+ $(GLSL_SRCDIR)/opt_constant_folding.cpp \
+ $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
+ $(GLSL_SRCDIR)/opt_constant_variable.cpp \
+ $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
+ $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
+ $(GLSL_SRCDIR)/opt_dead_code.cpp \
+ $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
+ $(GLSL_SRCDIR)/opt_dead_functions.cpp \
+ $(GLSL_SRCDIR)/opt_function_inlining.cpp \
+ $(GLSL_SRCDIR)/opt_if_simplification.cpp \
+ $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
+ $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
+ $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
+ $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
+ $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
+ $(GLSL_SRCDIR)/s_expression.cpp \
+ $(GLSL_SRCDIR)/strtod.c \
+ $(GLSL_SRCDIR)/ralloc.c
# glsl_compiler
-GLSL_COMPILER_CXX_FILES := \
- standalone_scaffolding.cpp \
- main.cpp
+GLSL_COMPILER_CXX_FILES = \
+ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+ $(GLSL_SRCDIR)/main.cpp
# builtin_compiler
#
-# This is built before libglsl to generate builtin_funciton.cpp for libglsl.
+# This is built before libglsl to generate builtin_function.cpp for libglsl.
# For this to work, a dummy version of builtin_function.cpp,
# builtin_stubs.cpp, is used.
-BUILTIN_COMPILER_CXX_FILES := \
- builtin_stubs.cpp
+BUILTIN_COMPILER_CXX_FILES = \
+ $(GLSL_SRCDIR)/builtin_stubs.cpp
-BUILTIN_COMPILER_GENERATED_CXX_FILES := \
- glsl_lexer.cpp \
- glsl_parser.cpp
+BUILTIN_COMPILER_GENERATED_CXX_FILES = \
+ $(GLSL_BUILDDIR)/glsl_lexer.cc \
+ $(GLSL_BUILDDIR)/glsl_parser.cc
# libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES := \
+LIBGLSL_GENERATED_CXX_FILES = \
$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
- builtin_function.cpp
+ $(GLSL_BUILDDIR)/builtin_function.cpp