nir/nir_from_ssa.c \
nir/nir_gather_info.c \
nir/nir_gs_count_vertices.c \
+ nir/nir_inline_functions.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
nir/nir_instr_set.c \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
nir/nir_search.h \
- nir/nir_spirv.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_worklist.h \
nir/nir_types.cpp \
nir/shader_enums.h \
- nir/shader_enums.c \
- nir/spirv_to_nir.c \
- nir/spirv_glsl450_to_nir.c
+ nir/shader_enums.c
+
+SPIRV_FILES = \
+ nir/spirv/nir_spirv.h \
+ nir/spirv/spirv_to_nir.c \
+ nir/spirv/vtn_cfg.c \
+ nir/spirv/vtn_glsl450.c
# libglsl