NIR_FILES = \
nir/glsl_to_nir.cpp \
nir/glsl_to_nir.h \
+ nir/glsl_types.cpp \
+ nir/glsl_types.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
nir/nir_gs_count_vertices.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
+ nir/nir_instr_set.c \
+ nir/nir_instr_set.h \
nir/nir_live_variables.c \
nir/nir_lower_alu_to_scalar.c \
nir/nir_lower_atomics.c \
nir/nir_vla.h \
nir/nir_worklist.c \
nir/nir_worklist.h \
- nir/nir_types.cpp
+ nir/nir_types.cpp \
+ nir/shader_enums.h \
+ nir/shader_enums.c
# libglsl
glsl_parser_extras.h \
glsl_symbol_table.cpp \
glsl_symbol_table.h \
- glsl_types.cpp \
- glsl_types.h \
hir_field_selection.cpp \
ir_basic_block.cpp \
ir_basic_block.h \
opt_vectorize.cpp \
program.h \
s_expression.cpp \
- s_expression.h \
- shader_enums.h
+ s_expression.h
# glsl_compiler