nir/glsl_to_nir.h \
nir/glsl_types.cpp \
nir/glsl_types.h \
+ nir/builtin_type_macros.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
nir/nir_control_flow_private.h \
nir/nir_dominance.c \
nir/nir_from_ssa.c \
+ nir/nir_gather_info.c \
nir/nir_gs_count_vertices.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
nir/nir_remove_dead_variables.c \
nir/nir_search.c \
nir/nir_search.h \
+ nir/nir_spirv.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_worklist.h \
nir/nir_types.cpp \
nir/shader_enums.h \
- nir/shader_enums.c
+ nir/shader_enums.c \
+ nir/spirv_to_nir.c \
+ nir/spirv_glsl450_to_nir.c
# libglsl
blob.c \
blob.h \
builtin_functions.cpp \
- builtin_type_macros.h \
builtin_types.cpp \
builtin_variables.cpp \
glsl_parser_extras.cpp \
loop_analysis.h \
loop_controls.cpp \
loop_unroll.cpp \
+ lower_buffer_access.cpp \
+ lower_buffer_access.h \
lower_clip_distance.cpp \
lower_const_arrays_to_uniforms.cpp \
lower_discard.cpp \
lower_vector_insert.cpp \
lower_vertex_id.cpp \
lower_output_reads.cpp \
+ lower_shared_reference.cpp \
lower_ubo_reference.cpp \
opt_algebraic.cpp \
opt_array_splitting.cpp \