'#src/mapi',
'#src/mesa',
'#src/glsl',
+ '#src/glsl/glcpp',
])
-sources = [
- 'glcpp/glcpp-lex.c',
- 'glcpp/glcpp-parse.c',
+# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path
+env.Append(CPPPATH = [Dir('.').abspath])
+
+env.Append(YACCFLAGS = '-d')
+
+parser_env = env.Clone()
+parser_env.Append(YACCFLAGS = [
+ '--defines=%s' % File('glsl_parser.h').abspath,
+ '-p', '_mesa_glsl_',
+])
+
+glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
+glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
+glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
+glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
+
+glsl_sources = [
+ glcpp_lexer,
+ glcpp_parser[0],
'glcpp/pp.c',
'ast_expr.cpp',
'ast_function.cpp',
'ast_to_hir.cpp',
'ast_type.cpp',
- 'glsl_lexer.cpp',
- 'glsl_parser.cpp',
+ glsl_lexer,
+ glsl_parser[0],
'glsl_parser_extras.cpp',
'glsl_types.cpp',
'glsl_symbol_table.cpp',
'ir.cpp',
'ir_expression_flattening.cpp',
'ir_function_can_inline.cpp',
+ 'ir_function_detect_recursion.cpp',
'ir_function.cpp',
'ir_hierarchical_visitor.cpp',
'ir_hv_accept.cpp',
'loop_analysis.cpp',
'loop_controls.cpp',
'loop_unroll.cpp',
+ 'lower_clip_distance.cpp',
'lower_discard.cpp',
'lower_if_to_cond_assign.cpp',
'lower_instructions.cpp',
'opt_tree_grafting.cpp',
'ralloc.c',
's_expression.cpp',
+ 'standalone_scaffolding.cpp',
'strtod.c',
]
+if env['msvc']:
+ env.Prepend(CPPPATH = ['#/src/getopt'])
+ env.PrependUnique(LIBS = [getopt])
+
+if env['crosscompile'] and not env['embedded']:
+ Import('builtin_glsl_function')
+else:
+ # Copy these files to avoid generation object files into src/mesa/program
+ env.Prepend(CPPPATH = ['#src/mesa/program'])
+ env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
+ env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
-if not env['crosscompile'] or env['platform'] == 'embedded':
- if env['msvc']:
- env.Prepend(CPPPATH = ['#/src/getopt'])
- env.PrependUnique(LIBS = [getopt])
+ main_obj = env.StaticObject('main.cpp')
+
+ mesa_objs = env.StaticObject([
+ 'hash_table.c',
+ 'symbol_table.c',
+ ])
builtin_compiler = env.Program(
target = 'builtin_compiler',
- source = sources + ['main.cpp', 'builtin_stubs.cpp',
- '#src/mesa/program/hash_table.c',
- '#src/mesa/program/symbol_table.c'],
+ source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
)
+ # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
+ # depends on glsl_parser.h
+ env.Depends(builtin_compiler, glsl_parser)
+
builtin_glsl_function = env.CodeGenerate(
target = 'builtin_function.cpp',
script = 'builtins/tools/generate_builtins.py',
Export('builtin_glsl_function')
-sources += builtin_glsl_function
+ if env['hostonly']:
+ Return()
+
+
+glsl_sources += builtin_glsl_function
glsl = env.ConvenienceLibrary(
target = 'glsl',
- source = sources,
+ source = glsl_sources,
)
+# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
+# glsl_parser.h
+env.Depends(glsl, glsl_parser)
+
Export('glsl')
-# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa
-Return()
+# Skip building these programs as they will cause SCons error "Two environments
+# with different actions were specified for the same target"
+if env['crosscompile'] or env['embedded']:
+ Return()
env = env.Clone()
env.Prepend(LIBS = [glsl])
-env.Program(
+glsl2 = env.Program(
target = 'glsl2',
- source = [
- 'main.cpp',
- ]
+ source = main_obj + mesa_objs,
)
+env.Alias('glsl2', glsl2)
-env.Program(
- target = 'glcpp',
- source = ['glcpp/glcpp.c'],
+glcpp = env.Program(
+ target = 'glcpp/glcpp',
+ source = ['glcpp/glcpp.c'] + mesa_objs,
)
+env.Alias('glcpp', glcpp)