glsl: fix locations of 2-dimensional varyings without varying packing (v2)
[mesa.git] / src / glsl / ast_array_index.cpp
index ff0c7576db016e35c4177107c1e7d4824f1e9b10..27e84d101ecfe9755835cd45cf7113434a0fc100 100644 (file)
@@ -83,11 +83,9 @@ update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc,
 
       if (deref_var != NULL) {
          if (deref_var->var->is_interface_instance()) {
-            const glsl_type *interface_type =
-               deref_var->var->get_interface_type();
             unsigned field_index =
                deref_record->record->type->field_index(deref_record->field);
-            assert(field_index < interface_type->length);
+            assert(field_index < deref_var->var->get_interface_type()->length);
 
             unsigned *const max_ifc_array_access =
                deref_var->var->get_max_ifc_array_access();
@@ -109,6 +107,33 @@ update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc,
 }
 
 
+static int
+get_implicit_array_size(struct _mesa_glsl_parse_state *state,
+                        ir_rvalue *array)
+{
+   ir_variable *var = array->variable_referenced();
+
+   /* Inputs in control shader are implicitly sized
+    * to the maximum patch size.
+    */
+   if (state->stage == MESA_SHADER_TESS_CTRL &&
+       var->data.mode == ir_var_shader_in) {
+      return state->Const.MaxPatchVertices;
+   }
+
+   /* Non-patch inputs in evaluation shader are implicitly sized
+    * to the maximum patch size.
+    */
+   if (state->stage == MESA_SHADER_TESS_EVAL &&
+       var->data.mode == ir_var_shader_in &&
+       !var->data.patch) {
+      return state->Const.MaxPatchVertices;
+   }
+
+   return 0;
+}
+
+
 ir_rvalue *
 _mesa_ast_array_index_to_hir(void *mem_ctx,
                             struct _mesa_glsl_parse_state *state,
@@ -185,7 +210,25 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
          update_max_array_access(array, idx, &loc, state);
    } else if (const_index == NULL && array->type->is_array()) {
       if (array->type->is_unsized_array()) {
-        _mesa_glsl_error(&loc, state, "unsized array index must be constant");
+         int implicit_size = get_implicit_array_size(state, array);
+         if (implicit_size) {
+            ir_variable *v = array->whole_variable_referenced();
+            if (v != NULL)
+               v->data.max_array_access = implicit_size - 1;
+         }
+         else if (state->stage == MESA_SHADER_TESS_CTRL &&
+                  array->variable_referenced()->data.mode == ir_var_shader_out &&
+                  !array->variable_referenced()->data.patch) {
+            /* Tessellation control shader output non-patch arrays are
+             * initially unsized. Despite that, they are allowed to be
+             * indexed with a non-constant expression (typically
+             * "gl_InvocationID"). The array size will be determined
+             * by the linker.
+             */
+         }
+         else {
+            _mesa_glsl_error(&loc, state, "unsized array index must be constant");
+         }
       } else if (array->type->fields.array->is_interface()
                  && array->variable_referenced()->data.mode == ir_var_uniform
                  && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
@@ -227,25 +270,25 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
        * values *do* diverge, then the behavior of the operation requiring a
        * dynamically uniform expression is undefined.
        */
-      if (array->type->element_type()->is_sampler()) {
-        if (!state->is_version(130, 100)) {
-           if (state->es_shader) {
-              _mesa_glsl_warning(&loc, state,
-                                 "sampler arrays indexed with non-constant "
-                                 "expressions is optional in %s",
-                                 state->get_version_string());
-           } else {
-              _mesa_glsl_warning(&loc, state,
-                                 "sampler arrays indexed with non-constant "
-                                 "expressions will be forbidden in GLSL 1.30 "
-                                 "and later");
-           }
-        } else if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
-           _mesa_glsl_error(&loc, state,
-                            "sampler arrays indexed with non-constant "
-                            "expressions is forbidden in GLSL 1.30 and "
-                            "later");
-        }
+      if (array->type->without_array()->is_sampler()) {
+         if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
+            if (state->is_version(130, 300))
+               _mesa_glsl_error(&loc, state,
+                                "sampler arrays indexed with non-constant "
+                                "expressions are forbidden in GLSL %s "
+                                "and later",
+                                state->es_shader ? "ES 3.00" : "1.30");
+            else if (state->es_shader)
+               _mesa_glsl_warning(&loc, state,
+                                  "sampler arrays indexed with non-constant "
+                                  "expressions will be forbidden in GLSL "
+                                  "3.00 and later");
+            else
+               _mesa_glsl_warning(&loc, state,
+                                  "sampler arrays indexed with non-constant "
+                                  "expressions will be forbidden in GLSL "
+                                  "1.30 and later");
+         }
       }
    }