{
unsigned count = 0;
- foreach_list (n, parameters) {
- ast_node *const ast = exec_node_data(ast_node, n, link);
+ foreach_list_typed(ast_node, ast, link, parameters) {
ir_rvalue *result = ast->hir(instructions, state);
ir_constant *const constant = result->constant_expression_value();
ralloc_asprintf_append(&str, "%s(", name);
const char *comma = "";
- foreach_list(node, parameters) {
- const ir_variable *const param = (ir_variable *) node;
-
+ foreach_in_list(const ir_variable, param, parameters) {
ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
comma = ", ";
}
return str;
}
+static bool
+verify_image_parameter(YYLTYPE *loc, _mesa_glsl_parse_state *state,
+ const ir_variable *formal, const ir_variable *actual)
+{
+ /**
+ * From the ARB_shader_image_load_store specification:
+ *
+ * "The values of image variables qualified with coherent,
+ * volatile, restrict, readonly, or writeonly may not be passed
+ * to functions whose formal parameters lack such
+ * qualifiers. [...] It is legal to have additional qualifiers
+ * on a formal parameter, but not to have fewer."
+ */
+ if (actual->data.image_coherent && !formal->data.image_coherent) {
+ _mesa_glsl_error(loc, state,
+ "function call parameter `%s' drops "
+ "`coherent' qualifier", formal->name);
+ return false;
+ }
+
+ if (actual->data.image_volatile && !formal->data.image_volatile) {
+ _mesa_glsl_error(loc, state,
+ "function call parameter `%s' drops "
+ "`volatile' qualifier", formal->name);
+ return false;
+ }
+
+ if (actual->data.image_restrict && !formal->data.image_restrict) {
+ _mesa_glsl_error(loc, state,
+ "function call parameter `%s' drops "
+ "`restrict' qualifier", formal->name);
+ return false;
+ }
+
+ if (actual->data.image_read_only && !formal->data.image_read_only) {
+ _mesa_glsl_error(loc, state,
+ "function call parameter `%s' drops "
+ "`readonly' qualifier", formal->name);
+ return false;
+ }
+
+ if (actual->data.image_write_only && !formal->data.image_write_only) {
+ _mesa_glsl_error(loc, state,
+ "function call parameter `%s' drops "
+ "`writeonly' qualifier", formal->name);
+ return false;
+ }
+
+ return true;
+}
+
/**
* Verify that 'out' and 'inout' actual parameters are lvalues. Also, verify
* that 'const_in' formal parameters (an extension in our IR) correspond to
exec_node *actual_ir_node = actual_ir_parameters.head;
exec_node *actual_ast_node = actual_ast_parameters.head;
- foreach_list(formal_node, &sig->parameters) {
+ foreach_in_list(const ir_variable, formal, &sig->parameters) {
/* The lists must be the same length. */
assert(!actual_ir_node->is_tail_sentinel());
assert(!actual_ast_node->is_tail_sentinel());
- const ir_variable *const formal = (ir_variable *) formal_node;
const ir_rvalue *const actual = (ir_rvalue *) actual_ir_node;
const ast_expression *const actual_ast =
exec_node_data(ast_expression, actual_ast_node, link);
YYLTYPE loc = actual_ast->get_location();
/* Verify that 'const_in' parameters are ir_constants. */
- if (formal->mode == ir_var_const_in &&
+ if (formal->data.mode == ir_var_const_in &&
actual->ir_type != ir_type_constant) {
_mesa_glsl_error(&loc, state,
"parameter `in %s' must be a constant expression",
return false;
}
+ /* Verify that shader_in parameters are shader inputs */
+ if (formal->data.must_be_shader_input) {
+ ir_variable *var = actual->variable_referenced();
+ if (var && var->data.mode != ir_var_shader_in) {
+ _mesa_glsl_error(&loc, state,
+ "parameter `%s` must be a shader input",
+ formal->name);
+ return false;
+ }
+
+ if (actual->ir_type == ir_type_swizzle) {
+ _mesa_glsl_error(&loc, state,
+ "parameter `%s` must not be swizzled",
+ formal->name);
+ return false;
+ }
+ }
+
/* Verify that 'out' and 'inout' actual parameters are lvalues. */
- if (formal->mode == ir_var_function_out
- || formal->mode == ir_var_function_inout) {
+ if (formal->data.mode == ir_var_function_out
+ || formal->data.mode == ir_var_function_inout) {
const char *mode = NULL;
- switch (formal->mode) {
+ switch (formal->data.mode) {
case ir_var_function_out: mode = "out"; break;
case ir_var_function_inout: mode = "inout"; break;
default: assert(false); break;
ir_variable *var = actual->variable_referenced();
if (var)
- var->assigned = true;
+ var->data.assigned = true;
- if (var && var->read_only) {
+ if (var && var->data.read_only) {
_mesa_glsl_error(&loc, state,
"function parameter '%s %s' references the "
"read-only variable '%s'",
}
}
+ if (formal->type->is_image() &&
+ actual->variable_referenced()) {
+ if (!verify_image_parameter(&loc, state, formal,
+ actual->variable_referenced()))
+ return false;
+ }
+
actual_ir_node = actual_ir_node->next;
actual_ast_node = actual_ast_node->next;
}
}
/**
- * If a function call is generated, \c call_ir will point to it on exit.
- * Otherwise \c call_ir will be set to \c NULL.
+ * Generate a function call.
+ *
+ * For non-void functions, this returns a dereference of the temporary variable
+ * which stores the return value for the call. For void functions, this returns
+ * NULL.
*/
static ir_rvalue *
generate_call(exec_list *instructions, ir_function_signature *sig,
exec_list *actual_parameters,
- ir_call **call_ir,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
exec_list post_call_conversions;
- *call_ir = NULL;
-
/* Perform implicit conversion of arguments. For out parameters, we need
* to place them in a temporary variable and do the conversion after the
* call takes place. Since we haven't emitted the call yet, we'll place
* the post-call conversions in a temporary exec_list, and emit them later.
*/
- exec_list_iterator actual_iter = actual_parameters->iterator();
- exec_list_iterator formal_iter = sig->parameters.iterator();
-
- while (actual_iter.has_next()) {
- ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
- ir_variable *formal = (ir_variable *) formal_iter.get();
-
- assert(actual != NULL);
- assert(formal != NULL);
+ foreach_two_lists(formal_node, &sig->parameters,
+ actual_node, actual_parameters) {
+ ir_rvalue *actual = (ir_rvalue *) actual_node;
+ ir_variable *formal = (ir_variable *) formal_node;
if (formal->type->is_numeric() || formal->type->is_boolean()) {
- switch (formal->mode) {
+ switch (formal->data.mode) {
case ir_var_const_in:
case ir_var_function_in: {
ir_rvalue *converted
case ir_var_function_inout:
fix_parameter(ctx, actual, formal->type,
instructions, &post_call_conversions,
- formal->mode == ir_var_function_inout);
+ formal->data.mode == ir_var_function_inout);
break;
default:
assert (!"Illegal formal parameter mode");
break;
}
}
-
- actual_iter.next();
- formal_iter.next();
}
/* If the function call is a constant expression, don't generate any
ir_dereference_variable *deref = NULL;
if (!sig->return_type->is_void()) {
/* Create a new temporary to hold the return value. */
+ char *const name = ir_variable::temporaries_allocate_names
+ ? ralloc_asprintf(ctx, "%s_retval", sig->function_name())
+ : NULL;
+
ir_variable *var;
- var = new(ctx) ir_variable(sig->return_type,
- ralloc_asprintf(ctx, "%s_retval",
- sig->function_name()),
- ir_var_temporary);
+ var = new(ctx) ir_variable(sig->return_type, name, ir_var_temporary);
instructions->push_tail(var);
+ ralloc_free(name);
+
deref = new(ctx) ir_dereference_variable(var);
}
ir_call *call = new(ctx) ir_call(sig, deref, actual_parameters);
goto done; /* no match */
if (f != NULL) {
+ /* In desktop GL, the presence of a user-defined signature hides any
+ * built-in signatures, so we must ignore them. In contrast, in ES2
+ * user-defined signatures add new overloads, so we must consider them.
+ */
+ bool allow_builtins = state->es_shader || !f->has_user_signature();
+
/* Look for a match in the local shader. If exact, we're done. */
bool is_exact = false;
- sig = local_sig = f->matching_signature(actual_parameters, &is_exact);
+ sig = local_sig = f->matching_signature(state, actual_parameters,
+ allow_builtins, &is_exact);
if (is_exact)
goto done;
- if (!state->es_shader && f->has_user_signature()) {
- /* In desktop GL, the presence of a user-defined signature hides any
- * built-in signatures, so we must ignore them. In contrast, in ES2
- * user-defined signatures add new overloads, so we must proceed.
- */
+ if (!allow_builtins)
goto done;
- }
}
/* Local shader has no exact candidates; check the built-ins. */
- _mesa_glsl_initialize_functions(state);
- for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
- ir_function *builtin =
- state->builtins_to_link[i]->symbols->get_function(name);
- if (builtin == NULL)
- continue;
-
- bool is_exact = false;
- ir_function_signature *builtin_sig =
- builtin->matching_signature(actual_parameters, &is_exact);
-
- if (builtin_sig == NULL)
- continue;
-
- /* If the built-in signature is exact, we can stop. */
- if (is_exact) {
- sig = builtin_sig;
- goto done;
- }
-
- if (sig == NULL) {
- /* We found an inexact match, which is better than nothing. However,
- * we should keep searching for an exact match.
- */
- sig = builtin_sig;
- }
- }
+ _mesa_glsl_initialize_builtin_functions();
+ sig = _mesa_glsl_find_builtin_function(state, name, actual_parameters);
done:
if (sig != NULL) {
return sig;
}
+static void
+print_function_prototypes(_mesa_glsl_parse_state *state, YYLTYPE *loc,
+ ir_function *f)
+{
+ if (f == NULL)
+ return;
+
+ foreach_in_list(ir_function_signature, sig, &f->signatures) {
+ if (sig->is_builtin() && !sig->is_builtin_available(state))
+ continue;
+
+ char *str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, " %s", str);
+ ralloc_free(str);
+ }
+}
+
/**
* Raise a "no matching function" error, listing all possible overloads the
* compiler considered so developers can figure out what went wrong.
exec_list *actual_parameters,
_mesa_glsl_parse_state *state)
{
- char *str = prototype_string(NULL, name, actual_parameters);
- _mesa_glsl_error(loc, state, "no matching function for call to `%s'", str);
- ralloc_free(str);
-
- const char *prefix = "candidates are: ";
+ gl_shader *sh = _mesa_glsl_get_builtin_function_shader();
- for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
- glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
- : state->symbols;
- ir_function *f = syms->get_function(name);
- if (f == NULL)
- continue;
-
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
+ if (state->symbols->get_function(name) == NULL
+ && (!state->uses_builtin_functions
+ || sh->symbols->get_function(name) == NULL)) {
+ _mesa_glsl_error(loc, state, "no function with name '%s'", name);
+ } else {
+ char *str = prototype_string(NULL, name, actual_parameters);
+ _mesa_glsl_error(loc, state,
+ "no matching function for call to `%s'; candidates are:",
+ str);
+ ralloc_free(str);
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s", prefix, str);
- ralloc_free(str);
+ print_function_prototypes(state, loc, state->symbols->get_function(name));
- prefix = " ";
+ if (state->uses_builtin_functions) {
+ print_function_prototypes(state, loc, sh->symbols->get_function(name));
}
}
}
result = new(ctx) ir_expression(ir_unop_i2u,
new(ctx) ir_expression(ir_unop_b2i, src));
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2u, src);
+ break;
}
break;
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_b2i, src);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2i, src);
+ break;
}
break;
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL);
+ break;
}
break;
case GLSL_TYPE_BOOL:
case GLSL_TYPE_FLOAT:
result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
break;
+ case GLSL_TYPE_DOUBLE:
+ result = new(ctx) ir_expression(ir_unop_d2b, desired_type, src, NULL);
+ break;
}
break;
+ case GLSL_TYPE_DOUBLE:
+ switch (b) {
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2d, src);
+ break;
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2d, src);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_f2d,
+ new(ctx) ir_expression(ir_unop_b2f, src));
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2d, desired_type, src, NULL);
+ break;
+ }
}
assert(result != NULL);
}
+static ir_rvalue *
+process_vec_mat_constructor(exec_list *instructions,
+ const glsl_type *constructor_type,
+ YYLTYPE *loc, exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ /* The ARB_shading_language_420pack spec says:
+ *
+ * "If an initializer is a list of initializers enclosed in curly braces,
+ * the variable being declared must be a vector, a matrix, an array, or a
+ * structure.
+ *
+ * int i = { 1 }; // illegal, i is not an aggregate"
+ */
+ if (constructor_type->vector_elements <= 1) {
+ _mesa_glsl_error(loc, state, "aggregates can only initialize vectors, "
+ "matrices, arrays, and structs");
+ return ir_rvalue::error_value(ctx);
+ }
+
+ exec_list actual_parameters;
+ const unsigned parameter_count =
+ process_parameters(instructions, &actual_parameters, parameters, state);
+
+ if (parameter_count == 0
+ || (constructor_type->is_vector() &&
+ constructor_type->vector_elements != parameter_count)
+ || (constructor_type->is_matrix() &&
+ constructor_type->matrix_columns != parameter_count)) {
+ _mesa_glsl_error(loc, state, "%s constructor must have %u parameters",
+ constructor_type->is_vector() ? "vector" : "matrix",
+ constructor_type->vector_elements);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ bool all_parameters_are_constant = true;
+
+ /* Type cast each parameter and, if possible, fold constants. */
+ foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
+ ir_rvalue *result = ir;
+
+ /* Apply implicit conversions (not the scalar constructor rules!). See
+ * the spec quote above. */
+ if (constructor_type->base_type != result->type->base_type) {
+ const glsl_type *desired_type =
+ glsl_type::get_instance(constructor_type->base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ if (result->type->can_implicitly_convert_to(desired_type, state)) {
+ /* Even though convert_component() implements the constructor
+ * conversion rules (not the implicit conversion rules), its safe
+ * to use it here because we already checked that the implicit
+ * conversion is legal.
+ */
+ result = convert_component(ir, desired_type);
+ }
+ }
+
+ if (constructor_type->is_matrix()) {
+ if (result->type != constructor_type->column_type()) {
+ _mesa_glsl_error(loc, state, "type error in matrix constructor: "
+ "expected: %s, found %s",
+ constructor_type->column_type()->name,
+ result->type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+ } else if (result->type != constructor_type->get_scalar_type()) {
+ _mesa_glsl_error(loc, state, "type error in vector constructor: "
+ "expected: %s, found %s",
+ constructor_type->get_scalar_type()->name,
+ result->type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value();
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ ir->replace_with(result);
+ }
+
+ if (all_parameters_are_constant)
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+
+ ir_variable *var = new(ctx) ir_variable(constructor_type, "vec_mat_ctor",
+ ir_var_temporary);
+ instructions->push_tail(var);
+
+ int i = 0;
+
+ foreach_in_list(ir_rvalue, rhs, &actual_parameters) {
+ ir_instruction *assignment = NULL;
+
+ if (var->type->is_matrix()) {
+ ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i));
+ assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+ } else {
+ /* use writemask rather than index for vector */
+ assert(var->type->is_vector());
+ assert(i < 4);
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+ assignment = new(ctx) ir_assignment(lhs, rhs, NULL, (unsigned)(1 << i));
+ }
+
+ instructions->push_tail(assignment);
+
+ i++;
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
static ir_rvalue *
process_array_constructor(exec_list *instructions,
const glsl_type *constructor_type,
exec_list actual_parameters;
const unsigned parameter_count =
process_parameters(instructions, &actual_parameters, parameters, state);
+ bool is_unsized_array = constructor_type->is_unsized_array();
- if ((parameter_count == 0)
- || ((constructor_type->length != 0)
- && (constructor_type->length != parameter_count))) {
- const unsigned min_param = (constructor_type->length == 0)
- ? 1 : constructor_type->length;
+ if ((parameter_count == 0) ||
+ (!is_unsized_array && (constructor_type->length != parameter_count))) {
+ const unsigned min_param = is_unsized_array
+ ? 1 : constructor_type->length;
_mesa_glsl_error(loc, state, "array constructor must have %s %u "
"parameter%s",
- (constructor_type->length != 0) ? "at least" : "exactly",
+ is_unsized_array ? "at least" : "exactly",
min_param, (min_param <= 1) ? "" : "s");
return ir_rvalue::error_value(ctx);
}
- if (constructor_type->length == 0) {
+ if (is_unsized_array) {
constructor_type =
glsl_type::get_array_instance(constructor_type->element_type(),
parameter_count);
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants. */
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
+ foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
ir_rvalue *result = ir;
+ const glsl_base_type element_base_type =
+ constructor_type->element_type()->base_type;
+
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
- if (constructor_type->element_type()->is_float()) {
- const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- if (result->type->can_implicitly_convert_to(desired_type)) {
+ if (element_base_type != result->type->base_type) {
+ const glsl_type *desired_type =
+ glsl_type::get_instance(element_base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+
+ if (result->type->can_implicitly_convert_to(desired_type, state)) {
/* Even though convert_component() implements the constructor
* conversion rules (not the implicit conversion rules), its safe
* to use it here because we already checked that the implicit
"expected: %s, found %s",
constructor_type->element_type()->name,
result->type->name);
+ return ir_rvalue::error_value(ctx);
}
/* Attempt to convert the parameter to a constant valued expression.
instructions->push_tail(var);
int i = 0;
- foreach_list(node, &actual_parameters) {
- ir_rvalue *rhs = (ir_rvalue *) node;
+ foreach_in_list(ir_rvalue, rhs, &actual_parameters) {
ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
new(ctx) ir_constant(i));
constant_record_constructor(const glsl_type *constructor_type,
exec_list *parameters, void *mem_ctx)
{
- foreach_list(node, parameters) {
- ir_constant *constant = ((ir_instruction *) node)->as_constant();
+ foreach_in_list(ir_instruction, node, parameters) {
+ ir_constant *constant = node->as_constant();
if (constant == NULL)
return NULL;
node->replace_with(constant);
memset(&data, 0, sizeof(data));
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
+ foreach_in_list(ir_rvalue, param, parameters) {
unsigned rhs_components = param->type->components();
/* Do not try to assign more components to the vector than it has!
case GLSL_TYPE_FLOAT:
data.f[i + base_component] = c->get_float_component(i);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[i + base_component] = c->get_double_component(i);
+ break;
case GLSL_TYPE_BOOL:
data.b[i + base_component] = c->get_bool_component(i);
break;
}
base_component = 0;
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
+ foreach_in_list(ir_rvalue, param, parameters) {
unsigned rhs_components = param->type->components();
/* Do not try to assign more components to the vector than it has!
*
* - Construct a matrix from an arbirary combination of vectors and
* scalars. The components of the constructor parameters are assigned
- * to the matrix in colum-major order until the matrix is full.
+ * to the matrix in column-major order until the matrix is full.
*
* - Construct a matrix from a single matrix. The source matrix is copied
* to the upper left portion of the constructed matrix, and the remaining
/* Assign the scalar to the X component of a vec4, and fill the remaining
* components with zero.
*/
+ glsl_base_type param_base_type = first_param->type->base_type;
+ assert(param_base_type == GLSL_TYPE_FLOAT ||
+ param_base_type == GLSL_TYPE_DOUBLE);
ir_variable *rhs_var =
- new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
- ir_var_temporary);
+ new(ctx) ir_variable(glsl_type::get_instance(param_base_type, 4, 1),
+ "mat_ctor_vec",
+ ir_var_temporary);
instructions->push_tail(rhs_var);
ir_constant_data zero;
- zero.f[0] = 0.0;
- zero.f[1] = 0.0;
- zero.f[2] = 0.0;
- zero.f[3] = 0.0;
+ for (unsigned i = 0; i < 4; i++)
+ if (param_base_type == GLSL_TYPE_FLOAT)
+ zero.f[i] = 0.0;
+ else
+ zero.d[i] = 0.0;
ir_instruction *inst =
new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
} else {
const unsigned cols = type->matrix_columns;
const unsigned rows = type->vector_elements;
+ unsigned remaining_slots = rows * cols;
unsigned col_idx = 0;
unsigned row_idx = 0;
- foreach_list (node, parameters) {
- ir_rvalue *const rhs = (ir_rvalue *) node;
- const unsigned components_remaining_this_column = rows - row_idx;
- unsigned rhs_components = rhs->type->components();
- unsigned rhs_base = 0;
-
- /* Since the parameter might be used in the RHS of two assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
- instructions->push_tail(inst);
-
- /* Assign the current parameter to as many components of the matrix
- * as it will fill.
- *
- * NOTE: A single vector parameter can span two matrix columns. A
- * single vec4, for example, can completely fill a mat2.
- */
- if (rhs_components >= components_remaining_this_column) {
- const unsigned count = MIN2(rhs_components,
- components_remaining_this_column);
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref, 0,
- count, ctx);
- instructions->push_tail(inst);
-
- rhs_base = count;
-
- col_idx++;
- row_idx = 0;
- }
-
- /* If there is data left in the parameter and components left to be
- * set in the destination, emit another assignment. It is possible
- * that the assignment could be of a vec4 to the last element of the
- * matrix. In this case col_idx==cols, but there is still data
- * left in the source parameter. Obviously, don't emit an assignment
- * to data outside the destination matrix.
- */
- if ((col_idx < cols) && (rhs_base < rhs_components)) {
- const unsigned count = rhs_components - rhs_base;
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref,
- rhs_base,
- count, ctx);
- instructions->push_tail(inst);
-
- row_idx += count;
- }
+ foreach_in_list(ir_rvalue, rhs, parameters) {
+ unsigned rhs_components = rhs->type->components();
+ unsigned rhs_base = 0;
+
+ if (remaining_slots == 0)
+ break;
+
+ /* Since the parameter might be used in the RHS of two assignments,
+ * generate a temporary and copy the paramter there.
+ */
+ ir_variable *rhs_var =
+ new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_dereference *rhs_var_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
+ instructions->push_tail(inst);
+
+ do {
+ /* Assign the current parameter to as many components of the matrix
+ * as it will fill.
+ *
+ * NOTE: A single vector parameter can span two matrix columns. A
+ * single vec4, for example, can completely fill a mat2.
+ */
+ unsigned count = MIN2(rows - row_idx,
+ rhs_components - rhs_base);
+
+ rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *inst = assign_to_matrix_column(var, col_idx,
+ row_idx,
+ rhs_var_ref,
+ rhs_base,
+ count, ctx);
+ instructions->push_tail(inst);
+ rhs_base += count;
+ row_idx += count;
+ remaining_slots -= count;
+
+ /* Sometimes, there is still data left in the parameters and
+ * components left to be set in the destination but in other
+ * column.
+ */
+ if (row_idx >= rows) {
+ row_idx = 0;
+ col_idx++;
+ }
+ } while(remaining_slots > 0 && rhs_base < rhs_components);
}
}
}
+static ir_rvalue *
+process_record_constructor(exec_list *instructions,
+ const glsl_type *constructor_type,
+ YYLTYPE *loc, exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ exec_list actual_parameters;
+
+ process_parameters(instructions, &actual_parameters,
+ parameters, state);
+
+ exec_node *node = actual_parameters.head;
+ for (unsigned i = 0; i < constructor_type->length; i++) {
+ ir_rvalue *ir = (ir_rvalue *) node;
+
+ if (node->is_tail_sentinel()) {
+ _mesa_glsl_error(loc, state,
+ "insufficient parameters to constructor for `%s'",
+ constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
+ ir, state)) {
+ node->replace_with(ir);
+ } else {
+ _mesa_glsl_error(loc, state,
+ "parameter type mismatch in constructor for `%s.%s' "
+ "(%s vs %s)",
+ constructor_type->name,
+ constructor_type->fields.structure[i].name,
+ ir->type->name,
+ constructor_type->fields.structure[i].type->name);
+ return ir_rvalue::error_value(ctx);;
+ }
+
+ node = node->next;
+ }
+
+ if (!node->is_tail_sentinel()) {
+ _mesa_glsl_error(loc, state, "too many parameters in constructor "
+ "for `%s'", constructor_type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+
+ ir_rvalue *const constant =
+ constant_record_constructor(constructor_type, &actual_parameters,
+ state);
+
+ return (constant != NULL)
+ ? constant
+ : emit_inline_record_constructor(constructor_type, instructions,
+ &actual_parameters, state);
+}
+
+
ir_rvalue *
ast_function_expression::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
}
- /* Constructors for samplers are illegal.
+ /* Constructors for opaque types are illegal.
*/
- if (constructor_type->is_sampler()) {
- _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
+ if (constructor_type->contains_opaque()) {
+ _mesa_glsl_error(& loc, state, "cannot construct opaque type `%s'",
constructor_type->name);
return ir_rvalue::error_value(ctx);
}
}
- /* There are two kinds of constructor call. Constructors for built-in
- * language types, such as mat4 and vec2, are free form. The only
- * requirement is that the parameters must provide enough values of the
- * correct scalar type. Constructors for arrays and structures must
- * have the exact number of parameters with matching types in the
- * correct order. These constructors follow essentially the same type
- * matching rules as functions.
+ /* There are two kinds of constructor calls. Constructors for arrays and
+ * structures must have the exact number of arguments with matching types
+ * in the correct order. These constructors follow essentially the same
+ * type matching rules as functions.
+ *
+ * Constructors for built-in language types, such as mat4 and vec2, are
+ * free form. The only requirements are that the parameters must provide
+ * enough values of the correct scalar type and that no arguments are
+ * given past the last used argument.
+ *
+ * When using the C-style initializer syntax from GLSL 4.20, constructors
+ * must have the exact number of arguments with matching types in the
+ * correct order.
*/
if (constructor_type->is_record()) {
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters,
- &this->expressions, state);
-
- exec_node *node = actual_parameters.head;
- for (unsigned i = 0; i < constructor_type->length; i++) {
- ir_rvalue *ir = (ir_rvalue *) node;
-
- if (node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state,
- "insufficient parameters to constructor "
- "for `%s'",
- constructor_type->name);
- return ir_rvalue::error_value(ctx);
- }
-
- if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
- ir, state)) {
- node->replace_with(ir);
- } else {
- _mesa_glsl_error(&loc, state,
- "parameter type mismatch in constructor "
- "for `%s.%s' (%s vs %s)",
- constructor_type->name,
- constructor_type->fields.structure[i].name,
- ir->type->name,
- constructor_type->fields.structure[i].type->name);
- return ir_rvalue::error_value(ctx);;
- }
-
- node = node->next;
- }
-
- if (!node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state, "too many parameters in constructor "
- "for `%s'", constructor_type->name);
- return ir_rvalue::error_value(ctx);
- }
-
- ir_rvalue *const constant =
- constant_record_constructor(constructor_type, &actual_parameters,
- state);
-
- return (constant != NULL)
- ? constant
- : emit_inline_record_constructor(constructor_type, instructions,
- &actual_parameters, state);
+ return process_record_constructor(instructions, constructor_type,
+ &loc, &this->expressions,
+ state);
}
if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
unsigned nonmatrix_parameters = 0;
exec_list actual_parameters;
- foreach_list (n, &this->expressions) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
+ foreach_list_typed(ast_node, ast, link, &this->expressions) {
+ ir_rvalue *result = ast->hir(instructions, state);
/* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
*
* need to break them up into a series of column vectors.
*/
if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *matrix = (ir_rvalue *) n;
-
+ foreach_in_list_safe(ir_rvalue, matrix, &actual_parameters) {
if (!matrix->type->is_matrix())
continue;
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants.*/
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
-
+ foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
const glsl_type *desired_type =
glsl_type::get_instance(constructor_type->base_type,
ir->type->vector_elements,
} else {
const ast_expression *id = subexpressions[0];
const char *func_name = id->primary_expression.identifier;
- YYLTYPE loc = id->get_location();
+ YYLTYPE loc = get_location();
exec_list actual_parameters;
process_parameters(instructions, &actual_parameters, &this->expressions,
ir_function_signature *sig =
match_function_by_name(func_name, &actual_parameters, state);
- ir_call *call = NULL;
ir_rvalue *value = NULL;
if (sig == NULL) {
no_matching_function_error(func_name, &loc, &actual_parameters, state);
/* an error has already been emitted */
value = ir_rvalue::error_value(ctx);
} else {
- value = generate_call(instructions, sig, &actual_parameters,
- &call, state);
+ value = generate_call(instructions, sig, &actual_parameters, state);
}
return value;
}
- return ir_rvalue::error_value(ctx);
+ unreachable("not reached");
+}
+
+ir_rvalue *
+ast_aggregate_initializer::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ YYLTYPE loc = this->get_location();
+
+ if (!this->constructor_type) {
+ _mesa_glsl_error(&loc, state, "type of C-style initializer unknown");
+ return ir_rvalue::error_value(ctx);
+ }
+ const glsl_type *const constructor_type = this->constructor_type;
+
+ if (!state->ARB_shading_language_420pack_enable) {
+ _mesa_glsl_error(&loc, state, "C-style initialization requires the "
+ "GL_ARB_shading_language_420pack extension");
+ return ir_rvalue::error_value(ctx);
+ }
+
+ if (constructor_type->is_array()) {
+ return process_array_constructor(instructions, constructor_type, &loc,
+ &this->expressions, state);
+ }
+
+ if (constructor_type->is_record()) {
+ return process_record_constructor(instructions, constructor_type, &loc,
+ &this->expressions, state);
+ }
+
+ return process_vec_mat_constructor(instructions, constructor_type, &loc,
+ &this->expressions, state);
}