#include "glsl_types.h"
#include "ir.h"
#include "main/core.h" /* for MIN2 */
+#include "main/shaderobj.h"
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type);
return true;
}
+static bool
+verify_first_atomic_parameter(YYLTYPE *loc, _mesa_glsl_parse_state *state,
+ ir_variable *var)
+{
+ if (!var ||
+ (!var->is_in_shader_storage_block() &&
+ var->data.mode != ir_var_shader_shared)) {
+ _mesa_glsl_error(loc, state, "First argument to atomic function "
+ "must be a buffer or shared variable");
+ return false;
+ }
+ return true;
+}
+
+static bool
+is_atomic_function(const char *func_name)
+{
+ return !strcmp(func_name, "atomicAdd") ||
+ !strcmp(func_name, "atomicMin") ||
+ !strcmp(func_name, "atomicMax") ||
+ !strcmp(func_name, "atomicAnd") ||
+ !strcmp(func_name, "atomicOr") ||
+ !strcmp(func_name, "atomicXor") ||
+ !strcmp(func_name, "atomicExchange") ||
+ !strcmp(func_name, "atomicCompSwap");
+}
+
/**
* Verify that 'out' and 'inout' actual parameters are lvalues. Also, verify
* that 'const_in' formal parameters (an extension in our IR) correspond to
actual->variable_referenced()->name);
return false;
} else if (!actual->is_lvalue()) {
- /* Even though ir_binop_vector_extract is not an l-value, let it
- * slop through. generate_call will handle it correctly.
- */
- ir_expression *const expr = ((ir_rvalue *) actual)->as_expression();
- if (expr == NULL
- || expr->operation != ir_binop_vector_extract
- || !expr->operands[0]->is_lvalue()) {
- _mesa_glsl_error(&loc, state,
- "function parameter '%s %s' is not an lvalue",
- mode, formal->name);
- return false;
- }
+ _mesa_glsl_error(&loc, state,
+ "function parameter '%s %s' is not an lvalue",
+ mode, formal->name);
+ return false;
}
}
actual_ir_node = actual_ir_node->next;
actual_ast_node = actual_ast_node->next;
}
+
+ /* The first parameter of atomic functions must be a buffer variable */
+ const char *func_name = sig->function_name();
+ bool is_atomic = is_atomic_function(func_name);
+ if (is_atomic) {
+ const ir_rvalue *const actual = (ir_rvalue *) actual_ir_parameters.head;
+
+ const ast_expression *const actual_ast =
+ exec_node_data(ast_expression, actual_ast_parameters.head, link);
+ YYLTYPE loc = actual_ast->get_location();
+
+ if (!verify_first_atomic_parameter(&loc, state,
+ actual->variable_referenced())) {
+ return false;
+ }
+ }
+
return true;
}
ir_rvalue *lhs = actual;
if (expr != NULL && expr->operation == ir_binop_vector_extract) {
- rhs = new(mem_ctx) ir_expression(ir_triop_vector_insert,
- expr->operands[0]->type,
- expr->operands[0]->clone(mem_ctx, NULL),
- rhs,
- expr->operands[1]->clone(mem_ctx, NULL));
- lhs = expr->operands[0]->clone(mem_ctx, NULL);
+ lhs = new(mem_ctx) ir_dereference_array(expr->operands[0]->clone(mem_ctx, NULL),
+ expr->operands[1]->clone(mem_ctx, NULL));
}
ir_assignment *const assignment_2 = new(mem_ctx) ir_assignment(lhs, rhs);
static ir_rvalue *
generate_call(exec_list *instructions, ir_function_signature *sig,
exec_list *actual_parameters,
+ ir_variable *sub_var,
+ ir_rvalue *array_idx,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
}
}
- /* If the function call is a constant expression, don't generate any
- * instructions; just generate an ir_constant.
+ /* Section 4.3.2 (Const) of the GLSL 1.10.59 spec says:
+ *
+ * "Initializers for const declarations must be formed from literal
+ * values, other const variables (not including function call
+ * paramaters), or expressions of these.
+ *
+ * Constructors may be used in such expressions, but function calls may
+ * not."
*
- * Function calls were first allowed to be constant expressions in GLSL
- * 1.20 and GLSL ES 3.00.
+ * Section 4.3.3 (Constant Expressions) of the GLSL 1.20.8 spec says:
+ *
+ * "A constant expression is one of
+ *
+ * ...
+ *
+ * - a built-in function call whose arguments are all constant
+ * expressions, with the exception of the texture lookup
+ * functions, the noise functions, and ftransform. The built-in
+ * functions dFdx, dFdy, and fwidth must return 0 when evaluated
+ * inside an initializer with an argument that is a constant
+ * expression."
+ *
+ * Section 5.10 (Constant Expressions) of the GLSL ES 1.00.17 spec says:
+ *
+ * "A constant expression is one of
+ *
+ * ...
+ *
+ * - a built-in function call whose arguments are all constant
+ * expressions, with the exception of the texture lookup
+ * functions."
+ *
+ * Section 4.3.3 (Constant Expressions) of the GLSL ES 3.00.4 spec says:
+ *
+ * "A constant expression is one of
+ *
+ * ...
+ *
+ * - a built-in function call whose arguments are all constant
+ * expressions, with the exception of the texture lookup
+ * functions. The built-in functions dFdx, dFdy, and fwidth must
+ * return 0 when evaluated inside an initializer with an argument
+ * that is a constant expression."
+ *
+ * If the function call is a constant expression, don't generate any
+ * instructions; just generate an ir_constant.
*/
- if (state->is_version(120, 300)) {
+ if (state->is_version(120, 100)) {
ir_constant *value = sig->constant_expression_value(actual_parameters, NULL);
if (value != NULL) {
return value;
deref = new(ctx) ir_dereference_variable(var);
}
- ir_call *call = new(ctx) ir_call(sig, deref, actual_parameters);
+
+ ir_call *call = new(ctx) ir_call(sig, deref, actual_parameters, sub_var, array_idx);
instructions->push_tail(call);
/* Also emit any necessary out-parameter conversions. */
return sig;
}
+static ir_function_signature *
+match_subroutine_by_name(const char *name,
+ exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state,
+ ir_variable **var_r)
+{
+ void *ctx = state;
+ ir_function_signature *sig = NULL;
+ ir_function *f, *found = NULL;
+ const char *new_name;
+ ir_variable *var;
+ bool is_exact = false;
+
+ new_name = ralloc_asprintf(ctx, "%s_%s", _mesa_shader_stage_to_subroutine_prefix(state->stage), name);
+ var = state->symbols->get_variable(new_name);
+ if (!var)
+ return NULL;
+
+ for (int i = 0; i < state->num_subroutine_types; i++) {
+ f = state->subroutine_types[i];
+ if (strcmp(f->name, var->type->without_array()->name))
+ continue;
+ found = f;
+ break;
+ }
+
+ if (!found)
+ return NULL;
+ *var_r = var;
+ sig = found->matching_signature(state, actual_parameters,
+ false, &is_exact);
+ return sig;
+}
+
+static ir_rvalue *
+generate_array_index(void *mem_ctx, exec_list *instructions,
+ struct _mesa_glsl_parse_state *state, YYLTYPE loc,
+ const ast_expression *array, ast_expression *idx,
+ const char **function_name, exec_list *actual_parameters)
+{
+ if (array->oper == ast_array_index) {
+ /* This handles arrays of arrays */
+ ir_rvalue *outer_array = generate_array_index(mem_ctx, instructions,
+ state, loc,
+ array->subexpressions[0],
+ array->subexpressions[1],
+ function_name, actual_parameters);
+ ir_rvalue *outer_array_idx = idx->hir(instructions, state);
+
+ YYLTYPE index_loc = idx->get_location();
+ return _mesa_ast_array_index_to_hir(mem_ctx, state, outer_array,
+ outer_array_idx, loc,
+ index_loc);
+ } else {
+ ir_variable *sub_var = NULL;
+ *function_name = array->primary_expression.identifier;
+
+ match_subroutine_by_name(*function_name, actual_parameters,
+ state, &sub_var);
+
+ ir_rvalue *outer_array_idx = idx->hir(instructions, state);
+ return new(mem_ctx) ir_dereference_array(sub_var, outer_array_idx);
+ }
+}
+
static void
print_function_prototypes(_mesa_glsl_parse_state *state, YYLTYPE *loc,
ir_function *f)
if (is_unsized_array) {
constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
+ glsl_type::get_array_instance(constructor_type->fields.array,
parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
}
bool all_parameters_are_constant = true;
+ const glsl_type *element_type = constructor_type->fields.array;
/* Type cast each parameter and, if possible, fold constants. */
foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) {
ir_rvalue *result = ir;
const glsl_base_type element_base_type =
- constructor_type->element_type()->base_type;
+ constructor_type->fields.array->base_type;
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
}
}
- if (result->type != constructor_type->element_type()) {
+ if (constructor_type->fields.array->is_unsized_array()) {
+ /* As the inner parameters of the constructor are created without
+ * knowledge of each other we need to check to make sure unsized
+ * parameters of unsized constructors all end up with the same size.
+ *
+ * e.g we make sure to fail for a constructor like this:
+ * vec4[][] a = vec4[][](vec4[](vec4(0.0), vec4(1.0)),
+ * vec4[](vec4(0.0), vec4(1.0), vec4(1.0)),
+ * vec4[](vec4(0.0), vec4(1.0)));
+ */
+ if (element_type->is_unsized_array()) {
+ /* This is the first parameter so just get the type */
+ element_type = result->type;
+ } else if (element_type != result->type) {
+ _mesa_glsl_error(loc, state, "type error in array constructor: "
+ "expected: %s, found %s",
+ element_type->name,
+ result->type->name);
+ return ir_rvalue::error_value(ctx);
+ }
+ } else if (result->type != constructor_type->fields.array) {
_mesa_glsl_error(loc, state, "type error in array constructor: "
"expected: %s, found %s",
- constructor_type->element_type()->name,
+ constructor_type->fields.array->name,
result->type->name);
return ir_rvalue::error_value(ctx);
+ } else {
+ element_type = result->type;
}
/* Attempt to convert the parameter to a constant valued expression.
ir->replace_with(result);
}
+ if (constructor_type->fields.array->is_unsized_array()) {
+ constructor_type =
+ glsl_type::get_array_instance(element_type,
+ parameter_count);
+ assert(constructor_type != NULL);
+ assert(constructor_type->length == parameter_count);
+ }
+
if (all_parameters_are_constant)
return new(ctx) ir_constant(constructor_type, &actual_parameters);
ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
instructions->push_tail(var);
- /* There are two kinds of vector constructors.
+ /* There are three kinds of vector constructors.
*
* - Construct a vector from a single scalar by replicating that scalar to
* all components of the vector.
*
+ * - Construct a vector from at least a matrix. This case should already
+ * have been taken care of in ast_function_expression::hir by breaking
+ * down the matrix into a series of column vectors.
+ *
* - Construct a vector from an arbirary combination of vectors and
* scalars. The components of the constructor parameters are assigned
* to the vector in order until the vector is full.
rhs_components = lhs_components - base_component;
}
+ /* If we do not have any components left to copy, break out of the
+ * loop. This can happen when initializing a vec4 with a mat3 as the
+ * mat3 would have been broken into a series of column vectors.
+ */
+ if (rhs_components == 0) {
+ break;
+ }
+
const ir_constant *const c = param->as_constant();
if (c == NULL) {
/* Mask of fields to be written in the assignment.
&actual_parameters, state);
}
+ir_rvalue *
+ast_function_expression::handle_method(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const ast_expression *field = subexpressions[0];
+ ir_rvalue *op;
+ ir_rvalue *result;
+ void *ctx = state;
+ /* Handle "method calls" in GLSL 1.20 - namely, array.length() */
+ YYLTYPE loc = get_location();
+ state->check_version(120, 300, &loc, "methods not supported");
+
+ const char *method;
+ method = field->primary_expression.identifier;
+
+ op = field->subexpressions[0]->hir(instructions, state);
+ if (strcmp(method, "length") == 0) {
+ if (!this->expressions.is_empty()) {
+ _mesa_glsl_error(&loc, state, "length method takes no arguments");
+ goto fail;
+ }
+
+ if (op->type->is_array()) {
+ if (op->type->is_unsized_array()) {
+ if (!state->has_shader_storage_buffer_objects()) {
+ _mesa_glsl_error(&loc, state, "length called on unsized array"
+ " only available with "
+ "ARB_shader_storage_buffer_object");
+ }
+ /* Calculate length of an unsized array in run-time */
+ result = new(ctx) ir_expression(ir_unop_ssbo_unsized_array_length, op);
+ } else {
+ result = new(ctx) ir_constant(op->type->array_size());
+ }
+ } else if (op->type->is_vector()) {
+ if (state->has_420pack()) {
+ /* .length() returns int. */
+ result = new(ctx) ir_constant((int) op->type->vector_elements);
+ } else {
+ _mesa_glsl_error(&loc, state, "length method on matrix only available"
+ "with ARB_shading_language_420pack");
+ goto fail;
+ }
+ } else if (op->type->is_matrix()) {
+ if (state->has_420pack()) {
+ /* .length() returns int. */
+ result = new(ctx) ir_constant((int) op->type->matrix_columns);
+ } else {
+ _mesa_glsl_error(&loc, state, "length method on matrix only available"
+ "with ARB_shading_language_420pack");
+ goto fail;
+ }
+ } else {
+ _mesa_glsl_error(&loc, state, "length called on scalar.");
+ goto fail;
+ }
+ } else {
+ _mesa_glsl_error(&loc, state, "unknown method: `%s'", method);
+ goto fail;
+ }
+ return result;
+fail:
+ return ir_rvalue::error_value(ctx);
+}
ir_rvalue *
ast_function_expression::hir(exec_list *instructions,
* 2. methods - Only the .length() method of array types.
* 3. functions - Calls to regular old functions.
*
- * Method calls are actually detected when the ast_field_selection
- * expression is handled.
*/
if (is_constructor()) {
const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
return ir_rvalue::error_value(ctx);
}
- /* Later, we cast each parameter to the same base type as the
- * constructor. Since there are no non-floating point matrices, we
- * need to break them up into a series of column vectors.
+ /* Matrices can never be consumed as is by any constructor but matrix
+ * constructors. If the constructor type is not matrix, always break the
+ * matrix up into a series of column vectors.
*/
- if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
+ if (!constructor_type->is_matrix()) {
foreach_in_list_safe(ir_rvalue, matrix, &actual_parameters) {
if (!matrix->type->is_matrix())
continue;
&actual_parameters,
ctx);
}
+ } else if (subexpressions[0]->oper == ast_field_selection) {
+ return handle_method(instructions, state);
} else {
const ast_expression *id = subexpressions[0];
- const char *func_name = id->primary_expression.identifier;
+ const char *func_name;
YYLTYPE loc = get_location();
exec_list actual_parameters;
+ ir_variable *sub_var = NULL;
+ ir_rvalue *array_idx = NULL;
process_parameters(instructions, &actual_parameters, &this->expressions,
state);
+ if (id->oper == ast_array_index) {
+ array_idx = generate_array_index(ctx, instructions, state, loc,
+ id->subexpressions[0],
+ id->subexpressions[1], &func_name,
+ &actual_parameters);
+ } else {
+ func_name = id->primary_expression.identifier;
+ }
+
ir_function_signature *sig =
match_function_by_name(func_name, &actual_parameters, state);
ir_rvalue *value = NULL;
+ if (sig == NULL) {
+ sig = match_subroutine_by_name(func_name, &actual_parameters, state, &sub_var);
+ }
+
if (sig == NULL) {
no_matching_function_error(func_name, &loc, &actual_parameters, state);
value = ir_rvalue::error_value(ctx);
/* an error has already been emitted */
value = ir_rvalue::error_value(ctx);
} else {
- value = generate_call(instructions, sig, &actual_parameters, state);
+ value = generate_call(instructions, sig, &actual_parameters, sub_var, array_idx, state);
+ if (!value) {
+ ir_variable *const tmp = new(ctx) ir_variable(glsl_type::void_type,
+ "void_var",
+ ir_var_temporary);
+ instructions->push_tail(tmp);
+ value = new(ctx) ir_dereference_variable(tmp);
+ }
}
return value;
unreachable("not reached");
}
+bool
+ast_function_expression::has_sequence_subexpression() const
+{
+ foreach_list_typed(const ast_node, ast, link, &this->expressions) {
+ if (ast->has_sequence_subexpression())
+ return true;
+ }
+
+ return false;
+}
+
ir_rvalue *
ast_aggregate_initializer::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
}
const glsl_type *const constructor_type = this->constructor_type;
- if (!state->ARB_shading_language_420pack_enable) {
+ if (!state->has_420pack()) {
_mesa_glsl_error(&loc, state, "C-style initialization requires the "
"GL_ARB_shading_language_420pack extension");
return ir_rvalue::error_value(ctx);