result = new(ctx) ir_expression(ir_unop_i2u, src);
break;
case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_i2u,
- new(ctx) ir_expression(ir_unop_f2i, src));
+ result = new(ctx) ir_expression(ir_unop_f2u, src);
break;
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_i2u,