#include "program/hash_table.h"
#include "ir.h"
+static void
+detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
+ exec_list *instructions);
+
void
_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
{
ast->hir(instructions, state);
detect_recursion_unlinked(state, instructions);
+ detect_conflicting_assignments(state, instructions);
state->toplevel_ir = NULL;
}
ir_var_temporary);
ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var);
instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(deref_var,
- rhs,
- NULL));
+ instructions->push_tail(new(ctx) ir_assignment(deref_var, rhs));
deref_var = new(ctx) ir_dereference_variable(var);
if (!error_emitted)
- instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL));
+ instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var));
return new(ctx) ir_dereference_variable(var);
}
var->mode = ir_var_auto;
instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var),
- lvalue, NULL));
+ lvalue));
return new(ctx) ir_dereference_variable(var);
}
stmt->then_instructions.append_list(&rhs_instructions);
ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1], NULL);
+ new(ctx) ir_assignment(then_deref, op[1]);
stmt->then_instructions.push_tail(then_assign);
ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL);
+ new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false));
stmt->else_instructions.push_tail(else_assign);
result = new(ctx) ir_dereference_variable(tmp);
ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL);
+ new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true));
stmt->then_instructions.push_tail(then_assign);
stmt->else_instructions.append_list(&rhs_instructions);
ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[1], NULL);
+ new(ctx) ir_assignment(else_deref, op[1]);
stmt->else_instructions.push_tail(else_assign);
result = new(ctx) ir_dereference_variable(tmp);
ir_dereference *const then_deref =
new(ctx) ir_dereference_variable(tmp);
ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1], NULL);
+ new(ctx) ir_assignment(then_deref, op[1]);
stmt->then_instructions.push_tail(then_assign);
else_instructions.move_nodes_to(& stmt->else_instructions);
ir_dereference *const else_deref =
new(ctx) ir_dereference_variable(tmp);
ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[2], NULL);
+ new(ctx) ir_assignment(else_deref, op[2]);
stmt->else_instructions.push_tail(else_assign);
result = new(ctx) ir_dereference_variable(tmp);
apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
ir_variable *var,
struct _mesa_glsl_parse_state *state,
- YYLTYPE *loc)
+ YYLTYPE *loc,
+ bool ubo_qualifiers_valid)
{
if (qual->flags.q.invariant) {
if (var->used) {
if (var->interpolation != INTERP_QUALIFIER_NONE &&
!(state->target == vertex_shader && var->mode == ir_var_out) &&
!(state->target == fragment_shader && var->mode == ir_var_in)) {
- const char *qual_string = NULL;
- switch (var->interpolation) {
- case INTERP_QUALIFIER_FLAT:
- qual_string = "flat";
- break;
- case INTERP_QUALIFIER_NOPERSPECTIVE:
- qual_string = "noperspective";
- break;
- case INTERP_QUALIFIER_SMOOTH:
- qual_string = "smooth";
- break;
- }
-
_mesa_glsl_error(loc, state,
"interpolation qualifier `%s' can only be applied to "
"vertex shader outputs and fragment shader inputs.",
- qual_string);
-
+ var->interpolation_string());
}
var->pixel_center_integer = qual->flags.q.pixel_center_integer;
} else {
var->location = qual->location;
}
+
if (qual->flags.q.explicit_index) {
- var->explicit_index = true;
- var->index = qual->index;
+ /* From the GLSL 4.30 specification, section 4.4.2 (Output
+ * Layout Qualifiers):
+ *
+ * "It is also a compile-time error if a fragment shader
+ * sets a layout index to less than 0 or greater than 1."
+ *
+ * Older specifications don't mandate a behavior; we take
+ * this as a clarification and always generate the error.
+ */
+ if (qual->index < 0 || qual->index > 1) {
+ _mesa_glsl_error(loc, state,
+ "explicit index may only be 0 or 1\n");
+ } else {
+ var->explicit_index = true;
+ var->index = qual->index;
+ }
}
}
} else if (qual->flags.q.explicit_index) {
var->depth_layout = ir_depth_layout_unchanged;
else
var->depth_layout = ir_depth_layout_none;
+
+ if (qual->flags.q.std140 ||
+ qual->flags.q.packed ||
+ qual->flags.q.shared) {
+ _mesa_glsl_error(loc, state,
+ "uniform block layout qualifiers std140, packed, and "
+ "shared can only be applied to uniform blocks, not "
+ "members");
+ }
+
+ if (!ubo_qualifiers_valid &&
+ (qual->flags.q.row_major || qual->flags.q.column_major)) {
+ _mesa_glsl_error(loc, state,
+ "uniform block layout qualifiers row_major and "
+ "column_major can only be applied to uniform block "
+ "members");
+ }
}
/**
}
apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
- & loc);
+ & loc, this->ubo_qualifiers_valid);
if (this->type->qualifier.flags.q.invariant) {
if ((state->target == vertex_shader) && !(var->mode == ir_var_out ||
/* Apply any specified qualifiers to the parameter declaration. Note that
* for function parameters the default mode is 'in'.
*/
- apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc);
+ apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
+ false);
/* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
*
new(ctx) ir_dereference_variable(is_break_var);
ir_constant *const true_val = new(ctx) ir_constant(true);
ir_assignment *const set_break_var =
- new(ctx) ir_assignment(deref_is_break_var,
- true_val,
- NULL);
+ new(ctx) ir_assignment(deref_is_break_var, true_val);
instructions->push_tail(set_break_var);
}
*
* "The type of init-expression in a switch statement must be a
* scalar integer."
- *
- * The checks are separated so that higher quality diagnostics can be
- * generated for cases where the rule is violated.
*/
- if (!test_expression->type->is_integer()) {
+ if (!test_expression->type->is_scalar() ||
+ !test_expression->type->is_integer()) {
YYLTYPE loc = this->test_expression->get_location();
_mesa_glsl_error(& loc,
ir_dereference_variable *deref_is_fallthru_var =
new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var,
- is_fallthru_val,
- NULL));
+ is_fallthru_val));
/* Initalize is_break state to false.
*/
ir_dereference_variable *deref_is_break_var =
new(ctx) ir_dereference_variable(state->switch_state.is_break_var);
instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var,
- is_break_val,
- NULL));
+ is_break_val));
/* Cache test expression.
*/
test_to_hir(instructions, state);
-
+
/* Emit code for body of switch stmt.
*/
body->hir(instructions, state);
state->switch_state = saved;
- /* Switch statements do not have r-values.
- */
- return NULL;
- }
+ /* Switch statements do not have r-values. */
+ return NULL;
+}
- void
- ast_switch_statement::test_to_hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- void *ctx = state;
+void
+ast_switch_statement::test_to_hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
- /* Cache value of test expression.
- */
- ir_rvalue *const test_val =
- test_expression->hir(instructions,
- state);
+ /* Cache value of test expression. */
+ ir_rvalue *const test_val =
+ test_expression->hir(instructions,
+ state);
- state->switch_state.test_var = new(ctx) ir_variable(glsl_type::int_type,
- "switch_test_tmp",
- ir_var_temporary);
- ir_dereference_variable *deref_test_var =
- new(ctx) ir_dereference_variable(state->switch_state.test_var);
+ state->switch_state.test_var = new(ctx) ir_variable(test_val->type,
+ "switch_test_tmp",
+ ir_var_temporary);
+ ir_dereference_variable *deref_test_var =
+ new(ctx) ir_dereference_variable(state->switch_state.test_var);
- instructions->push_tail(state->switch_state.test_var);
- instructions->push_tail(new(ctx) ir_assignment(deref_test_var,
- test_val,
- NULL));
- }
+ instructions->push_tail(state->switch_state.test_var);
+ instructions->push_tail(new(ctx) ir_assignment(deref_test_var, test_val));
+}
- ir_rvalue *
- ast_switch_body::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- if (stmts != NULL)
- stmts->hir(instructions, state);
+ir_rvalue *
+ast_switch_body::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (stmts != NULL)
+ stmts->hir(instructions, state);
- /* Switch bodies do not have r-values.
- */
- return NULL;
- }
+ /* Switch bodies do not have r-values. */
+ return NULL;
+}
+ir_rvalue *
+ast_case_statement_list::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)
+ case_stmt->hir(instructions, state);
- ir_rvalue *
- ast_case_statement_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)
- case_stmt->hir(instructions, state);
+ /* Case statements do not have r-values. */
+ return NULL;
+}
- /* Case statements do not have r-values.
- */
- return NULL;
- }
+ir_rvalue *
+ast_case_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ labels->hir(instructions, state);
+
+ /* Conditionally set fallthru state based on break state. */
+ ir_constant *const false_val = new(state) ir_constant(false);
+ ir_dereference_variable *const deref_is_fallthru_var =
+ new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
+ ir_dereference_variable *const deref_is_break_var =
+ new(state) ir_dereference_variable(state->switch_state.is_break_var);
+ ir_assignment *const reset_fallthru_on_break =
+ new(state) ir_assignment(deref_is_fallthru_var,
+ false_val,
+ deref_is_break_var);
+ instructions->push_tail(reset_fallthru_on_break);
+
+ /* Guard case statements depending on fallthru state. */
+ ir_dereference_variable *const deref_fallthru_guard =
+ new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
+ ir_if *const test_fallthru = new(state) ir_if(deref_fallthru_guard);
+
+ foreach_list_typed (ast_node, stmt, link, & this->stmts)
+ stmt->hir(& test_fallthru->then_instructions, state);
+
+ instructions->push_tail(test_fallthru);
+
+ /* Case statements do not have r-values. */
+ return NULL;
+}
- ir_rvalue *
- ast_case_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- labels->hir(instructions, state);
-
- /* Conditionally set fallthru state based on break state.
- */
- ir_constant *const false_val = new(state) ir_constant(false);
- ir_dereference_variable *const deref_is_fallthru_var =
- new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
- ir_dereference_variable *const deref_is_break_var =
- new(state) ir_dereference_variable(state->switch_state.is_break_var);
- ir_assignment *const reset_fallthru_on_break =
- new(state) ir_assignment(deref_is_fallthru_var,
- false_val,
- deref_is_break_var);
- instructions->push_tail(reset_fallthru_on_break);
-
- /* Guard case statements depending on fallthru state.
- */
- ir_dereference_variable *const deref_fallthru_guard =
- new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
- ir_if *const test_fallthru = new(state) ir_if(deref_fallthru_guard);
-
- foreach_list_typed (ast_node, stmt, link, & this->stmts)
- stmt->hir(& test_fallthru->then_instructions, state);
-
- instructions->push_tail(test_fallthru);
-
- /* Case statements do not have r-values.
- */
- return NULL;
- }
-
-
- ir_rvalue *
- ast_case_label_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- foreach_list_typed (ast_case_label, label, link, & this->labels)
- label->hir(instructions, state);
-
- /* Case labels do not have r-values.
- */
- return NULL;
- }
-
-
- ir_rvalue *
- ast_case_label::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- void *ctx = state;
-
- ir_dereference_variable *deref_fallthru_var =
- new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
-
- ir_rvalue *const true_val = new(ctx) ir_constant(true);
-
- /* If not default case, ...
- */
- if (this->test_value != NULL) {
- /* Conditionally set fallthru state based on
- * comparison of cached test expression value to case label.
- */
- ir_rvalue *const label_rval = this->test_value->hir(instructions, state);
- ir_constant *label_const = label_rval->constant_expression_value();
-
- if (!label_const) {
- YYLTYPE loc = this->test_value->get_location();
-
- _mesa_glsl_error(& loc, state,
- "switch statement case label must be a "
- "constant expression");
-
- /* Stuff a dummy value in to allow processing to continue. */
- label_const = new(ctx) ir_constant(0);
- } else {
- ast_expression *previous_label = (ast_expression *)
- hash_table_find(state->switch_state.labels_ht,
+ir_rvalue *
+ast_case_label_list::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ foreach_list_typed (ast_case_label, label, link, & this->labels)
+ label->hir(instructions, state);
+
+ /* Case labels do not have r-values. */
+ return NULL;
+}
+
+ir_rvalue *
+ast_case_label::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ ir_dereference_variable *deref_fallthru_var =
+ new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
+
+ ir_rvalue *const true_val = new(ctx) ir_constant(true);
+
+ /* If not default case, ... */
+ if (this->test_value != NULL) {
+ /* Conditionally set fallthru state based on
+ * comparison of cached test expression value to case label.
+ */
+ ir_rvalue *const label_rval = this->test_value->hir(instructions, state);
+ ir_constant *label_const = label_rval->constant_expression_value();
+
+ if (!label_const) {
+ YYLTYPE loc = this->test_value->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "switch statement case label must be a "
+ "constant expression");
+
+ /* Stuff a dummy value in to allow processing to continue. */
+ label_const = new(ctx) ir_constant(0);
+ } else {
+ ast_expression *previous_label = (ast_expression *)
+ hash_table_find(state->switch_state.labels_ht,
+ (void *)(uintptr_t)label_const->value.u[0]);
+
+ if (previous_label) {
+ YYLTYPE loc = this->test_value->get_location();
+ _mesa_glsl_error(& loc, state,
+ "duplicate case value");
+
+ loc = previous_label->get_location();
+ _mesa_glsl_error(& loc, state,
+ "this is the previous case label");
+ } else {
+ hash_table_insert(state->switch_state.labels_ht,
+ this->test_value,
(void *)(uintptr_t)label_const->value.u[0]);
+ }
+ }
+
+ ir_dereference_variable *deref_test_var =
+ new(ctx) ir_dereference_variable(state->switch_state.test_var);
+
+ ir_rvalue *const test_cond = new(ctx) ir_expression(ir_binop_all_equal,
+ label_const,
+ deref_test_var);
+
+ ir_assignment *set_fallthru_on_test =
+ new(ctx) ir_assignment(deref_fallthru_var,
+ true_val,
+ test_cond);
+
+ instructions->push_tail(set_fallthru_on_test);
+ } else { /* default case */
+ if (state->switch_state.previous_default) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(& loc, state,
+ "multiple default labels in one switch");
+
+ loc = state->switch_state.previous_default->get_location();
+ _mesa_glsl_error(& loc, state,
+ "this is the first default label");
+ }
+ state->switch_state.previous_default = this;
+
+ /* Set falltrhu state. */
+ ir_assignment *set_fallthru =
+ new(ctx) ir_assignment(deref_fallthru_var, true_val);
+
+ instructions->push_tail(set_fallthru);
+ }
+
+ /* Case statements do not have r-values. */
+ return NULL;
+}
+
+void
+ast_iteration_statement::condition_to_hir(ir_loop *stmt,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ if (condition != NULL) {
+ ir_rvalue *const cond =
+ condition->hir(& stmt->body_instructions, state);
+
+ if ((cond == NULL)
+ || !cond->type->is_boolean() || !cond->type->is_scalar()) {
+ YYLTYPE loc = condition->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "loop condition must be scalar boolean");
+ } else {
+ /* As the first code in the loop body, generate a block that looks
+ * like 'if (!condition) break;' as the loop termination condition.
+ */
+ ir_rvalue *const not_cond =
+ new(ctx) ir_expression(ir_unop_logic_not, cond);
- if (previous_label) {
- YYLTYPE loc = this->test_value->get_location();
- _mesa_glsl_error(& loc, state,
- "duplicate case value");
-
- loc = previous_label->get_location();
- _mesa_glsl_error(& loc, state,
- "this is the previous case label");
- } else {
- hash_table_insert(state->switch_state.labels_ht,
- this->test_value,
- (void *)(uintptr_t)label_const->value.u[0]);
- }
- }
-
- ir_dereference_variable *deref_test_var =
- new(ctx) ir_dereference_variable(state->switch_state.test_var);
-
- ir_rvalue *const test_cond = new(ctx) ir_expression(ir_binop_all_equal,
- glsl_type::bool_type,
- label_const,
- deref_test_var);
-
- ir_assignment *set_fallthru_on_test =
- new(ctx) ir_assignment(deref_fallthru_var,
- true_val,
- test_cond);
-
- instructions->push_tail(set_fallthru_on_test);
- } else { /* default case */
- if (state->switch_state.previous_default) {
- printf("a\n");
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "multiple default labels in one switch");
-
- printf("b\n");
-
- loc = state->switch_state.previous_default->get_location();
- _mesa_glsl_error(& loc, state,
- "this is the first default label");
- }
- state->switch_state.previous_default = this;
-
- /* Set falltrhu state.
- */
- ir_assignment *set_fallthru =
- new(ctx) ir_assignment(deref_fallthru_var,
- true_val,
- NULL);
-
- instructions->push_tail(set_fallthru);
- }
-
- /* Case statements do not have r-values.
- */
- return NULL;
- }
-
-
- void
- ast_iteration_statement::condition_to_hir(ir_loop *stmt,
- struct _mesa_glsl_parse_state *state)
- {
- void *ctx = state;
-
- if (condition != NULL) {
- ir_rvalue *const cond =
- condition->hir(& stmt->body_instructions, state);
-
- if ((cond == NULL)
- || !cond->type->is_boolean() || !cond->type->is_scalar()) {
- YYLTYPE loc = condition->get_location();
-
- _mesa_glsl_error(& loc, state,
- "loop condition must be scalar boolean");
- } else {
- /* As the first code in the loop body, generate a block that looks
- * like 'if (!condition) break;' as the loop termination condition.
- */
- ir_rvalue *const not_cond =
- new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond,
- NULL);
-
- ir_if *const if_stmt = new(ctx) ir_if(not_cond);
-
- ir_jump *const break_stmt =
- new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
-
- if_stmt->then_instructions.push_tail(break_stmt);
- stmt->body_instructions.push_tail(if_stmt);
- }
- }
- }
-
-
- ir_rvalue *
- ast_iteration_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
- {
- void *ctx = state;
-
- /* For-loops and while-loops start a new scope, but do-while loops do not.
- */
- if (mode != ast_do_while)
- state->symbols->push_scope();
-
- if (init_statement != NULL)
- init_statement->hir(instructions, state);
-
- ir_loop *const stmt = new(ctx) ir_loop();
- instructions->push_tail(stmt);
-
- /* Track the current loop nesting.
- */
- ast_iteration_statement *nesting_ast = state->loop_nesting_ast;
-
- state->loop_nesting_ast = this;
-
- /* Likewise, indicate that following code is closest to a loop,
- * NOT closest to a switch.
- */
- bool saved_is_switch_innermost = state->switch_state.is_switch_innermost;
- state->switch_state.is_switch_innermost = false;
-
- if (mode != ast_do_while)
- condition_to_hir(stmt, state);
+ ir_if *const if_stmt = new(ctx) ir_if(not_cond);
- if (body != NULL)
- body->hir(& stmt->body_instructions, state);
+ ir_jump *const break_stmt =
+ new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
- if (rest_expression != NULL)
- rest_expression->hir(& stmt->body_instructions, state);
+ if_stmt->then_instructions.push_tail(break_stmt);
+ stmt->body_instructions.push_tail(if_stmt);
+ }
+ }
+}
- if (mode == ast_do_while)
- condition_to_hir(stmt, state);
- if (mode != ast_do_while)
- state->symbols->pop_scope();
+ir_rvalue *
+ast_iteration_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
- /* Restore previous nesting before returning.
- */
- state->loop_nesting_ast = nesting_ast;
- state->switch_state.is_switch_innermost = saved_is_switch_innermost;
+ /* For-loops and while-loops start a new scope, but do-while loops do not.
+ */
+ if (mode != ast_do_while)
+ state->symbols->push_scope();
+
+ if (init_statement != NULL)
+ init_statement->hir(instructions, state);
+
+ ir_loop *const stmt = new(ctx) ir_loop();
+ instructions->push_tail(stmt);
+
+ /* Track the current loop nesting. */
+ ast_iteration_statement *nesting_ast = state->loop_nesting_ast;
+
+ state->loop_nesting_ast = this;
+
+ /* Likewise, indicate that following code is closest to a loop,
+ * NOT closest to a switch.
+ */
+ bool saved_is_switch_innermost = state->switch_state.is_switch_innermost;
+ state->switch_state.is_switch_innermost = false;
+
+ if (mode != ast_do_while)
+ condition_to_hir(stmt, state);
+
+ if (body != NULL)
+ body->hir(& stmt->body_instructions, state);
+
+ if (rest_expression != NULL)
+ rest_expression->hir(& stmt->body_instructions, state);
+
+ if (mode == ast_do_while)
+ condition_to_hir(stmt, state);
+
+ if (mode != ast_do_while)
+ state->symbols->pop_scope();
+
+ /* Restore previous nesting before returning. */
+ state->loop_nesting_ast = nesting_ast;
+ state->switch_state.is_switch_innermost = saved_is_switch_innermost;
/* Loops do not have r-values.
*/
*/
return NULL;
}
+
+static struct gl_uniform_block *
+get_next_uniform_block(struct _mesa_glsl_parse_state *state)
+{
+ if (state->num_uniform_blocks >= state->uniform_block_array_size) {
+ state->uniform_block_array_size *= 2;
+ if (state->uniform_block_array_size <= 4)
+ state->uniform_block_array_size = 4;
+
+ state->uniform_blocks = reralloc(state,
+ state->uniform_blocks,
+ struct gl_uniform_block,
+ state->uniform_block_array_size);
+ }
+
+ memset(&state->uniform_blocks[state->num_uniform_blocks],
+ 0, sizeof(*state->uniform_blocks));
+ return &state->uniform_blocks[state->num_uniform_blocks++];
+}
+
+ir_rvalue *
+ast_uniform_block::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* The ast_uniform_block has a list of ast_declarator_lists. We
+ * need to turn those into ir_variables with an association
+ * with this uniform block.
+ */
+ struct gl_uniform_block *ubo = get_next_uniform_block(state);
+ ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name);
+
+ unsigned int num_variables = 0;
+ foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
+ foreach_list_const(node, &decl_list->declarations) {
+ num_variables++;
+ }
+ }
+
+ bool block_row_major = this->layout.flags.q.row_major;
+
+ ubo->Uniforms = rzalloc_array(state->uniform_blocks,
+ struct gl_uniform_buffer_variable,
+ num_variables);
+
+ foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
+ exec_list declared_variables;
+
+ decl_list->hir(&declared_variables, state);
+
+ foreach_list_const(node, &declared_variables) {
+ struct ir_variable *var = (ir_variable *)node;
+
+ struct gl_uniform_buffer_variable *ubo_var =
+ &ubo->Uniforms[ubo->NumUniforms++];
+
+ var->uniform_block = ubo - state->uniform_blocks;
+
+ ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name);
+ ubo_var->Type = var->type;
+ ubo_var->Buffer = ubo - state->uniform_blocks;
+ ubo_var->Offset = 0; /* Assigned at link time. */
+
+ if (var->type->is_matrix() ||
+ (var->type->is_array() && var->type->fields.array->is_matrix())) {
+ ubo_var->RowMajor = block_row_major;
+ if (decl_list->type->qualifier.flags.q.row_major)
+ ubo_var->RowMajor = true;
+ else if (decl_list->type->qualifier.flags.q.column_major)
+ ubo_var->RowMajor = false;
+ }
+
+ /* From the GL_ARB_uniform_buffer_object spec:
+ *
+ * "Sampler types are not allowed inside of uniform
+ * blocks. All other types, arrays, and structures
+ * allowed for uniforms are allowed within a uniform
+ * block."
+ */
+ if (var->type->contains_sampler()) {
+ YYLTYPE loc = decl_list->get_location();
+ _mesa_glsl_error(&loc, state,
+ "Uniform in non-default uniform block contains sampler\n");
+ }
+ }
+
+ instructions->append_list(&declared_variables);
+ }
+
+ return NULL;
+}
+
+static void
+detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
+ exec_list *instructions)
+{
+ bool gl_FragColor_assigned = false;
+ bool gl_FragData_assigned = false;
+ bool user_defined_fs_output_assigned = false;
+ ir_variable *user_defined_fs_output = NULL;
+
+ /* It would be nice to have proper location information. */
+ YYLTYPE loc;
+ memset(&loc, 0, sizeof(loc));
+
+ foreach_list(node, instructions) {
+ ir_variable *var = ((ir_instruction *)node)->as_variable();
+
+ if (!var || !var->assigned)
+ continue;
+
+ if (strcmp(var->name, "gl_FragColor") == 0)
+ gl_FragColor_assigned = true;
+ else if (strcmp(var->name, "gl_FragData") == 0)
+ gl_FragData_assigned = true;
+ else if (strncmp(var->name, "gl_", 3) != 0) {
+ if (state->target == fragment_shader &&
+ (var->mode == ir_var_out || var->mode == ir_var_inout)) {
+ user_defined_fs_output_assigned = true;
+ user_defined_fs_output = var;
+ }
+ }
+ }
+
+ /* From the GLSL 1.30 spec:
+ *
+ * "If a shader statically assigns a value to gl_FragColor, it
+ * may not assign a value to any element of gl_FragData. If a
+ * shader statically writes a value to any element of
+ * gl_FragData, it may not assign a value to
+ * gl_FragColor. That is, a shader may assign values to either
+ * gl_FragColor or gl_FragData, but not both. Multiple shaders
+ * linked together must also consistently write just one of
+ * these variables. Similarly, if user declared output
+ * variables are in use (statically assigned to), then the
+ * built-in variables gl_FragColor and gl_FragData may not be
+ * assigned to. These incorrect usages all generate compile
+ * time errors."
+ */
+ if (gl_FragColor_assigned && gl_FragData_assigned) {
+ _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+ "`gl_FragColor' and `gl_FragData'\n");
+ } else if (gl_FragColor_assigned && user_defined_fs_output_assigned) {
+ _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+ "`gl_FragColor' and `%s'\n",
+ user_defined_fs_output->name);
+ } else if (gl_FragData_assigned && user_defined_fs_output_assigned) {
+ _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+ "`gl_FragData' and `%s'\n",
+ user_defined_fs_output->name);
+ }
+}