glsl: Generate compile errors for explicit blend indices < 0 or > 1.
[mesa.git] / src / glsl / ast_to_hir.cpp
index 2e54e8c22d8adba1e57792c17dc0fefbe2f0e195..5157661b39eca7c6e15bc58a3157026ed1bfd618 100644 (file)
 #include "glsl_parser_extras.h"
 #include "ast.h"
 #include "glsl_types.h"
+#include "program/hash_table.h"
 #include "ir.h"
 
+static void
+detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
+                              exec_list *instructions);
+
 void
 _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
 {
    _mesa_glsl_initialize_variables(instructions, state);
-   _mesa_glsl_initialize_functions(state);
 
    state->symbols->language_version = state->language_version;
 
    state->current_function = NULL;
 
+   state->toplevel_ir = instructions;
+
    /* Section 4.2 of the GLSL 1.20 specification states:
     * "The built-in functions are scoped in a scope outside the global scope
     *  users declare global variables in.  That is, a shader's global scope,
@@ -83,6 +89,11 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
 
    foreach_list_typed (ast_node, ast, link, & state->translation_unit)
       ast->hir(instructions, state);
+
+   detect_recursion_unlinked(state, instructions);
+   detect_conflicting_assignments(state, instructions);
+
+   state->toplevel_ir = NULL;
 }
 
 
@@ -647,32 +658,56 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
    return NULL;
 }
 
+static void
+mark_whole_array_access(ir_rvalue *access)
+{
+   ir_dereference_variable *deref = access->as_dereference_variable();
+
+   if (deref && deref->var) {
+      deref->var->max_array_access = deref->type->length - 1;
+   }
+}
+
 ir_rvalue *
 do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
+             const char *non_lvalue_description,
              ir_rvalue *lhs, ir_rvalue *rhs, bool is_initializer,
              YYLTYPE lhs_loc)
 {
    void *ctx = state;
    bool error_emitted = (lhs->type->is_error() || rhs->type->is_error());
 
+   ir_variable *lhs_var = lhs->variable_referenced();
+   if (lhs_var)
+      lhs_var->assigned = true;
+
    if (!error_emitted) {
-      if (lhs->variable_referenced() != NULL
-          && lhs->variable_referenced()->read_only) {
+      if (non_lvalue_description != NULL) {
+         _mesa_glsl_error(&lhs_loc, state,
+                          "assignment to %s",
+                         non_lvalue_description);
+        error_emitted = true;
+      } else if (lhs->variable_referenced() != NULL
+                && lhs->variable_referenced()->read_only) {
          _mesa_glsl_error(&lhs_loc, state,
                           "assignment to read-only variable '%s'",
                           lhs->variable_referenced()->name);
          error_emitted = true;
 
+      } else if (state->language_version <= 110 && lhs->type->is_array()) {
+        /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
+         *
+         *    "Other binary or unary expressions, non-dereferenced
+         *     arrays, function names, swizzles with repeated fields,
+         *     and constants cannot be l-values."
+         */
+        _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
+                         "allowed in GLSL 1.10 or GLSL ES 1.00.");
+        error_emitted = true;
       } else if (!lhs->is_lvalue()) {
         _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
         error_emitted = true;
       }
-
-      if (state->es_shader && lhs->type->is_array()) {
-        _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
-                         "allowed in GLSL ES 1.00.");
-        error_emitted = true;
-      }
    }
 
    ir_rvalue *new_rhs =
@@ -707,6 +742,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
                                                   rhs->type->array_size());
         d->type = var->type;
       }
+      mark_whole_array_access(rhs);
+      mark_whole_array_access(lhs);
    }
 
    /* Most callers of do_assignment (assign, add_assign, pre_inc/dec,
@@ -723,13 +760,11 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
                                           ir_var_temporary);
    ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var);
    instructions->push_tail(var);
-   instructions->push_tail(new(ctx) ir_assignment(deref_var,
-                                                 rhs,
-                                                 NULL));
+   instructions->push_tail(new(ctx) ir_assignment(deref_var, rhs));
    deref_var = new(ctx) ir_dereference_variable(var);
 
    if (!error_emitted)
-      instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL));
+      instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var));
 
    return new(ctx) ir_dereference_variable(var);
 }
@@ -746,12 +781,7 @@ get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue)
    var->mode = ir_var_auto;
 
    instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var),
-                                                 lvalue, NULL));
-
-   /* Once we've created this temporary, mark it read only so it's no
-    * longer considered an lvalue.
-    */
-   var->read_only = true;
+                                                 lvalue));
 
    return new(ctx) ir_dereference_variable(var);
 }
@@ -767,16 +797,6 @@ ast_node::hir(exec_list *instructions,
    return NULL;
 }
 
-static void
-mark_whole_array_access(ir_rvalue *access)
-{
-   ir_dereference_variable *deref = access->as_dereference_variable();
-
-   if (deref) {
-      deref->var->max_array_access = deref->type->length - 1;
-   }
-}
-
 static ir_rvalue *
 do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
 {
@@ -886,6 +906,66 @@ get_scalar_boolean_operand(exec_list *instructions,
    return new(ctx) ir_constant(true);
 }
 
+/**
+ * If name refers to a builtin array whose maximum allowed size is less than
+ * size, report an error and return true.  Otherwise return false.
+ */
+static bool
+check_builtin_array_max_size(const char *name, unsigned size,
+                             YYLTYPE loc, struct _mesa_glsl_parse_state *state)
+{
+   if ((strcmp("gl_TexCoord", name) == 0)
+       && (size > state->Const.MaxTextureCoords)) {
+      /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
+       *
+       *     "The size [of gl_TexCoord] can be at most
+       *     gl_MaxTextureCoords."
+       */
+      _mesa_glsl_error(&loc, state, "`gl_TexCoord' array size cannot "
+                       "be larger than gl_MaxTextureCoords (%u)\n",
+                       state->Const.MaxTextureCoords);
+      return true;
+   } else if (strcmp("gl_ClipDistance", name) == 0
+              && size > state->Const.MaxClipPlanes) {
+      /* From section 7.1 (Vertex Shader Special Variables) of the
+       * GLSL 1.30 spec:
+       *
+       *   "The gl_ClipDistance array is predeclared as unsized and
+       *   must be sized by the shader either redeclaring it with a
+       *   size or indexing it only with integral constant
+       *   expressions. ... The size can be at most
+       *   gl_MaxClipDistances."
+       */
+      _mesa_glsl_error(&loc, state, "`gl_ClipDistance' array size cannot "
+                       "be larger than gl_MaxClipDistances (%u)\n",
+                       state->Const.MaxClipPlanes);
+      return true;
+   }
+   return false;
+}
+
+/**
+ * Create the constant 1, of a which is appropriate for incrementing and
+ * decrementing values of the given GLSL type.  For example, if type is vec4,
+ * this creates a constant value of 1.0 having type float.
+ *
+ * If the given type is invalid for increment and decrement operators, return
+ * a floating point 1--the error will be detected later.
+ */
+static ir_rvalue *
+constant_one_for_inc_dec(void *ctx, const glsl_type *type)
+{
+   switch (type->base_type) {
+   case GLSL_TYPE_UINT:
+      return new(ctx) ir_constant((unsigned) 1);
+   case GLSL_TYPE_INT:
+      return new(ctx) ir_constant(1);
+   default:
+   case GLSL_TYPE_FLOAT:
+      return new(ctx) ir_constant(1.0f);
+   }
+}
+
 ir_rvalue *
 ast_expression::hir(exec_list *instructions,
                    struct _mesa_glsl_parse_state *state)
@@ -959,7 +1039,9 @@ ast_expression::hir(exec_list *instructions,
       op[0] = this->subexpressions[0]->hir(instructions, state);
       op[1] = this->subexpressions[1]->hir(instructions, state);
 
-      result = do_assignment(instructions, state, op[0], op[1], false,
+      result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
+                            op[0], op[1], false,
                             this->subexpressions[0]->get_location());
       error_emitted = result->type->is_error();
       break;
@@ -1113,7 +1195,7 @@ ast_expression::hir(exec_list *instructions,
         error_emitted = true;
       }
 
-      type = op[0]->type;
+      type = error_emitted ? glsl_type::error_type : op[0]->type;
       result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL);
       break;
 
@@ -1124,15 +1206,9 @@ ast_expression::hir(exec_list *instructions,
       op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
                                         "RHS", &error_emitted);
 
-      ir_constant *op0_const = op[0]->constant_expression_value();
-      if (op0_const) {
-        if (op0_const->value.b[0]) {
-           instructions->append_list(&rhs_instructions);
-           result = op[1];
-        } else {
-           result = op0_const;
-        }
-        type = glsl_type::bool_type;
+      if (rhs_instructions.is_empty()) {
+        result = new(ctx) ir_expression(ir_binop_logic_and, op[0], op[1]);
+        type = result->type;
       } else {
         ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
                                                       "and_tmp",
@@ -1145,12 +1221,12 @@ ast_expression::hir(exec_list *instructions,
         stmt->then_instructions.append_list(&rhs_instructions);
         ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const then_assign =
-           new(ctx) ir_assignment(then_deref, op[1], NULL);
+           new(ctx) ir_assignment(then_deref, op[1]);
         stmt->then_instructions.push_tail(then_assign);
 
         ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const else_assign =
-           new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL);
+           new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false));
         stmt->else_instructions.push_tail(else_assign);
 
         result = new(ctx) ir_dereference_variable(tmp);
@@ -1166,14 +1242,9 @@ ast_expression::hir(exec_list *instructions,
       op[1] = get_scalar_boolean_operand(&rhs_instructions, state, this, 1,
                                         "RHS", &error_emitted);
 
-      ir_constant *op0_const = op[0]->constant_expression_value();
-      if (op0_const) {
-        if (op0_const->value.b[0]) {
-           result = op0_const;
-        } else {
-           result = op[1];
-        }
-        type = glsl_type::bool_type;
+      if (rhs_instructions.is_empty()) {
+        result = new(ctx) ir_expression(ir_binop_logic_or, op[0], op[1]);
+        type = result->type;
       } else {
         ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
                                                       "or_tmp",
@@ -1185,13 +1256,13 @@ ast_expression::hir(exec_list *instructions,
 
         ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const then_assign =
-           new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL);
+           new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true));
         stmt->then_instructions.push_tail(then_assign);
 
         stmt->else_instructions.append_list(&rhs_instructions);
         ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const else_assign =
-           new(ctx) ir_assignment(else_deref, op[1], NULL);
+           new(ctx) ir_assignment(else_deref, op[1]);
         stmt->else_instructions.push_tail(else_assign);
 
         result = new(ctx) ir_dereference_variable(tmp);
@@ -1239,6 +1310,7 @@ ast_expression::hir(exec_list *instructions,
                                                   op[0], op[1]);
 
       result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
                             op[0]->clone(ctx, NULL), temp_rhs, false,
                             this->subexpressions[0]->get_location());
       error_emitted = (op[0]->type->is_error());
@@ -1264,6 +1336,7 @@ ast_expression::hir(exec_list *instructions,
                                        op[0], op[1]);
 
       result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
                             op[0]->clone(ctx, NULL), temp_rhs, false,
                             this->subexpressions[0]->get_location());
       error_emitted = type->is_error();
@@ -1278,8 +1351,9 @@ ast_expression::hir(exec_list *instructions,
                                &loc);
       ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper],
                                                    type, op[0], op[1]);
-      result = do_assignment(instructions, state, op[0]->clone(ctx, NULL),
-                             temp_rhs, false,
+      result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
+                            op[0]->clone(ctx, NULL), temp_rhs, false,
                              this->subexpressions[0]->get_location());
       error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
       break;
@@ -1294,8 +1368,9 @@ ast_expression::hir(exec_list *instructions,
                                    state, &loc);
       ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper],
                                                    type, op[0], op[1]);
-      result = do_assignment(instructions, state, op[0]->clone(ctx, NULL),
-                             temp_rhs, false,
+      result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
+                            op[0]->clone(ctx, NULL), temp_rhs, false,
                              this->subexpressions[0]->get_location());
       error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
       break;
@@ -1375,14 +1450,14 @@ ast_expression::hir(exec_list *instructions,
         ir_dereference *const then_deref =
            new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const then_assign =
-           new(ctx) ir_assignment(then_deref, op[1], NULL);
+           new(ctx) ir_assignment(then_deref, op[1]);
         stmt->then_instructions.push_tail(then_assign);
 
         else_instructions.move_nodes_to(& stmt->else_instructions);
         ir_dereference *const else_deref =
            new(ctx) ir_dereference_variable(tmp);
         ir_assignment *const else_assign =
-           new(ctx) ir_assignment(else_deref, op[2], NULL);
+           new(ctx) ir_assignment(else_deref, op[2]);
         stmt->else_instructions.push_tail(else_assign);
 
         result = new(ctx) ir_dereference_variable(tmp);
@@ -1392,11 +1467,11 @@ ast_expression::hir(exec_list *instructions,
 
    case ast_pre_inc:
    case ast_pre_dec: {
+      this->non_lvalue_description = (this->oper == ast_pre_inc)
+        ? "pre-increment operation" : "pre-decrement operation";
+
       op[0] = this->subexpressions[0]->hir(instructions, state);
-      if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
-        op[1] = new(ctx) ir_constant(1.0f);
-      else
-        op[1] = new(ctx) ir_constant(1);
+      op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
 
       type = arithmetic_result_type(op[0], op[1], false, state, & loc);
 
@@ -1405,6 +1480,7 @@ ast_expression::hir(exec_list *instructions,
                                        op[0], op[1]);
 
       result = do_assignment(instructions, state,
+                            this->subexpressions[0]->non_lvalue_description,
                             op[0]->clone(ctx, NULL), temp_rhs, false,
                             this->subexpressions[0]->get_location());
       error_emitted = op[0]->type->is_error();
@@ -1413,11 +1489,10 @@ ast_expression::hir(exec_list *instructions,
 
    case ast_post_inc:
    case ast_post_dec: {
+      this->non_lvalue_description = (this->oper == ast_post_inc)
+        ? "post-increment operation" : "post-decrement operation";
       op[0] = this->subexpressions[0]->hir(instructions, state);
-      if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
-        op[1] = new(ctx) ir_constant(1.0f);
-      else
-        op[1] = new(ctx) ir_constant(1);
+      op[1] = constant_one_for_inc_dec(ctx, op[0]->type);
 
       error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
 
@@ -1433,6 +1508,7 @@ ast_expression::hir(exec_list *instructions,
       result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL));
 
       (void)do_assignment(instructions, state,
+                         this->subexpressions[0]->non_lvalue_description,
                          op[0]->clone(ctx, NULL), temp_rhs, false,
                          this->subexpressions[0]->get_location());
 
@@ -1543,8 +1619,15 @@ ast_expression::hir(exec_list *instructions,
             * FINISHME: array access limits be added to ir_dereference?
             */
            ir_variable *const v = array->whole_variable_referenced();
-           if ((v != NULL) && (unsigned(idx) > v->max_array_access))
+           if ((v != NULL) && (unsigned(idx) > v->max_array_access)) {
               v->max_array_access = idx;
+
+               /* Check whether this access will, as a side effect, implicitly
+                * cause the size of a built-in array to be too large.
+                */
+               if (check_builtin_array_max_size(v->name, idx+1, loc, state))
+                  error_emitted = true;
+            }
         }
       } else if (array->type->array_size() == 0) {
         _mesa_glsl_error(&loc, state, "unsized array index must be constant");
@@ -1616,14 +1699,14 @@ ast_expression::hir(exec_list *instructions,
       ir_variable *var = 
         state->symbols->get_variable(this->primary_expression.identifier);
 
-      result = new(ctx) ir_dereference_variable(var);
-
       if (var != NULL) {
         var->used = true;
+        result = new(ctx) ir_dereference_variable(var);
       } else {
         _mesa_glsl_error(& loc, state, "`%s' undeclared",
                          this->primary_expression.identifier);
 
+        result = ir_rvalue::error_value(ctx);
         error_emitted = true;
       }
       break;
@@ -1756,18 +1839,23 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
 {
    unsigned length = 0;
 
-   /* FINISHME: Reject delcarations of multidimensional arrays. */
+   /* From page 19 (page 25) of the GLSL 1.20 spec:
+    *
+    *     "Only one-dimensional arrays may be declared."
+    */
+   if (base->is_array()) {
+      _mesa_glsl_error(loc, state,
+                      "invalid array of `%s' (only one-dimensional arrays "
+                      "may be declared)",
+                      base->name);
+      return glsl_type::error_type;
+   }
 
    if (array_size != NULL) {
       exec_list dummy_instructions;
       ir_rvalue *const ir = array_size->hir(& dummy_instructions, state);
       YYLTYPE loc = array_size->get_location();
 
-      /* FINISHME: Verify that the grammar forbids side-effects in array
-       * FINISHME: sizes.   i.e., 'vec4 [x = 12] data'
-       */
-      assert(dummy_instructions.is_empty());
-
       if (ir != NULL) {
         if (!ir->type->is_integer()) {
            _mesa_glsl_error(& loc, state, "array size must be integer type");
@@ -1784,6 +1872,14 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
            } else {
               assert(size->type == ir->type);
               length = size->value.u[0];
+
+               /* If the array size is const (and we've verified that
+                * it is) then no instructions should have been emitted
+                * when we converted it to HIR.  If they were emitted,
+                * then either the array size isn't const after all, or
+                * we are emitting unnecessary instructions.
+                */
+               assert(dummy_instructions.is_empty());
            }
         }
       }
@@ -1821,7 +1917,8 @@ static void
 apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
                                 ir_variable *var,
                                 struct _mesa_glsl_parse_state *state,
-                                YYLTYPE *loc)
+                                YYLTYPE *loc,
+                                bool ubo_qualifiers_valid)
 {
    if (qual->flags.q.invariant) {
       if (var->used) {
@@ -1903,11 +2000,22 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
    }
 
    if (qual->flags.q.flat)
-      var->interpolation = ir_var_flat;
+      var->interpolation = INTERP_QUALIFIER_FLAT;
    else if (qual->flags.q.noperspective)
-      var->interpolation = ir_var_noperspective;
+      var->interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+   else if (qual->flags.q.smooth)
+      var->interpolation = INTERP_QUALIFIER_SMOOTH;
    else
-      var->interpolation = ir_var_smooth;
+      var->interpolation = INTERP_QUALIFIER_NONE;
+
+   if (var->interpolation != INTERP_QUALIFIER_NONE &&
+       !(state->target == vertex_shader && var->mode == ir_var_out) &&
+       !(state->target == fragment_shader && var->mode == ir_var_in)) {
+      _mesa_glsl_error(loc, state,
+                      "interpolation qualifier `%s' can only be applied to "
+                      "vertex shader outputs and fragment shader inputs.",
+                      var->interpolation_string());
+   }
 
    var->pixel_center_integer = qual->flags.q.pixel_center_integer;
    var->origin_upper_left = qual->flags.q.origin_upper_left;
@@ -1978,14 +2086,36 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
         } else {
            var->location = qual->location;
         }
+
+        if (qual->flags.q.explicit_index) {
+            /* From the GLSL 4.30 specification, section 4.4.2 (Output
+             * Layout Qualifiers):
+             *
+             * "It is also a compile-time error if a fragment shader
+             *  sets a layout index to less than 0 or greater than 1."
+             *
+             * Older specifications don't mandate a behavior; we take
+             * this as a clarification and always generate the error.
+             */
+            if (qual->index < 0 || qual->index > 1) {
+               _mesa_glsl_error(loc, state,
+                                "explicit index may only be 0 or 1\n");
+            } else {
+               var->explicit_index = true;
+               var->index = qual->index;
+            }
+        }
       }
+   } else if (qual->flags.q.explicit_index) {
+        _mesa_glsl_error(loc, state,
+                         "explicit index requires explicit location\n");
    }
 
    /* Does the declaration use the 'layout' keyword?
     */
    const bool uses_layout = qual->flags.q.pixel_center_integer
       || qual->flags.q.origin_upper_left
-      || qual->flags.q.explicit_location;
+      || qual->flags.q.explicit_location; /* no need for index since it relies on location */
 
    /* Does the declaration use the deprecated 'attribute' or 'varying'
     * keywords?
@@ -2003,6 +2133,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
     * The following extension do not allow the deprecated keywords:
     *
     *    GL_AMD_conservative_depth
+    *    GL_ARB_conservative_depth
     *    GL_ARB_gpu_shader5
     *    GL_ARB_separate_shader_objects
     *    GL_ARB_tesselation_shader
@@ -2035,9 +2166,11 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
       + qual->flags.q.depth_less
       + qual->flags.q.depth_unchanged;
    if (depth_layout_count > 0
-       && !state->AMD_conservative_depth_enable) {
+       && !state->AMD_conservative_depth_enable
+       && !state->ARB_conservative_depth_enable) {
        _mesa_glsl_error(loc, state,
-                        "extension GL_AMD_conservative_depth must be enabled "
+                        "extension GL_AMD_conservative_depth or "
+                        "GL_ARB_conservative_depth must be enabled "
                        "to use depth layout qualifiers");
    } else if (depth_layout_count > 0
               && strcmp(var->name, "gl_FragDepth") != 0) {
@@ -2061,8 +2194,21 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
    else
        var->depth_layout = ir_depth_layout_none;
 
-   if (var->type->is_array() && state->language_version != 110) {
-      var->array_lvalue = true;
+   if (qual->flags.q.std140 ||
+       qual->flags.q.packed ||
+       qual->flags.q.shared) {
+      _mesa_glsl_error(loc, state,
+                       "uniform block layout qualifiers std140, packed, and "
+                      "shared can only be applied to uniform blocks, not "
+                      "members");
+   }
+
+   if (!ubo_qualifiers_valid &&
+       (qual->flags.q.row_major || qual->flags.q.column_major)) {
+      _mesa_glsl_error(loc, state,
+                       "uniform block layout qualifiers row_major and "
+                      "column_major can only be applied to uniform block "
+                      "members");
    }
 }
 
@@ -2111,18 +2257,9 @@ get_variable_being_redeclared(ir_variable *var, ast_declaration *decl,
        * FINISHME: required or not.
        */
 
-      /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
-       *
-       *     "The size [of gl_TexCoord] can be at most
-       *     gl_MaxTextureCoords."
-       */
       const unsigned size = unsigned(var->type->array_size());
-      if ((strcmp("gl_TexCoord", var->name) == 0)
-         && (size > state->Const.MaxTextureCoords)) {
-        _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
-                         "be larger than gl_MaxTextureCoords (%u)\n",
-                         state->Const.MaxTextureCoords);
-      } else if ((size > 0) && (size <= earlier->max_array_access)) {
+      check_builtin_array_max_size(var->name, size, loc, state);
+      if ((size > 0) && (size <= earlier->max_array_access)) {
         _mesa_glsl_error(& loc, state, "array size must be > %u due to "
                          "previous access",
                          earlier->max_array_access);
@@ -2163,7 +2300,8 @@ get_variable_being_redeclared(ir_variable *var, ast_declaration *decl,
       earlier->interpolation = var->interpolation;
 
       /* Layout qualifiers for gl_FragDepth. */
-   } else if (state->AMD_conservative_depth_enable
+   } else if ((state->AMD_conservative_depth_enable ||
+               state->ARB_conservative_depth_enable)
              && strcmp(var->name, "gl_FragDepth") == 0
              && earlier->type == var->type
              && earlier->mode == var->mode) {
@@ -2287,12 +2425,16 @@ process_initializer(ir_variable *var, ast_declaration *decl,
       const glsl_type *initializer_type;
       if (!type->qualifier.flags.q.uniform) {
         result = do_assignment(initializer_instructions, state,
+                               NULL,
                                lhs, rhs, true,
                                type->get_location());
         initializer_type = result->type;
       } else
         initializer_type = rhs->type;
 
+      var->constant_initializer = rhs->constant_expression_value();
+      var->has_initializer = true;
+
       /* If the declared variable is an unsized array, it must inherrit
        * its full type from the initializer.  A declaration such as
        *
@@ -2397,14 +2539,32 @@ ast_declarator_list::hir(exec_list *instructions,
 
    decl_type = this->type->specifier->glsl_type(& type_name, state);
    if (this->declarations.is_empty()) {
-      /* The only valid case where the declaration list can be empty is when
-       * the declaration is setting the default precision of a built-in type
-       * (e.g., 'precision highp vec4;').
+      /* If there is no structure involved in the program text, there are two
+       * possible scenarios:
+       *
+       * - The program text contained something like 'vec4;'.  This is an
+       *   empty declaration.  It is valid but weird.  Emit a warning.
+       *
+       * - The program text contained something like 'S;' and 'S' is not the
+       *   name of a known structure type.  This is both invalid and weird.
+       *   Emit an error.
+       *
+       * Note that if decl_type is NULL and there is a structure involved,
+       * there must have been some sort of error with the structure.  In this
+       * case we assume that an error was already generated on this line of
+       * code for the structure.  There is no need to generate an additional,
+       * confusing error.
        */
-
-      if (decl_type != NULL) {
-      } else {
-           _mesa_glsl_error(& loc, state, "incomplete declaration");
+      assert(this->type->specifier->structure == NULL || decl_type != NULL
+            || state->error);
+      if (this->type->specifier->structure == NULL) {
+        if (decl_type != NULL) {
+           _mesa_glsl_warning(&loc, state, "empty declaration");
+        } else {
+           _mesa_glsl_error(&loc, state,
+                            "invalid type `%s' in empty declaration",
+                            type_name);
+        }
       }
    }
 
@@ -2432,6 +2592,8 @@ ast_declarator_list::hir(exec_list *instructions,
       if (decl->is_array) {
         var_type = process_array_type(&loc, decl_type, decl->array_size,
                                       state);
+        if (var_type->is_error())
+           continue;
       } else {
         var_type = decl_type;
       }
@@ -2468,7 +2630,7 @@ ast_declarator_list::hir(exec_list *instructions,
       }
 
       apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
-                                      & loc);
+                                      & loc, this->ubo_qualifiers_valid);
 
       if (this->type->qualifier.flags.q.invariant) {
         if ((state->target == vertex_shader) && !(var->mode == ir_var_out ||
@@ -2584,7 +2746,7 @@ ast_declarator_list::hir(exec_list *instructions,
           && state->current_function == NULL
           && var->type->is_integer()
           && var->mode == ir_var_out
-          && var->interpolation != ir_var_flat) {
+          && var->interpolation != INTERP_QUALIFIER_FLAT) {
 
          _mesa_glsl_error(&loc, state, "If a vertex output is an integer, "
                           "then it must be qualified with 'flat'");
@@ -2704,6 +2866,17 @@ ast_declarator_list::hir(exec_list *instructions,
                                                       : "and integer");
       }
 
+      /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+       *
+       *    "[Sampler types] can only be declared as function
+       *    parameters or uniform variables (see Section 4.3.5
+       *    "Uniform")".
+       */
+      if (var_type->contains_sampler() &&
+          !this->type->qualifier.flags.q.uniform) {
+         _mesa_glsl_error(&loc, state, "samplers must be declared uniform");
+      }
+
       /* Process the initializer and add its instructions to a temporary
        * list.  This list will be added to the instruction stream (below) after
        * the declaration is added.  This is done because in some cases (such as
@@ -2746,6 +2919,18 @@ ast_declarator_list::hir(exec_list *instructions,
            _mesa_glsl_error(& loc, state,
                             "identifier `%s' uses reserved `gl_' prefix",
                             decl->identifier);
+        else if (strstr(decl->identifier, "__")) {
+           /* From page 14 (page 20 of the PDF) of the GLSL 1.10
+            * spec:
+            *
+            *     "In addition, all identifiers containing two
+            *      consecutive underscores (__) are reserved as
+            *      possible future keywords."
+            */
+           _mesa_glsl_error(& loc, state,
+                            "identifier `%s' uses reserved `__' string",
+                            decl->identifier);
+        }
 
         /* Add the variable to the symbol table.  Note that the initializer's
          * IR was already processed earlier (though it hasn't been emitted
@@ -2850,7 +3035,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
       type = process_array_type(&loc, type, this->array_size, state);
    }
 
-   if (type->array_size() == 0) {
+   if (!type->is_error() && type->array_size() == 0) {
       _mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
                       "a declared size.");
       type = glsl_type::error_type;
@@ -2862,7 +3047,40 @@ ast_parameter_declarator::hir(exec_list *instructions,
    /* Apply any specified qualifiers to the parameter declaration.  Note that
     * for function parameters the default mode is 'in'.
     */
-   apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc);
+   apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
+                                   false);
+
+   /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+    *
+    *    "Samplers cannot be treated as l-values; hence cannot be used
+    *    as out or inout function parameters, nor can they be assigned
+    *    into."
+    */
+   if ((var->mode == ir_var_inout || var->mode == ir_var_out)
+       && type->contains_sampler()) {
+      _mesa_glsl_error(&loc, state, "out and inout parameters cannot contain samplers");
+      type = glsl_type::error_type;
+   }
+
+   /* From page 39 (page 45 of the PDF) of the GLSL 1.10 spec:
+    *
+    *    "When calling a function, expressions that do not evaluate to
+    *     l-values cannot be passed to parameters declared as out or inout."
+    *
+    * From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
+    *
+    *    "Other binary or unary expressions, non-dereferenced arrays,
+    *     function names, swizzles with repeated fields, and constants
+    *     cannot be l-values."
+    *
+    * So for GLSL 1.10, passing an array as an out or inout parameter is not
+    * allowed.  This restriction is removed in GLSL 1.20, and in GLSL ES.
+    */
+   if ((var->mode == ir_var_inout || var->mode == ir_var_out)
+       && type->is_array() && state->language_version == 110) {
+      _mesa_glsl_error(&loc, state, "Arrays cannot be out or inout parameters in GLSL 1.10");
+      type = glsl_type::error_type;
+   }
 
    instructions->push_tail(var);
 
@@ -2901,23 +3119,16 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
 
 
 void
-emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
-             ir_function *f)
+emit_function(_mesa_glsl_parse_state *state, ir_function *f)
 {
-   /* Emit the new function header */
-   if (state->current_function == NULL) {
-      instructions->push_tail(f);
-   } else {
-      /* IR invariants disallow function declarations or definitions nested
-       * within other function definitions.  Insert the new ir_function
-       * block in the instruction sequence before the ir_function block
-       * containing the current ir_function_signature.
-       */
-      ir_function *const curr =
-        const_cast<ir_function *>(state->current_function->function());
-
-      curr->insert_before(f);
-   }
+   /* IR invariants disallow function declarations or definitions
+    * nested within other function definitions.  But there is no
+    * requirement about the relative order of function declarations
+    * and definitions with respect to one another.  So simply insert
+    * the new ir_function block at the end of the toplevel instruction
+    * list.
+    */
+   state->toplevel_ir->push_tail(f);
 }
 
 
@@ -2932,6 +3143,12 @@ ast_function::hir(exec_list *instructions,
 
    const char *const name = identifier;
 
+   /* New functions are always added to the top-level IR instruction stream,
+    * so this instruction list pointer is ignored.  See also emit_function
+    * (called below).
+    */
+   (void) instructions;
+
    /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec,
     *
     *   "Function declarations (prototypes) cannot occur inside of functions;
@@ -2992,6 +3209,18 @@ ast_function::hir(exec_list *instructions,
                       "function `%s' return type has qualifiers", name);
    }
 
+   /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+    *
+    *    "[Sampler types] can only be declared as function parameters
+    *    or uniform variables (see Section 4.3.5 "Uniform")".
+    */
+   if (return_type->contains_sampler()) {
+      YYLTYPE loc = this->get_location();
+      _mesa_glsl_error(&loc, state,
+                       "function `%s' return type can't contain a sampler",
+                       name);
+   }
+
    /* Verify that this function's signature either doesn't match a previously
     * seen signature for a function with the same name, or, if a match is found,
     * that the previously seen signature does not have an associated definition.
@@ -3032,7 +3261,7 @@ ast_function::hir(exec_list *instructions,
         return NULL;
       }
 
-      emit_function(state, instructions, f);
+      emit_function(state, f);
    }
 
    /* Verify the return type of main() */
@@ -3192,34 +3421,47 @@ ast_jump_statement::hir(exec_list *instructions,
 
    case ast_break:
    case ast_continue:
-      /* FINISHME: Handle switch-statements.  They cannot contain 'continue',
-       * FINISHME: and they use a different IR instruction for 'break'.
-       */
-      /* FINISHME: Correctly handle the nesting.  If a switch-statement is
-       * FINISHME: inside a loop, a 'continue' is valid and will bind to the
-       * FINISHME: loop.
-       */
-      if (state->loop_or_switch_nesting == NULL) {
+      if (mode == ast_continue &&
+         state->loop_nesting_ast == NULL) {
         YYLTYPE loc = this->get_location();
 
         _mesa_glsl_error(& loc, state,
-                         "`%s' may only appear in a loop",
-                         (mode == ast_break) ? "break" : "continue");
-      } else {
-        ir_loop *const loop = state->loop_or_switch_nesting->as_loop();
+                         "continue may only appear in a loop");
+      } else if (mode == ast_break &&
+                state->loop_nesting_ast == NULL &&
+                state->switch_state.switch_nesting_ast == NULL) {
+        YYLTYPE loc = this->get_location();
 
-        /* Inline the for loop expression again, since we don't know
-         * where near the end of the loop body the normal copy of it
+        _mesa_glsl_error(& loc, state,
+                         "break may only appear in a loop or a switch");
+      } else {
+        /* For a loop, inline the for loop expression again,
+         * since we don't know where near the end of
+         * the loop body the normal copy of it
          * is going to be placed.
          */
-        if (mode == ast_continue &&
-            state->loop_or_switch_nesting_ast->rest_expression) {
-           state->loop_or_switch_nesting_ast->rest_expression->hir(instructions,
-                                                                   state);
+        if (state->loop_nesting_ast != NULL &&
+            mode == ast_continue &&
+            state->loop_nesting_ast->rest_expression) {
+           state->loop_nesting_ast->rest_expression->hir(instructions,
+                                                         state);
         }
 
-        if (loop != NULL) {
-           ir_loop_jump *const jump =
+        if (state->switch_state.is_switch_innermost &&
+            mode == ast_break) {
+           /* Force break out of switch by setting is_break switch state.
+            */
+           ir_variable *const is_break_var = state->switch_state.is_break_var;
+           ir_dereference_variable *const deref_is_break_var =
+              new(ctx) ir_dereference_variable(is_break_var);
+           ir_constant *const true_val = new(ctx) ir_constant(true);
+           ir_assignment *const set_break_var =
+              new(ctx) ir_assignment(deref_is_break_var, true_val);
+           
+           instructions->push_tail(set_break_var);
+        }
+        else {
+           ir_loop_jump *const jump = 
               new(ctx) ir_loop_jump((mode == ast_break)
                                     ? ir_loop_jump::jump_break
                                     : ir_loop_jump::jump_continue);
@@ -3282,6 +3524,256 @@ ast_selection_statement::hir(exec_list *instructions,
 }
 
 
+ir_rvalue *
+ast_switch_statement::hir(exec_list *instructions,
+                         struct _mesa_glsl_parse_state *state)
+{
+   void *ctx = state;
+
+   ir_rvalue *const test_expression =
+      this->test_expression->hir(instructions, state);
+
+   /* From page 66 (page 55 of the PDF) of the GLSL 1.50 spec:
+    *
+    *    "The type of init-expression in a switch statement must be a 
+    *     scalar integer." 
+    */
+   if (!test_expression->type->is_scalar() ||
+       !test_expression->type->is_integer()) {
+      YYLTYPE loc = this->test_expression->get_location();
+
+      _mesa_glsl_error(& loc,
+                      state,
+                      "switch-statement expression must be scalar "
+                      "integer");
+   }
+
+   /* Track the switch-statement nesting in a stack-like manner.
+    */
+   struct glsl_switch_state saved = state->switch_state;
+
+   state->switch_state.is_switch_innermost = true;
+   state->switch_state.switch_nesting_ast = this;
+   state->switch_state.labels_ht = hash_table_ctor(0, hash_table_pointer_hash,
+                                                  hash_table_pointer_compare);
+   state->switch_state.previous_default = NULL;
+
+   /* Initalize is_fallthru state to false.
+    */
+   ir_rvalue *const is_fallthru_val = new (ctx) ir_constant(false);
+   state->switch_state.is_fallthru_var =
+      new(ctx) ir_variable(glsl_type::bool_type,
+                          "switch_is_fallthru_tmp",
+                          ir_var_temporary);
+   instructions->push_tail(state->switch_state.is_fallthru_var);
+
+   ir_dereference_variable *deref_is_fallthru_var =
+      new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
+   instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var,
+                                                 is_fallthru_val));
+
+   /* Initalize is_break state to false.
+    */
+   ir_rvalue *const is_break_val = new (ctx) ir_constant(false);
+   state->switch_state.is_break_var = new(ctx) ir_variable(glsl_type::bool_type,
+                                                          "switch_is_break_tmp",
+                                                          ir_var_temporary);
+   instructions->push_tail(state->switch_state.is_break_var);
+
+   ir_dereference_variable *deref_is_break_var =
+      new(ctx) ir_dereference_variable(state->switch_state.is_break_var);
+   instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var,
+                                                 is_break_val));
+
+   /* Cache test expression.
+    */
+   test_to_hir(instructions, state);
+
+   /* Emit code for body of switch stmt.
+    */
+   body->hir(instructions, state);
+
+   hash_table_dtor(state->switch_state.labels_ht);
+
+   state->switch_state = saved;
+
+   /* Switch statements do not have r-values. */
+   return NULL;
+}
+
+
+void
+ast_switch_statement::test_to_hir(exec_list *instructions,
+                                 struct _mesa_glsl_parse_state *state)
+{
+   void *ctx = state;
+
+   /* Cache value of test expression. */
+   ir_rvalue *const test_val =
+      test_expression->hir(instructions,
+                          state);
+
+   state->switch_state.test_var = new(ctx) ir_variable(test_val->type,
+                                                      "switch_test_tmp",
+                                                      ir_var_temporary);
+   ir_dereference_variable *deref_test_var =
+      new(ctx) ir_dereference_variable(state->switch_state.test_var);
+
+   instructions->push_tail(state->switch_state.test_var);
+   instructions->push_tail(new(ctx) ir_assignment(deref_test_var, test_val));
+}
+
+
+ir_rvalue *
+ast_switch_body::hir(exec_list *instructions,
+                    struct _mesa_glsl_parse_state *state)
+{
+   if (stmts != NULL)
+      stmts->hir(instructions, state);
+
+   /* Switch bodies do not have r-values. */
+   return NULL;
+}
+
+ir_rvalue *
+ast_case_statement_list::hir(exec_list *instructions,
+                            struct _mesa_glsl_parse_state *state)
+{
+   foreach_list_typed (ast_case_statement, case_stmt, link, & this->cases)
+      case_stmt->hir(instructions, state);
+
+   /* Case statements do not have r-values. */
+   return NULL;
+}
+
+ir_rvalue *
+ast_case_statement::hir(exec_list *instructions,
+                       struct _mesa_glsl_parse_state *state)
+{
+   labels->hir(instructions, state);
+
+   /* Conditionally set fallthru state based on break state. */
+   ir_constant *const false_val = new(state) ir_constant(false);
+   ir_dereference_variable *const deref_is_fallthru_var =
+      new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
+   ir_dereference_variable *const deref_is_break_var =
+      new(state) ir_dereference_variable(state->switch_state.is_break_var);
+   ir_assignment *const reset_fallthru_on_break =
+      new(state) ir_assignment(deref_is_fallthru_var,
+                              false_val,
+                              deref_is_break_var);
+   instructions->push_tail(reset_fallthru_on_break);
+
+   /* Guard case statements depending on fallthru state. */
+   ir_dereference_variable *const deref_fallthru_guard =
+      new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
+   ir_if *const test_fallthru = new(state) ir_if(deref_fallthru_guard);
+
+   foreach_list_typed (ast_node, stmt, link, & this->stmts)
+      stmt->hir(& test_fallthru->then_instructions, state);
+
+   instructions->push_tail(test_fallthru);
+
+   /* Case statements do not have r-values. */
+   return NULL;
+}
+
+
+ir_rvalue *
+ast_case_label_list::hir(exec_list *instructions,
+                        struct _mesa_glsl_parse_state *state)
+{
+   foreach_list_typed (ast_case_label, label, link, & this->labels)
+      label->hir(instructions, state);
+
+   /* Case labels do not have r-values. */
+   return NULL;
+}
+
+ir_rvalue *
+ast_case_label::hir(exec_list *instructions,
+                   struct _mesa_glsl_parse_state *state)
+{
+   void *ctx = state;
+
+   ir_dereference_variable *deref_fallthru_var =
+      new(ctx) ir_dereference_variable(state->switch_state.is_fallthru_var);
+
+   ir_rvalue *const true_val = new(ctx) ir_constant(true);
+
+   /* If not default case, ... */
+   if (this->test_value != NULL) {
+      /* Conditionally set fallthru state based on
+       * comparison of cached test expression value to case label.
+       */
+      ir_rvalue *const label_rval = this->test_value->hir(instructions, state);
+      ir_constant *label_const = label_rval->constant_expression_value();
+
+      if (!label_const) {
+        YYLTYPE loc = this->test_value->get_location();
+
+        _mesa_glsl_error(& loc, state,
+                         "switch statement case label must be a "
+                         "constant expression");
+
+        /* Stuff a dummy value in to allow processing to continue. */
+        label_const = new(ctx) ir_constant(0);
+      } else {
+        ast_expression *previous_label = (ast_expression *)
+           hash_table_find(state->switch_state.labels_ht,
+                           (void *)(uintptr_t)label_const->value.u[0]);
+
+        if (previous_label) {
+           YYLTYPE loc = this->test_value->get_location();
+           _mesa_glsl_error(& loc, state,
+                            "duplicate case value");
+
+           loc = previous_label->get_location();
+           _mesa_glsl_error(& loc, state,
+                            "this is the previous case label");
+        } else {
+           hash_table_insert(state->switch_state.labels_ht,
+                             this->test_value,
+                             (void *)(uintptr_t)label_const->value.u[0]);
+        }
+      }
+
+      ir_dereference_variable *deref_test_var =
+        new(ctx) ir_dereference_variable(state->switch_state.test_var);
+
+      ir_rvalue *const test_cond = new(ctx) ir_expression(ir_binop_all_equal,
+                                                         label_const,
+                                                         deref_test_var);
+
+      ir_assignment *set_fallthru_on_test =
+        new(ctx) ir_assignment(deref_fallthru_var,
+                               true_val,
+                               test_cond);
+
+      instructions->push_tail(set_fallthru_on_test);
+   } else { /* default case */
+      if (state->switch_state.previous_default) {
+        YYLTYPE loc = this->get_location();
+        _mesa_glsl_error(& loc, state,
+                         "multiple default labels in one switch");
+
+        loc = state->switch_state.previous_default->get_location();
+        _mesa_glsl_error(& loc, state,
+                         "this is the first default label");
+      }
+      state->switch_state.previous_default = this;
+
+      /* Set falltrhu state. */
+      ir_assignment *set_fallthru =
+        new(ctx) ir_assignment(deref_fallthru_var, true_val);
+
+      instructions->push_tail(set_fallthru);
+   }
+
+   /* Case statements do not have r-values. */
+   return NULL;
+}
+
 void
 ast_iteration_statement::condition_to_hir(ir_loop *stmt,
                                          struct _mesa_glsl_parse_state *state)
@@ -3303,8 +3795,7 @@ ast_iteration_statement::condition_to_hir(ir_loop *stmt,
          * like 'if (!condition) break;' as the loop termination condition.
          */
         ir_rvalue *const not_cond =
-           new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond,
-                                  NULL);
+           new(ctx) ir_expression(ir_unop_logic_not, cond);
 
         ir_if *const if_stmt = new(ctx) ir_if(not_cond);
 
@@ -3335,13 +3826,16 @@ ast_iteration_statement::hir(exec_list *instructions,
    ir_loop *const stmt = new(ctx) ir_loop();
    instructions->push_tail(stmt);
 
-   /* Track the current loop and / or switch-statement nesting.
-    */
-   ir_instruction *const nesting = state->loop_or_switch_nesting;
-   ast_iteration_statement *nesting_ast = state->loop_or_switch_nesting_ast;
+   /* Track the current loop nesting. */
+   ast_iteration_statement *nesting_ast = state->loop_nesting_ast;
+
+   state->loop_nesting_ast = this;
 
-   state->loop_or_switch_nesting = stmt;
-   state->loop_or_switch_nesting_ast = this;
+   /* Likewise, indicate that following code is closest to a loop,
+    * NOT closest to a switch.
+    */
+   bool saved_is_switch_innermost = state->switch_state.is_switch_innermost;
+   state->switch_state.is_switch_innermost = false;
 
    if (mode != ast_do_while)
       condition_to_hir(stmt, state);
@@ -3358,10 +3852,9 @@ ast_iteration_statement::hir(exec_list *instructions,
    if (mode != ast_do_while)
       state->symbols->pop_scope();
 
-   /* Restore previous nesting before returning.
-    */
-   state->loop_or_switch_nesting = nesting;
-   state->loop_or_switch_nesting_ast = nesting_ast;
+   /* Restore previous nesting before returning. */
+   state->loop_nesting_ast = nesting_ast;
+   state->switch_state.is_switch_innermost = saved_is_switch_innermost;
 
    /* Loops do not have r-values.
     */
@@ -3413,8 +3906,8 @@ ast_type_specifier::hir(exec_list *instructions,
                           "arrays");
          return NULL;
       }
-      if (this->type_specifier != ast_float
-          && this->type_specifier != ast_int) {
+      if (strcmp(this->type_name, "float") != 0 &&
+         strcmp(this->type_name, "int") != 0) {
          _mesa_glsl_error(&loc, state,
                           "default precision statements apply only to types "
                           "float and int");
@@ -3515,3 +4008,154 @@ ast_struct_specifier::hir(exec_list *instructions,
     */
    return NULL;
 }
+
+static struct gl_uniform_block *
+get_next_uniform_block(struct _mesa_glsl_parse_state *state)
+{
+   if (state->num_uniform_blocks >= state->uniform_block_array_size) {
+      state->uniform_block_array_size *= 2;
+      if (state->uniform_block_array_size <= 4)
+        state->uniform_block_array_size = 4;
+
+      state->uniform_blocks = reralloc(state,
+                                      state->uniform_blocks,
+                                      struct gl_uniform_block,
+                                      state->uniform_block_array_size);
+   }
+
+   memset(&state->uniform_blocks[state->num_uniform_blocks],
+         0, sizeof(*state->uniform_blocks));
+   return &state->uniform_blocks[state->num_uniform_blocks++];
+}
+
+ir_rvalue *
+ast_uniform_block::hir(exec_list *instructions,
+                      struct _mesa_glsl_parse_state *state)
+{
+   /* The ast_uniform_block has a list of ast_declarator_lists.  We
+    * need to turn those into ir_variables with an association
+    * with this uniform block.
+    */
+   struct gl_uniform_block *ubo = get_next_uniform_block(state);
+   ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name);
+
+   unsigned int num_variables = 0;
+   foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
+      foreach_list_const(node, &decl_list->declarations) {
+        num_variables++;
+      }
+   }
+
+   bool block_row_major = this->layout.flags.q.row_major;
+
+   ubo->Uniforms = rzalloc_array(state->uniform_blocks,
+                                struct gl_uniform_buffer_variable,
+                                num_variables);
+
+   foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
+      exec_list declared_variables;
+
+      decl_list->hir(&declared_variables, state);
+
+      foreach_list_const(node, &declared_variables) {
+        struct ir_variable *var = (ir_variable *)node;
+
+        struct gl_uniform_buffer_variable *ubo_var =
+           &ubo->Uniforms[ubo->NumUniforms++];
+
+        var->uniform_block = ubo - state->uniform_blocks;
+
+        ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name);
+        ubo_var->Type = var->type;
+        ubo_var->Buffer = ubo - state->uniform_blocks;
+        ubo_var->Offset = 0; /* Assigned at link time. */
+
+        if (var->type->is_matrix() ||
+            (var->type->is_array() && var->type->fields.array->is_matrix())) {
+           ubo_var->RowMajor = block_row_major;
+           if (decl_list->type->qualifier.flags.q.row_major)
+              ubo_var->RowMajor = true;
+           else if (decl_list->type->qualifier.flags.q.column_major)
+              ubo_var->RowMajor = false;
+        }
+
+        /* From the GL_ARB_uniform_buffer_object spec:
+         *
+         *     "Sampler types are not allowed inside of uniform
+         *      blocks. All other types, arrays, and structures
+         *      allowed for uniforms are allowed within a uniform
+         *      block."
+         */
+        if (var->type->contains_sampler()) {
+           YYLTYPE loc = decl_list->get_location();
+           _mesa_glsl_error(&loc, state,
+                            "Uniform in non-default uniform block contains sampler\n");
+        }
+      }
+
+      instructions->append_list(&declared_variables);
+   }
+
+   return NULL;
+}
+
+static void
+detect_conflicting_assignments(struct _mesa_glsl_parse_state *state,
+                              exec_list *instructions)
+{
+   bool gl_FragColor_assigned = false;
+   bool gl_FragData_assigned = false;
+   bool user_defined_fs_output_assigned = false;
+   ir_variable *user_defined_fs_output = NULL;
+
+   /* It would be nice to have proper location information. */
+   YYLTYPE loc;
+   memset(&loc, 0, sizeof(loc));
+
+   foreach_list(node, instructions) {
+      ir_variable *var = ((ir_instruction *)node)->as_variable();
+
+      if (!var || !var->assigned)
+        continue;
+
+      if (strcmp(var->name, "gl_FragColor") == 0)
+        gl_FragColor_assigned = true;
+      else if (strcmp(var->name, "gl_FragData") == 0)
+        gl_FragData_assigned = true;
+      else if (strncmp(var->name, "gl_", 3) != 0) {
+        if (state->target == fragment_shader &&
+            (var->mode == ir_var_out || var->mode == ir_var_inout)) {
+           user_defined_fs_output_assigned = true;
+           user_defined_fs_output = var;
+        }
+      }
+   }
+
+   /* From the GLSL 1.30 spec:
+    *
+    *     "If a shader statically assigns a value to gl_FragColor, it
+    *      may not assign a value to any element of gl_FragData. If a
+    *      shader statically writes a value to any element of
+    *      gl_FragData, it may not assign a value to
+    *      gl_FragColor. That is, a shader may assign values to either
+    *      gl_FragColor or gl_FragData, but not both. Multiple shaders
+    *      linked together must also consistently write just one of
+    *      these variables.  Similarly, if user declared output
+    *      variables are in use (statically assigned to), then the
+    *      built-in variables gl_FragColor and gl_FragData may not be
+    *      assigned to. These incorrect usages all generate compile
+    *      time errors."
+    */
+   if (gl_FragColor_assigned && gl_FragData_assigned) {
+      _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+                      "`gl_FragColor' and `gl_FragData'\n");
+   } else if (gl_FragColor_assigned && user_defined_fs_output_assigned) {
+      _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+                      "`gl_FragColor' and `%s'\n",
+                      user_defined_fs_output->name);
+   } else if (gl_FragData_assigned && user_defined_fs_output_assigned) {
+      _mesa_glsl_error(&loc, state, "fragment shader writes to both "
+                      "`gl_FragData' and `%s'\n",
+                      user_defined_fs_output->name);
+   }
+}