" (signature vec2\n"
" (parameters\n"
" (declare (in) vec2 x))\n"
- " ((declare () vec2 t)\n"
- " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
- " (return (var_ref t))))\n"
+ " ((return (expression vec2 sign (var_ref x)))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
" (declare (in) vec3 x))\n"
- " ((declare () vec3 t)\n"
- " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
- " (return (var_ref t))))\n"
+ " ((return (expression vec3 sign (var_ref x)))))\n"
"\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) vec4 x))\n"
- " ((declare () vec4 t)\n"
- " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
- " (assign (constant bool (1)) (swiz w (var_ref t)) (expression float sign (swiz w (var_ref x))))\n"
- " (return (var_ref t))))\n"
+ " ((return (expression vec4 sign (var_ref x)))))\n"
"))\n"
- "\n"
};
static const char *builtins_110_sin = {