nir/spirv: Use a C99-style initializer for structure fields
[mesa.git] / src / glsl / builtin_functions.cpp
index 88f9a713368ffd4f08d76268ded9c308889adb71..602852a78d1092a6357b1fb81919be28a7e902dc 100644 (file)
@@ -135,6 +135,12 @@ v140(const _mesa_glsl_parse_state *state)
    return state->is_version(140, 0);
 }
 
+static bool
+v140_or_es3(const _mesa_glsl_parse_state *state)
+{
+   return state->is_version(140, 300);
+}
+
 static bool
 v400_fs_only(const _mesa_glsl_parse_state *state)
 {
@@ -478,6 +484,12 @@ compute_shader(const _mesa_glsl_parse_state *state)
    return state->stage == MESA_SHADER_COMPUTE;
 }
 
+static bool
+buffer_atomics_supported(const _mesa_glsl_parse_state *state)
+{
+   return compute_shader(state) || shader_storage_buffer_object(state);
+}
+
 static bool
 barrier_supported(const _mesa_glsl_parse_state *state)
 {
@@ -538,6 +550,7 @@ private:
    ir_variable *in_var(const glsl_type *type, const char *name);
    ir_variable *out_var(const glsl_type *type, const char *name);
    ir_constant *imm(float f, unsigned vector_elements=1);
+   ir_constant *imm(bool b, unsigned vector_elements=1);
    ir_constant *imm(int i, unsigned vector_elements=1);
    ir_constant *imm(unsigned u, unsigned vector_elements=1);
    ir_constant *imm(double d, unsigned vector_elements=1);
@@ -774,16 +787,16 @@ private:
    ir_function_signature *_atomic_counter_op(const char *intrinsic,
                                              builtin_available_predicate avail);
 
-   ir_function_signature *_atomic_ssbo_intrinsic2(builtin_available_predicate avail,
-                                                  const glsl_type *type);
-   ir_function_signature *_atomic_ssbo_op2(const char *intrinsic,
-                                           builtin_available_predicate avail,
-                                           const glsl_type *type);
-   ir_function_signature *_atomic_ssbo_intrinsic3(builtin_available_predicate avail,
-                                                  const glsl_type *type);
-   ir_function_signature *_atomic_ssbo_op3(const char *intrinsic,
-                                           builtin_available_predicate avail,
-                                           const glsl_type *type);
+   ir_function_signature *_atomic_intrinsic2(builtin_available_predicate avail,
+                                             const glsl_type *type);
+   ir_function_signature *_atomic_op2(const char *intrinsic,
+                                      builtin_available_predicate avail,
+                                      const glsl_type *type);
+   ir_function_signature *_atomic_intrinsic3(builtin_available_predicate avail,
+                                             const glsl_type *type);
+   ir_function_signature *_atomic_op3(const char *intrinsic,
+                                      builtin_available_predicate avail,
+                                      const glsl_type *type);
 
    B1(min3)
    B1(max3)
@@ -930,53 +943,53 @@ builtin_builder::create_intrinsics()
                 _atomic_counter_intrinsic(shader_atomic_counters),
                 NULL);
 
-   add_function("__intrinsic_ssbo_atomic_add",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_min",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_max",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_and",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_or",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_xor",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_exchange",
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic2(shader_storage_buffer_object,
-                                        glsl_type::int_type),
-                NULL);
-   add_function("__intrinsic_ssbo_atomic_comp_swap",
-                _atomic_ssbo_intrinsic3(shader_storage_buffer_object,
-                                        glsl_type::uint_type),
-                _atomic_ssbo_intrinsic3(shader_storage_buffer_object,
-                                        glsl_type::int_type),
+   add_function("__intrinsic_atomic_add",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_min",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_max",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_and",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_or",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_xor",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_exchange",
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic2(buffer_atomics_supported,
+                                   glsl_type::int_type),
+                NULL);
+   add_function("__intrinsic_atomic_comp_swap",
+                _atomic_intrinsic3(buffer_atomics_supported,
+                                   glsl_type::uint_type),
+                _atomic_intrinsic3(buffer_atomics_supported,
+                                   glsl_type::int_type),
                 NULL);
 
    add_image_functions(false);
@@ -1432,9 +1445,9 @@ builtin_builder::create_builtins()
 
                 NULL);
    add_function("inverse",
-                _inverse_mat2(v120, glsl_type::mat2_type),
-                _inverse_mat3(v120, glsl_type::mat3_type),
-                _inverse_mat4(v120, glsl_type::mat4_type),
+                _inverse_mat2(v140_or_es3, glsl_type::mat2_type),
+                _inverse_mat3(v140_or_es3, glsl_type::mat3_type),
+                _inverse_mat4(v140_or_es3, glsl_type::mat4_type),
                 _inverse_mat2(fp64, glsl_type::dmat2_type),
                 _inverse_mat3(fp64, glsl_type::dmat3_type),
                 _inverse_mat4(fp64, glsl_type::dmat4_type),
@@ -2682,68 +2695,68 @@ builtin_builder::create_builtins()
                 NULL);
 
    add_function("atomicAdd",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_add",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_add",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_add",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_add",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicMin",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_min",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_min",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_min",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_min",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicMax",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_max",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_max",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_max",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_max",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicAnd",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_and",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_and",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_and",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_and",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicOr",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_or",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_or",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_or",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_or",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicXor",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_xor",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_xor",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_xor",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_xor",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicExchange",
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_exchange",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op2("__intrinsic_ssbo_atomic_exchange",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op2("__intrinsic_atomic_exchange",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op2("__intrinsic_atomic_exchange",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
    add_function("atomicCompSwap",
-                _atomic_ssbo_op3("__intrinsic_ssbo_atomic_comp_swap",
-                                 shader_storage_buffer_object,
-                                 glsl_type::uint_type),
-                _atomic_ssbo_op3("__intrinsic_ssbo_atomic_comp_swap",
-                                 shader_storage_buffer_object,
-                                 glsl_type::int_type),
+                _atomic_op3("__intrinsic_atomic_comp_swap",
+                            buffer_atomics_supported,
+                            glsl_type::uint_type),
+                _atomic_op3("__intrinsic_atomic_comp_swap",
+                            buffer_atomics_supported,
+                            glsl_type::int_type),
                 NULL);
 
    add_function("min3",
@@ -2999,6 +3012,12 @@ builtin_builder::out_var(const glsl_type *type, const char *name)
    return new(mem_ctx) ir_variable(type, name, ir_var_function_out);
 }
 
+ir_constant *
+builtin_builder::imm(bool b, unsigned vector_elements)
+{
+   return new(mem_ctx) ir_constant(b, vector_elements);
+}
+
 ir_constant *
 builtin_builder::imm(float f, unsigned vector_elements)
 {
@@ -4358,7 +4377,13 @@ builtin_builder::_notEqual(builtin_available_predicate avail,
 ir_function_signature *
 builtin_builder::_any(const glsl_type *type)
 {
-   return unop(always_available, ir_unop_any, glsl_type::bool_type, type);
+   ir_variable *v = in_var(type, "v");
+   MAKE_SIG(glsl_type::bool_type, always_available, 1, v);
+
+   const unsigned vec_elem = v->type->vector_elements;
+   body.emit(ret(expr(ir_binop_any_nequal, v, imm(false, vec_elem))));
+
+   return sig;
 }
 
 ir_function_signature *
@@ -4367,20 +4392,8 @@ builtin_builder::_all(const glsl_type *type)
    ir_variable *v = in_var(type, "v");
    MAKE_SIG(glsl_type::bool_type, always_available, 1, v);
 
-   switch (type->vector_elements) {
-   case 2:
-      body.emit(ret(logic_and(swizzle_x(v), swizzle_y(v))));
-      break;
-   case 3:
-      body.emit(ret(logic_and(logic_and(swizzle_x(v), swizzle_y(v)),
-                              swizzle_z(v))));
-      break;
-   case 4:
-      body.emit(ret(logic_and(logic_and(logic_and(swizzle_x(v), swizzle_y(v)),
-                                        swizzle_z(v)),
-                              swizzle_w(v))));
-      break;
-   }
+   const unsigned vec_elem = v->type->vector_elements;
+   body.emit(ret(expr(ir_binop_all_equal, v, imm(true, vec_elem))));
 
    return sig;
 }
@@ -5097,8 +5110,8 @@ builtin_builder::_atomic_counter_intrinsic(builtin_available_predicate avail)
 }
 
 ir_function_signature *
-builtin_builder::_atomic_ssbo_intrinsic2(builtin_available_predicate avail,
-                                         const glsl_type *type)
+builtin_builder::_atomic_intrinsic2(builtin_available_predicate avail,
+                                    const glsl_type *type)
 {
    ir_variable *atomic = in_var(type, "atomic");
    ir_variable *data = in_var(type, "data");
@@ -5107,8 +5120,8 @@ builtin_builder::_atomic_ssbo_intrinsic2(builtin_available_predicate avail,
 }
 
 ir_function_signature *
-builtin_builder::_atomic_ssbo_intrinsic3(builtin_available_predicate avail,
-                                         const glsl_type *type)
+builtin_builder::_atomic_intrinsic3(builtin_available_predicate avail,
+                                    const glsl_type *type)
 {
    ir_variable *atomic = in_var(type, "atomic");
    ir_variable *data1 = in_var(type, "data1");
@@ -5132,9 +5145,9 @@ builtin_builder::_atomic_counter_op(const char *intrinsic,
 }
 
 ir_function_signature *
-builtin_builder::_atomic_ssbo_op2(const char *intrinsic,
-                                  builtin_available_predicate avail,
-                                  const glsl_type *type)
+builtin_builder::_atomic_op2(const char *intrinsic,
+                             builtin_available_predicate avail,
+                             const glsl_type *type)
 {
    ir_variable *atomic = in_var(type, "atomic_var");
    ir_variable *data = in_var(type, "atomic_data");
@@ -5148,9 +5161,9 @@ builtin_builder::_atomic_ssbo_op2(const char *intrinsic,
 }
 
 ir_function_signature *
-builtin_builder::_atomic_ssbo_op3(const char *intrinsic,
-                                  builtin_available_predicate avail,
-                                  const glsl_type *type)
+builtin_builder::_atomic_op3(const char *intrinsic,
+                             builtin_available_predicate avail,
+                             const glsl_type *type)
 {
    ir_variable *atomic = in_var(type, "atomic_var");
    ir_variable *data1 = in_var(type, "atomic_data1");