glsl: add ARB_derivative control support
[mesa.git] / src / glsl / builtin_functions.cpp
index 258b83142c000d259ecffda8e391c82c341fbdee..c882ec8dd0d2adc0a5952d1fdcaa00d921e3b96d 100644 (file)
@@ -225,6 +225,14 @@ shader_packing_or_gpu_shader5(const _mesa_glsl_parse_state *state)
           gpu_shader5(state);
 }
 
+static bool
+fs_gpu_shader5(const _mesa_glsl_parse_state *state)
+{
+   return state->stage == MESA_SHADER_FRAGMENT &&
+          (state->is_version(400, 0) || state->ARB_gpu_shader5_enable);
+}
+
+
 static bool
 texture_array_lod(const _mesa_glsl_parse_state *state)
 {
@@ -309,6 +317,14 @@ fs_oes_derivatives(const _mesa_glsl_parse_state *state)
            state->OES_standard_derivatives_enable);
 }
 
+static bool
+fs_derivative_control(const _mesa_glsl_parse_state *state)
+{
+   return state->stage == MESA_SHADER_FRAGMENT &&
+          (state->is_version(450, 0) ||
+           state->ARB_derivative_control_enable);
+}
+
 static bool
 tex1d_lod(const _mesa_glsl_parse_state *state)
 {
@@ -610,6 +626,12 @@ private:
    B1(dFdx);
    B1(dFdy);
    B1(fwidth);
+   B1(dFdxCoarse);
+   B1(dFdyCoarse);
+   B1(fwidthCoarse);
+   B1(dFdxFine);
+   B1(dFdyFine);
+   B1(fwidthFine);
    B1(noise1);
    B1(noise2);
    B1(noise3);
@@ -627,6 +649,9 @@ private:
    B1(uaddCarry)
    B1(usubBorrow)
    B1(mulExtended)
+   B1(interpolateAtCentroid)
+   B1(interpolateAtOffset)
+   B1(interpolateAtSample)
 
    ir_function_signature *_atomic_intrinsic(builtin_available_predicate avail);
    ir_function_signature *_atomic_op(const char *intrinsic,
@@ -695,7 +720,8 @@ builtin_builder::find(_mesa_glsl_parse_state *state,
    if (f == NULL)
       return NULL;
 
-   ir_function_signature *sig = f->matching_signature(state, actual_parameters);
+   ir_function_signature *sig =
+      f->matching_signature(state, actual_parameters, true);
    if (sig == NULL)
       return NULL;
 
@@ -2136,6 +2162,12 @@ builtin_builder::create_builtins()
    F(dFdx)
    F(dFdy)
    F(fwidth)
+   F(dFdxCoarse)
+   F(dFdyCoarse)
+   F(fwidthCoarse)
+   F(dFdxFine)
+   F(dFdyFine)
+   F(fwidthFine)
    F(noise1)
    F(noise2)
    F(noise3)
@@ -2186,6 +2218,24 @@ builtin_builder::create_builtins()
                 _mulExtended(glsl_type::uvec3_type),
                 _mulExtended(glsl_type::uvec4_type),
                 NULL);
+   add_function("interpolateAtCentroid",
+                _interpolateAtCentroid(glsl_type::float_type),
+                _interpolateAtCentroid(glsl_type::vec2_type),
+                _interpolateAtCentroid(glsl_type::vec3_type),
+                _interpolateAtCentroid(glsl_type::vec4_type),
+                NULL);
+   add_function("interpolateAtOffset",
+                _interpolateAtOffset(glsl_type::float_type),
+                _interpolateAtOffset(glsl_type::vec2_type),
+                _interpolateAtOffset(glsl_type::vec3_type),
+                _interpolateAtOffset(glsl_type::vec4_type),
+                NULL);
+   add_function("interpolateAtSample",
+                _interpolateAtSample(glsl_type::float_type),
+                _interpolateAtSample(glsl_type::vec2_type),
+                _interpolateAtSample(glsl_type::vec3_type),
+                _interpolateAtSample(glsl_type::vec4_type),
+                NULL);
 
    add_function("atomicCounter",
                 _atomic_op("__intrinsic_atomic_read",
@@ -3980,7 +4030,11 @@ builtin_builder::_textureQueryLevels(const glsl_type *sampler_type)
 }
 
 UNOP(dFdx, ir_unop_dFdx, fs_oes_derivatives)
+UNOP(dFdxCoarse, ir_unop_dFdx_coarse, fs_derivative_control)
+UNOP(dFdxFine, ir_unop_dFdx_fine, fs_derivative_control)
 UNOP(dFdy, ir_unop_dFdy, fs_oes_derivatives)
+UNOP(dFdyCoarse, ir_unop_dFdy_coarse, fs_derivative_control)
+UNOP(dFdyFine, ir_unop_dFdy_fine, fs_derivative_control)
 
 ir_function_signature *
 builtin_builder::_fwidth(const glsl_type *type)
@@ -3993,6 +4047,30 @@ builtin_builder::_fwidth(const glsl_type *type)
    return sig;
 }
 
+ir_function_signature *
+builtin_builder::_fwidthCoarse(const glsl_type *type)
+{
+   ir_variable *p = in_var(type, "p");
+   MAKE_SIG(type, fs_derivative_control, 1, p);
+
+   body.emit(ret(add(abs(expr(ir_unop_dFdx_coarse, p)),
+                     abs(expr(ir_unop_dFdy_coarse, p)))));
+
+   return sig;
+}
+
+ir_function_signature *
+builtin_builder::_fwidthFine(const glsl_type *type)
+{
+   ir_variable *p = in_var(type, "p");
+   MAKE_SIG(type, fs_derivative_control, 1, p);
+
+   body.emit(ret(add(abs(expr(ir_unop_dFdx_fine, p)),
+                     abs(expr(ir_unop_dFdy_fine, p)))));
+
+   return sig;
+}
+
 ir_function_signature *
 builtin_builder::_noise1(const glsl_type *type)
 {
@@ -4259,6 +4337,44 @@ builtin_builder::_mulExtended(const glsl_type *type)
    return sig;
 }
 
+ir_function_signature *
+builtin_builder::_interpolateAtCentroid(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   MAKE_SIG(type, fs_gpu_shader5, 1, interpolant);
+
+   body.emit(ret(interpolate_at_centroid(interpolant)));
+
+   return sig;
+}
+
+ir_function_signature *
+builtin_builder::_interpolateAtOffset(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   ir_variable *offset = in_var(glsl_type::vec2_type, "offset");
+   MAKE_SIG(type, fs_gpu_shader5, 2, interpolant, offset);
+
+   body.emit(ret(interpolate_at_offset(interpolant, offset)));
+
+   return sig;
+}
+
+ir_function_signature *
+builtin_builder::_interpolateAtSample(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   ir_variable *sample_num = in_var(glsl_type::int_type, "sample_num");
+   MAKE_SIG(type, fs_gpu_shader5, 2, interpolant, sample_num);
+
+   body.emit(ret(interpolate_at_sample(interpolant, sample_num)));
+
+   return sig;
+}
+
 ir_function_signature *
 builtin_builder::_atomic_intrinsic(builtin_available_predicate avail)
 {