glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.
[mesa.git] / src / glsl / glcpp / glcpp-parse.y
index cc4af168976f2eefe2f90502a4e6058fcd8548f9..c0c1ca197c5c929c617fed85fe90e55c6480051b 100644 (file)
@@ -1186,6 +1186,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
 
           if (extensions->ARB_shader_bit_encoding)
              add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1);
+
+          if (extensions->ARB_uniform_buffer_object)
+             add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1);
        }
 
        language_version = 110;