#include <stdint.h>
#include <stdbool.h>
+#include "main/mtypes.h"
+
#include "../ralloc.h"
#include "program/hash_table.h"
int
glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
- const struct gl_extensions *extensions, int api);
+ const struct gl_extensions *extensions, struct gl_context *g_ctx);
/* Functions for writing to the info log */