this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
+ this->Const.MinProgramTexelOffset = ctx->Const.MinProgramTexelOffset;
+ this->Const.MaxProgramTexelOffset = ctx->Const.MaxProgramTexelOffset;
this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
va_list args;
va_start(args, fmt);
- char *problem = ralloc_vasprintf(ctx, fmt, args);
+ char *problem = ralloc_vasprintf(this, fmt, args);
va_end(args);
const char *glsl_version_string
- = glsl_compute_version_string(ctx, false, required_glsl_version);
+ = glsl_compute_version_string(this, false, required_glsl_version);
const char *glsl_es_version_string
- = glsl_compute_version_string(ctx, true, required_glsl_es_version);
+ = glsl_compute_version_string(this, true, required_glsl_es_version);
const char *requirement_string = "";
if (required_glsl_version && required_glsl_es_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s or %s required)",
+ requirement_string = ralloc_asprintf(this, " (%s or %s required)",
glsl_version_string,
glsl_es_version_string);
} else if (required_glsl_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s required)",
+ requirement_string = ralloc_asprintf(this, " (%s required)",
glsl_version_string);
} else if (required_glsl_es_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s required)",
+ requirement_string = ralloc_asprintf(this, " (%s required)",
glsl_es_version_string);
}
_mesa_glsl_error(locp, this, "%s in %s%s.",
* Process a GLSL #version directive.
*
* \param version is the integer that follows the #version token.
+ *
+ * \param ident is a string identifier that follows the integer, if any is
+ * present. Otherwise NULL.
*/
void
-_mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version)
+_mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version,
+ const char *ident)
{
+ bool es_token_present = false;
+ if (ident) {
+ if (strcmp(ident, "es") == 0) {
+ es_token_present = true;
+ } else {
+ _mesa_glsl_error(locp, this,
+ "Illegal text following version number\n");
+ }
+ }
+
bool supported = false;
- switch (version) {
- case 100:
+ if (es_token_present) {
this->es_shader = true;
- supported = this->ctx->API == API_OPENGLES2 ||
- this->ctx->Extensions.ARB_ES2_compatibility;
- break;
- case 110:
- case 120:
- /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
- * the OpenGL 3.2 Core context is supported, this logic will need
- * change. Older versions of GLSL are no longer supported
- * outside the compatibility contexts of 3.x.
- */
- case 130:
- case 140:
- case 150:
- case 330:
- case 400:
- case 410:
- case 420:
- supported = _mesa_is_desktop_gl(this->ctx) &&
- ((unsigned) version) <= this->ctx->Const.GLSLVersion;
- break;
- default:
- supported = false;
- break;
+ switch (version) {
+ case 100:
+ _mesa_glsl_error(locp, this,
+ "GLSL 1.00 ES should be selected using "
+ "`#version 100'\n");
+ supported = this->ctx->API == API_OPENGLES2 ||
+ this->ctx->Extensions.ARB_ES2_compatibility;
+ break;
+ case 300:
+ supported = _mesa_is_gles3(this->ctx) ||
+ this->ctx->Extensions.ARB_ES3_compatibility;
+ break;
+ default:
+ supported = false;
+ break;
+ }
+ } else {
+ switch (version) {
+ case 100:
+ this->es_shader = true;
+ supported = this->ctx->API == API_OPENGLES2 ||
+ this->ctx->Extensions.ARB_ES2_compatibility;
+ break;
+ case 110:
+ case 120:
+ /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
+ * the OpenGL 3.2 Core context is supported, this logic will need
+ * change. Older versions of GLSL are no longer supported
+ * outside the compatibility contexts of 3.x.
+ */
+ case 130:
+ case 140:
+ case 150:
+ case 330:
+ case 400:
+ case 410:
+ case 420:
+ supported = _mesa_is_desktop_gl(this->ctx) &&
+ ((unsigned) version) <= this->ctx->Const.GLSLVersion;
+ break;
+ default:
+ supported = false;
+ break;
+ }
}
this->language_version = version;
"Supported versions are: %s\n",
this->get_version_string(),
this->supported_version_string);
+
+ /* On exit, the language_version must be set to a valid value.
+ * Later calls to _mesa_glsl_initialize_types will misbehave if
+ * the version is invalid.
+ */
+ switch (this->ctx->API) {
+ case API_OPENGL_COMPAT:
+ case API_OPENGL_CORE:
+ this->language_version = this->ctx->Const.GLSLVersion;
+ break;
+
+ case API_OPENGLES:
+ assert(!"Should not get here.");
+ /* FALLTHROUGH */
+
+ case API_OPENGLES2:
+ this->language_version = 100;
+ break;
+ }
}
if (this->language_version >= 140) {
this->ARB_uniform_buffer_object_enable = true;
}
+
+ if (this->language_version == 300 && this->es_shader) {
+ this->ARB_explicit_attrib_location_enable = true;
+ }
}
const char *