#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
+#include "ir_optimization.h"
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct __GLcontextRec *ctx,
GLenum target, void *mem_ctx)
static struct gl_extensions null_extensions;
memset(&null_extensions, 0, sizeof(null_extensions));
+ null_extensions.ARB_draw_buffers = GL_TRUE;
+ null_extensions.ARB_fragment_coord_conventions = GL_TRUE;
+ null_extensions.EXT_texture_array = GL_TRUE;
+ null_extensions.NV_texture_rectangle = GL_TRUE;
+
this->extensions = &null_extensions;
/* 1.10 minimums. */
name = identifier;
this->declarations.push_degenerate_list_at_head(&declarator_list->link);
}
+
+bool
+do_common_optimization(exec_list *ir, bool linked)
+{
+ GLboolean progress = GL_FALSE;
+
+ progress = do_sub_to_add_neg(ir) || progress;
+
+ if (linked) {
+ progress = do_function_inlining(ir) || progress;
+ progress = do_dead_functions(ir) || progress;
+ }
+ progress = do_structure_splitting(ir) || progress;
+ progress = do_if_simplification(ir) || progress;
+ progress = do_copy_propagation(ir) || progress;
+ if (linked)
+ progress = do_dead_code(ir) || progress;
+ else
+ progress = do_dead_code_unlinked(ir) || progress;
+ progress = do_dead_code_local(ir) || progress;
+ progress = do_tree_grafting(ir) || progress;
+ progress = do_constant_propagation(ir) || progress;
+ if (linked)
+ progress = do_constant_variable(ir) || progress;
+ else
+ progress = do_constant_variable_unlinked(ir) || progress;
+ progress = do_constant_folding(ir) || progress;
+ progress = do_algebraic(ir) || progress;
+ progress = do_if_return(ir) || progress;
+ progress = do_vec_index_to_swizzle(ir) || progress;
+ progress = do_swizzle_swizzle(ir) || progress;
+ progress = do_noop_swizzle(ir) || progress;
+
+ return progress;
+}