glsl: add ARB_shader_texture_image_samples infrastructure
[mesa.git] / src / glsl / glsl_parser_extras.h
index 295cd10ba147a00f0d3828e9f2af3a3da8ee3571..d3b091d9dce6cd7f45b92a526d30c9f17dd7d59a 100644 (file)
@@ -510,6 +510,8 @@ struct _mesa_glsl_parse_state {
    bool ARB_shader_storage_buffer_object_warn;
    bool ARB_shader_subroutine_enable;
    bool ARB_shader_subroutine_warn;
+   bool ARB_shader_texture_image_samples_enable;
+   bool ARB_shader_texture_image_samples_warn;
    bool ARB_shader_texture_lod_enable;
    bool ARB_shader_texture_lod_warn;
    bool ARB_shading_language_420pack_enable;