struct gl_context;
+struct glsl_switch_state {
+ /** Temporary variables needed for switch statement. */
+ ir_variable *test_var;
+ ir_variable *is_fallthru_var;
+ ir_variable *is_break_var;
+ class ast_switch_statement *switch_nesting_ast;
+
+ /** Table of constant values already used in case labels */
+ struct hash_table *labels_ht;
+ class ast_case_label *previous_default;
+
+ bool is_switch_innermost; // if switch stmt is closest to break, ...
+};
+
struct _mesa_glsl_parse_state {
- _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target,
+ _mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target,
void *mem_ctx);
/* Callers of this ralloc-based new need not call delete. It's
ralloc_free(mem);
}
+ struct gl_context *const ctx;
void *scanner;
exec_list translation_unit;
glsl_symbol_table *symbols;
unsigned GLSL_110:1;
unsigned GLSL_120:1;
unsigned GLSL_130:1;
+ unsigned GLSL_140:1;
/*@}*/
} Const;
*/
class ir_function_signature *current_function;
+ /**
+ * During AST to IR conversion, pointer to the toplevel IR
+ * instruction list being generated.
+ */
+ exec_list *toplevel_ir;
+
/** Have we found a return statement in this function? */
bool found_return;
bool all_invariant;
/** Loop or switch statement containing the current instructions. */
- class ir_instruction *loop_or_switch_nesting;
- class ast_iteration_statement *loop_or_switch_nesting_ast;
+ class ast_iteration_statement *loop_nesting_ast;
+
+ struct glsl_switch_state switch_state;
/** List of structures defined in user code. */
const glsl_type **user_structures;
* \name Enable bits for GLSL extensions
*/
/*@{*/
- unsigned ARB_draw_buffers_enable:1;
- unsigned ARB_draw_buffers_warn:1;
- unsigned ARB_draw_instanced_enable:1;
- unsigned ARB_draw_instanced_warn:1;
- unsigned ARB_explicit_attrib_location_enable:1;
- unsigned ARB_explicit_attrib_location_warn:1;
- unsigned ARB_fragment_coord_conventions_enable:1;
- unsigned ARB_fragment_coord_conventions_warn:1;
- unsigned ARB_texture_rectangle_enable:1;
- unsigned ARB_texture_rectangle_warn:1;
- unsigned EXT_texture_array_enable:1;
- unsigned EXT_texture_array_warn:1;
- unsigned ARB_shader_stencil_export_enable:1;
- unsigned ARB_shader_stencil_export_warn:1;
- unsigned AMD_conservative_depth_enable:1;
- unsigned AMD_conservative_depth_warn:1;
+ bool ARB_draw_buffers_enable;
+ bool ARB_draw_buffers_warn;
+ bool ARB_draw_instanced_enable;
+ bool ARB_draw_instanced_warn;
+ bool ARB_explicit_attrib_location_enable;
+ bool ARB_explicit_attrib_location_warn;
+ bool ARB_fragment_coord_conventions_enable;
+ bool ARB_fragment_coord_conventions_warn;
+ bool ARB_texture_rectangle_enable;
+ bool ARB_texture_rectangle_warn;
+ bool EXT_texture_array_enable;
+ bool EXT_texture_array_warn;
+ bool ARB_shader_texture_lod_enable;
+ bool ARB_shader_texture_lod_warn;
+ bool ARB_shader_stencil_export_enable;
+ bool ARB_shader_stencil_export_warn;
+ bool AMD_conservative_depth_enable;
+ bool AMD_conservative_depth_warn;
+ bool ARB_conservative_depth_enable;
+ bool ARB_conservative_depth_warn;
+ bool AMD_shader_stencil_export_enable;
+ bool AMD_shader_stencil_export_warn;
+ bool OES_texture_3D_enable;
+ bool OES_texture_3D_warn;
+ bool OES_EGL_image_external_enable;
+ bool OES_EGL_image_external_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
extern int preprocess(void *ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, int api);
-extern void _mesa_destroy_shader_compiler();
-extern void _mesa_destroy_shader_compiler_caches();
+extern void _mesa_destroy_shader_compiler(void);
+extern void _mesa_destroy_shader_compiler_caches(void);
#ifdef __cplusplus
}