#include "program/symbol_table.h"
}
#include "ir.h"
-#include "glsl_types.h"
class symbol_table_entry;
+struct glsl_type;
/**
* Facade class for _mesa_symbol_table
* type safe and some symbol table invariants.
*/
struct glsl_symbol_table {
-private:
- static void
- _glsl_symbol_table_destructor (glsl_symbol_table *table)
- {
- table->~glsl_symbol_table();
- }
-
-public:
- /* Callers of this ralloc-based new need not call delete. It's
- * easier to just ralloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *table;
-
- table = ralloc_size(ctx, size);
- assert(table != NULL);
-
- ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor);
-
- return table;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * ralloc_free in that case. Here, C++ will have already called the
- * destructor so tell ralloc not to do that again. */
- static void operator delete(void *table)
- {
- ralloc_set_destructor(table, NULL);
- ralloc_free(table);
- }
-
+ DECLARE_RALLOC_CXX_OPERATORS(glsl_symbol_table)
+
glsl_symbol_table();
~glsl_symbol_table();
/*@{*/
bool add_variable(ir_variable *v);
bool add_type(const char *name, const glsl_type *t);
- bool add_type_ast(const char *name, const class ast_type_specifier *t);
bool add_function(ir_function *f);
bool add_interface(const char *name, const glsl_type *i,
enum ir_variable_mode mode);
+ bool add_default_precision_qualifier(const char *type_name, int precision);
/*@}*/
/**
/*@{*/
ir_variable *get_variable(const char *name);
const glsl_type *get_type(const char *name);
- const class ast_type_specifier *get_type_ast(const char *name);
ir_function *get_function(const char *name);
const glsl_type *get_interface(const char *name,
enum ir_variable_mode mode);
+ int get_default_precision_qualifier(const char *type_name);
/*@}*/
/**