instructions->push_tail(ir);
}
+ir_variable *
+ir_factory::make_temp(const glsl_type *type, const char *name)
+{
+ ir_variable *var;
+
+ var = new(mem_ctx) ir_variable(type, name, ir_var_temporary);
+ emit(var);
+
+ return var;
+}
+
+ir_assignment *
+assign(deref lhs, operand rhs, int writemask)
+{
+ void *mem_ctx = ralloc_parent(lhs.val);
+
+ ir_assignment *assign = new(mem_ctx) ir_assignment(lhs.val,
+ rhs.val,
+ NULL, writemask);
+
+ return assign;
+}
+
+ir_assignment *
+assign(deref lhs, operand rhs)
+{
+ return assign(lhs, rhs, (1 << lhs.val->type->vector_elements) - 1);
+}
+
ir_swizzle *
swizzle(operand a, int swizzle, int components)
{
components);
}
+ir_swizzle *
+swizzle_for_size(operand a, unsigned components)
+{
+ void *mem_ctx = ralloc_parent(a.val);
+
+ if (a.val->type->vector_elements < components)
+ components = a.val->type->vector_elements;
+
+ unsigned s[4] = { 0, 1, 2, 3 };
+ for (int i = components; i < 4; i++)
+ s[i] = components - 1;
+
+ return new(mem_ctx) ir_swizzle(a.val, s, components);
+}
+
ir_swizzle *
swizzle_xxxx(operand a)
{
return swizzle(a, SWIZZLE_XYZW, 4);
}
+ir_expression *
+expr(ir_expression_operation op, operand a)
+{
+ void *mem_ctx = ralloc_parent(a.val);
+
+ return new(mem_ctx) ir_expression(op, a.val);
+}
+
ir_expression *
expr(ir_expression_operation op, operand a, operand b)
{