new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
}
- for (int i = 0; i < 3; i++)
- new_tex->offsets[i] = this->offsets[i];
+ if (this->offset != NULL)
+ new_tex->offset = this->offset->clone(mem_ctx, ht);
switch (this->op) {
case ir_tex: