var->centroid = this->centroid;
var->invariant = this->invariant;
var->interpolation = this->interpolation;
- var->array_lvalue = this->array_lvalue;
var->location = this->location;
var->warn_extension = this->warn_extension;
var->origin_upper_left = this->origin_upper_left;
var->pixel_center_integer = this->pixel_center_integer;
var->explicit_location = this->explicit_location;
+
+ var->num_state_slots = this->num_state_slots;
+ if (this->state_slots) {
+ /* FINISHME: This really wants to use something like talloc_reference, but
+ * FINISHME: ralloc doesn't have any similar function.
+ */
+ var->state_slots = ralloc_array(var, ir_state_slot,
+ this->num_state_slots);
+ memcpy(var->state_slots, this->state_slots,
+ sizeof(this->state_slots[0]) * var->num_state_slots);
+ }
+
if (this->explicit_location)
var->location = this->location;
new_tex->type = this->type;
new_tex->sampler = this->sampler->clone(mem_ctx, ht);
- new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
+ if (this->coordinate)
+ new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
if (this->projector)
new_tex->projector = this->projector->clone(mem_ctx, ht);
if (this->shadow_comparitor) {
new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
}
- for (int i = 0; i < 3; i++)
- new_tex->offsets[i] = this->offsets[i];
+ if (this->offset != NULL)
+ new_tex->offset = this->offset->clone(mem_ctx, ht);
switch (this->op) {
case ir_tex:
break;
case ir_txl:
case ir_txf:
+ case ir_txs:
new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht);
break;
case ir_txd: