#include "ir_print_visitor.h"
#include "glsl_types.h"
#include "glsl_parser_extras.h"
+#include "main/macros.h"
+#include "program/hash_table.h"
static void print_type(const glsl_type *t);
deconsted->accept(&v);
}
+extern "C" {
void
_mesa_print_ir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
printf("\n)");
}
+} /* extern "C" */
+
+ir_print_visitor::ir_print_visitor()
+{
+ indentation = 0;
+ printable_names =
+ hash_table_ctor(32, hash_table_pointer_hash, hash_table_pointer_compare);
+ symbols = _mesa_symbol_table_ctor();
+ mem_ctx = ralloc_context(NULL);
+}
+
+ir_print_visitor::~ir_print_visitor()
+{
+ hash_table_dtor(printable_names);
+ _mesa_symbol_table_dtor(symbols);
+ ralloc_free(mem_ctx);
+}
void ir_print_visitor::indent(void)
{
printf(" ");
}
+const char *
+ir_print_visitor::unique_name(ir_variable *var)
+{
+ /* var->name can be NULL in function prototypes when a type is given for a
+ * parameter but no name is given. In that case, just return an empty
+ * string. Don't worry about tracking the generated name in the printable
+ * names hash because this is the only scope where it can ever appear.
+ */
+ if (var->name == NULL) {
+ static unsigned arg = 1;
+ return ralloc_asprintf(this->mem_ctx, "parameter@%u", arg++);
+ }
+
+ /* Do we already have a name for this variable? */
+ const char *name = (const char *) hash_table_find(this->printable_names, var);
+ if (name != NULL)
+ return name;
+
+ /* If there's no conflict, just use the original name */
+ if (_mesa_symbol_table_find_symbol(this->symbols, -1, var->name) == NULL) {
+ name = var->name;
+ } else {
+ static unsigned i = 1;
+ name = ralloc_asprintf(this->mem_ctx, "%s@%u", var->name, ++i);
+ }
+ hash_table_insert(this->printable_names, (void *) name, var);
+ _mesa_symbol_table_add_symbol(this->symbols, -1, name, var);
+ return name;
+}
+
static void
print_type(const glsl_type *t)
{
}
}
+void ir_print_visitor::visit(ir_rvalue *ir)
+{
+ printf("error");
+}
void ir_print_visitor::visit(ir_variable *ir)
{
printf("(declare ");
const char *const cent = (ir->centroid) ? "centroid " : "";
+ const char *const samp = (ir->sample) ? "sample " : "";
const char *const inv = (ir->invariant) ? "invariant " : "";
- const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ",
- "temporary " };
- const char *const interp[] = { "", "flat", "noperspective" };
+ const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
+ "in ", "out ", "inout ",
+ "const_in ", "sys ", "temporary " };
+ STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count);
+ const char *const interp[] = { "", "smooth", "flat", "noperspective" };
+ STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);
- printf("(%s%s%s%s) ",
- cent, inv, mode[ir->mode], interp[ir->interpolation]);
+ printf("(%s%s%s%s%s) ",
+ cent, samp, inv, mode[ir->mode], interp[ir->interpolation]);
print_type(ir->type);
- printf(" %s@%p)", ir->name, (void *) ir);
+ printf(" %s)", unique_name(ir));
}
void ir_print_visitor::visit(ir_function_signature *ir)
{
+ _mesa_symbol_table_push_scope(symbols);
printf("(signature ");
indentation++;
indent();
printf("))\n");
indentation--;
+ _mesa_symbol_table_pop_scope(symbols);
}
{
printf("(%s ", ir->opcode_string());
+ print_type(ir->type);
+ printf(" ");
+
ir->sampler->accept(this);
printf(" ");
- ir->coordinate->accept(this);
+ if (ir->op != ir_txs && ir->op != ir_query_levels) {
+ ir->coordinate->accept(this);
- printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]);
+ printf(" ");
+
+ if (ir->offset != NULL) {
+ ir->offset->accept(this);
+ } else {
+ printf("0");
+ }
+
+ printf(" ");
+ }
- if (ir->op != ir_txf) {
+ if (ir->op != ir_txf && ir->op != ir_txf_ms &&
+ ir->op != ir_txs && ir->op != ir_tg4 &&
+ ir->op != ir_query_levels) {
if (ir->projector)
ir->projector->accept(this);
else
switch (ir->op)
{
case ir_tex:
+ case ir_lod:
+ case ir_query_levels:
break;
case ir_txb:
ir->lod_info.bias->accept(this);
break;
case ir_txl:
case ir_txf:
+ case ir_txs:
ir->lod_info.lod->accept(this);
break;
+ case ir_txf_ms:
+ ir->lod_info.sample_index->accept(this);
+ break;
case ir_txd:
printf("(");
ir->lod_info.grad.dPdx->accept(this);
ir->lod_info.grad.dPdy->accept(this);
printf(")");
break;
+ case ir_tg4:
+ ir->lod_info.component->accept(this);
+ break;
};
printf(")");
}
void ir_print_visitor::visit(ir_dereference_variable *ir)
{
ir_variable *var = ir->variable_referenced();
- printf("(var_ref %s@%p) ", var->name, (void *) var);
+ printf("(var_ref %s) ", unique_name(var));
}
void ir_print_visitor::visit(ir_constant *ir)
{
- const glsl_type *const base_type = ir->type->get_base_type();
-
printf("(constant ");
print_type(ir->type);
printf(" (");
} else if (ir->type->is_record()) {
ir_constant *value = (ir_constant *) ir->components.get_head();
for (unsigned i = 0; i < ir->type->length; i++) {
- printf("(%s ", ir->type->fields.structure->name);
+ printf("(%s ", ir->type->fields.structure[i].name);
value->accept(this);
printf(")");
for (unsigned i = 0; i < ir->type->components(); i++) {
if (i != 0)
printf(" ");
- switch (base_type->base_type) {
+ switch (ir->type->base_type) {
case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
- case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
+ case GLSL_TYPE_FLOAT:
+ if (ir->value.f[i] == 0.0f)
+ /* 0.0 == -0.0, so print with %f to get the proper sign. */
+ printf("%.1f", ir->value.f[i]);
+ else if (fabs(ir->value.f[i]) < 0.000001f)
+ printf("%a", ir->value.f[i]);
+ else if (fabs(ir->value.f[i]) > 1000000.0f)
+ printf("%e", ir->value.f[i]);
+ else
+ printf("%f", ir->value.f[i]);
+ break;
case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
default: assert(0);
}
void
ir_print_visitor::visit(ir_call *ir)
{
- printf("(call %s (", ir->callee_name());
+ printf("(call %s ", ir->callee_name());
+ if (ir->return_deref)
+ ir->return_deref->accept(this);
+ printf(" (");
foreach_iter(exec_list_iterator, iter, *ir) {
ir_instruction *const inst = (ir_instruction *) iter.get();
{
printf("%s", ir->is_break() ? "break" : "continue");
}
+
+void
+ir_print_visitor::visit(ir_emit_vertex *ir)
+{
+ printf("(emit-vertex)");
+}
+
+void
+ir_print_visitor::visit(ir_end_primitive *ir)
+{
+ printf("(end-primitive)");
+}