* a dereference chain.
*/
-#include <inttypes.h>
#include "ir.h"
#include "ir_hierarchical_visitor.h"
#include "program/hash_table.h"
virtual ir_visitor_status visit(ir_variable *v);
virtual ir_visitor_status visit(ir_dereference_variable *ir);
- virtual ir_visitor_status visit(ir_if *ir);
+
+ virtual ir_visitor_status visit_enter(ir_if *ir);
virtual ir_visitor_status visit_leave(ir_loop *ir);
virtual ir_visitor_status visit_enter(ir_function *ir);
virtual ir_visitor_status visit_leave(ir_expression *ir);
virtual ir_visitor_status visit_leave(ir_swizzle *ir);
+ virtual ir_visitor_status visit_enter(class ir_dereference_array *);
+
virtual ir_visitor_status visit_enter(ir_assignment *ir);
virtual ir_visitor_status visit_enter(ir_call *ir);
}
ir_visitor_status
-ir_validate::visit(ir_if *ir)
+ir_validate::visit_enter(class ir_dereference_array *ir)
+{
+ if (!ir->array->type->is_array() && !ir->array->type->is_matrix()) {
+ printf("ir_dereference_array @ %p does not specify an array or a "
+ "matrix\n",
+ (void *) ir);
+ ir->print();
+ printf("\n");
+ abort();
+ }
+
+ if (!ir->array_index->type->is_scalar()) {
+ printf("ir_dereference_array @ %p does not have scalar index: %s\n",
+ (void *) ir, ir->array_index->type->name);
+ abort();
+ }
+
+ if (!ir->array_index->type->is_integer()) {
+ printf("ir_dereference_array @ %p does not have integer index: %s\n",
+ (void *) ir, ir->array_index->type->name);
+ abort();
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_if *ir)
{
if (ir->condition->type != glsl_type::bool_type) {
printf("ir_if condition %s type instead of bool.\n",
ir_validate::visit_leave(ir_loop *ir)
{
if (ir->counter != NULL) {
- if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
+ if ((ir->from == NULL) || (ir->to == NULL) || (ir->increment == NULL)) {
printf("ir_loop has invalid loop controls:\n"
" counter: %p\n"
" from: %p\n"
abort();
}
} else {
- if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
+ if ((ir->from != NULL) || (ir->to != NULL) || (ir->increment != NULL)) {
printf("ir_loop has invalid loop controls:\n"
" counter: %p\n"
" from: %p\n"
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->type->base_type == GLSL_TYPE_INT);
break;
+ case ir_unop_f2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
case ir_unop_i2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
assert(ir->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
assert(ir->type->base_type == GLSL_TYPE_INT);
break;
+ case ir_unop_bitcast_i2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_bitcast_f2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_bitcast_u2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_bitcast_f2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
case ir_unop_any:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
assert(ir->operands[0]->type == ir->type);
break;
+ case ir_unop_pack_snorm_2x16:
+ case ir_unop_pack_unorm_2x16:
+ case ir_unop_pack_half_2x16:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::vec2_type);
+ break;
+
+ case ir_unop_pack_snorm_4x8:
+ case ir_unop_pack_unorm_4x8:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::vec4_type);
+ break;
+
+ case ir_unop_unpack_snorm_2x16:
+ case ir_unop_unpack_unorm_2x16:
+ case ir_unop_unpack_half_2x16:
+ assert(ir->type == glsl_type::vec2_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_unpack_snorm_4x8:
+ case ir_unop_unpack_unorm_4x8:
+ assert(ir->type == glsl_type::vec4_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_unpack_half_2x16_split_x:
+ case ir_unop_unpack_half_2x16_split_y:
+ assert(ir->type == glsl_type::float_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_bitfield_reverse:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->type->is_integer());
+ break;
+
+ case ir_unop_bit_count:
+ case ir_unop_find_msb:
+ case ir_unop_find_lsb:
+ assert(ir->operands[0]->type->vector_elements == ir->type->vector_elements);
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+
case ir_unop_noise:
/* XXX what can we assert here? */
break;
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
+ case ir_binop_pack_half_2x16_split:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::float_type);
+ assert(ir->operands[1]->type == glsl_type::float_type);
+ break;
+
+ case ir_binop_bfm:
+ assert(ir->type->is_integer());
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->operands[1]->type->is_integer());
+ break;
+
+ case ir_binop_ubo_load:
+ assert(ir->operands[0]->as_constant());
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+
+ assert(ir->operands[1]->type == glsl_type::uint_type);
+ break;
+
+ case ir_binop_vector_extract:
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[1]->type->is_scalar()
+ && ir->operands[1]->type->is_integer());
+ break;
+
+ case ir_triop_fma:
+ case ir_triop_lrp:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[2]->type == ir->operands[0]->type || ir->operands[2]->type == glsl_type::float_type);
+ break;
+
+ case ir_triop_bfi:
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->operands[1]->type == ir->operands[2]->type);
+ assert(ir->operands[1]->type == ir->type);
+ break;
+
+ case ir_triop_bitfield_extract:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[1]->type == glsl_type::int_type);
+ assert(ir->operands[2]->type == glsl_type::int_type);
+ break;
+
+ case ir_triop_vector_insert:
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->operands[1]->type->base_type);
+ assert(ir->operands[2]->type->is_scalar()
+ && ir->operands[2]->type->is_integer());
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_quadop_bitfield_insert:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[1]->type == ir->type);
+ assert(ir->operands[2]->type == glsl_type::int_type);
+ assert(ir->operands[3]->type == glsl_type::int_type);
+ break;
+
case ir_quadop_vector:
/* The vector operator collects some number of scalars and generates a
* vector from them.
ir_visitor_status
ir_validate::visit_leave(ir_swizzle *ir)
{
- int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
+ unsigned int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
if (chans[i] >= ir->val->type->vector_elements) {
}
}
+ if (ir->constant_initializer != NULL && !ir->has_initializer) {
+ printf("ir_variable didn't have an initializer, but has a constant "
+ "initializer value.\n");
+ ir->print();
+ abort();
+ }
+
return visit_continue;
}
ir_visitor_status
ir_validate::visit_enter(ir_call *ir)
{
- ir_function_signature *const callee = ir->get_callee();
+ ir_function_signature *const callee = ir->callee;
if (callee->ir_type != ir_type_function_signature) {
printf("IR called by ir_call is not ir_function_signature!\n");
abort();
}
+ if (ir->return_deref) {
+ if (ir->return_deref->type != callee->return_type) {
+ printf("callee type %s does not match return storage type %s\n",
+ callee->return_type->name, ir->return_deref->type->name);
+ abort();
+ }
+ } else if (callee->return_type != glsl_type::void_type) {
+ printf("ir_call has non-void callee but no return storage\n");
+ abort();
+ }
+
+ const exec_node *formal_param_node = callee->parameters.head;
+ const exec_node *actual_param_node = ir->actual_parameters.head;
+ while (true) {
+ if (formal_param_node->is_tail_sentinel()
+ != actual_param_node->is_tail_sentinel()) {
+ printf("ir_call has the wrong number of parameters:\n");
+ goto dump_ir;
+ }
+ if (formal_param_node->is_tail_sentinel()) {
+ break;
+ }
+ const ir_variable *formal_param
+ = (const ir_variable *) formal_param_node;
+ const ir_rvalue *actual_param
+ = (const ir_rvalue *) actual_param_node;
+ if (formal_param->type != actual_param->type) {
+ printf("ir_call parameter type mismatch:\n");
+ goto dump_ir;
+ }
+ if (formal_param->mode == ir_var_function_out
+ || formal_param->mode == ir_var_function_inout) {
+ if (!actual_param->is_lvalue()) {
+ printf("ir_call out/inout parameters must be lvalues:\n");
+ goto dump_ir;
+ }
+ }
+ formal_param_node = formal_param_node->next;
+ actual_param_node = actual_param_node->next;
+ }
+
return visit_continue;
+
+dump_ir:
+ ir->print();
+ printf("callee:\n");
+ callee->print();
+ abort();
+ return visit_stop;
}
void
printf("Instruction node with unset type\n");
ir->print(); printf("\n");
}
- assert(ir->type != glsl_type::error_type);
+ ir_rvalue *value = ir->as_rvalue();
+ if (value != NULL)
+ assert(value->type != glsl_type::error_type);
}
void
validate_ir_tree(exec_list *instructions)
{
+ /* We shouldn't have any reason to validate IR in a release build,
+ * and it's half composed of assert()s anyway which wouldn't do
+ * anything.
+ */
+#ifdef DEBUG
ir_validate v;
v.run(instructions);
visit_tree(ir, check_node_type, NULL);
}
+#endif
}