assert(ir->type->base_type == GLSL_TYPE_FLOAT);
break;
+ case ir_unop_any:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type == glsl_type::bool_type);
+ break;
+
case ir_unop_trunc:
case ir_unop_ceil:
case ir_unop_floor: