#include "ir.h"
#include "ir_hierarchical_visitor.h"
-#include "program/hash_table.h"
+#include "util/hash_table.h"
+#include "util/set.h"
#include "glsl_types.h"
+namespace {
+
class ir_validate : public ir_hierarchical_visitor {
public:
ir_validate()
{
- this->ht = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
+ this->ir_set = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
this->current_function = NULL;
- this->callback = ir_validate::validate_ir;
- this->data = ht;
+ this->callback_enter = ir_validate::validate_ir;
+ this->data_enter = ir_set;
}
~ir_validate()
{
- hash_table_dtor(this->ht);
+ _mesa_set_destroy(this->ir_set, NULL);
}
virtual ir_visitor_status visit(ir_variable *v);
virtual ir_visitor_status visit(ir_dereference_variable *ir);
+ virtual ir_visitor_status visit_enter(ir_discard *ir);
virtual ir_visitor_status visit_enter(ir_if *ir);
- virtual ir_visitor_status visit_leave(ir_loop *ir);
virtual ir_visitor_status visit_enter(ir_function *ir);
virtual ir_visitor_status visit_leave(ir_function *ir);
virtual ir_visitor_status visit_enter(ir_function_signature *ir);
virtual ir_visitor_status visit_leave(ir_expression *ir);
virtual ir_visitor_status visit_leave(ir_swizzle *ir);
+ virtual ir_visitor_status visit_enter(class ir_dereference_array *);
+
virtual ir_visitor_status visit_enter(ir_assignment *ir);
virtual ir_visitor_status visit_enter(ir_call *ir);
ir_function *current_function;
- struct hash_table *ht;
+ struct set *ir_set;
};
+} /* anonymous namespace */
ir_visitor_status
ir_validate::visit(ir_dereference_variable *ir)
abort();
}
- if (hash_table_find(ht, ir->var) == NULL) {
+ if (_mesa_set_search(ir_set, ir->var) == NULL) {
printf("ir_dereference_variable @ %p specifies undeclared variable "
"`%s' @ %p\n",
(void *) ir, ir->var->name, (void *) ir->var);
abort();
}
- this->validate_ir(ir, this->data);
+ this->validate_ir(ir, this->data_enter);
return visit_continue;
}
ir_visitor_status
-ir_validate::visit_enter(ir_if *ir)
+ir_validate::visit_enter(class ir_dereference_array *ir)
{
- if (ir->condition->type != glsl_type::bool_type) {
- printf("ir_if condition %s type instead of bool.\n",
- ir->condition->type->name);
+ if (!ir->array->type->is_array() && !ir->array->type->is_matrix() &&
+ !ir->array->type->is_vector()) {
+ printf("ir_dereference_array @ %p does not specify an array, a vector "
+ "or a matrix\n",
+ (void *) ir);
ir->print();
printf("\n");
abort();
}
+ if (!ir->array_index->type->is_scalar()) {
+ printf("ir_dereference_array @ %p does not have scalar index: %s\n",
+ (void *) ir, ir->array_index->type->name);
+ abort();
+ }
+
+ if (!ir->array_index->type->is_integer()) {
+ printf("ir_dereference_array @ %p does not have integer index: %s\n",
+ (void *) ir, ir->array_index->type->name);
+ abort();
+ }
+
return visit_continue;
}
-
ir_visitor_status
-ir_validate::visit_leave(ir_loop *ir)
+ir_validate::visit_enter(ir_discard *ir)
{
- if (ir->counter != NULL) {
- if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
+ if (ir->condition && ir->condition->type != glsl_type::bool_type) {
+ printf("ir_discard condition %s type instead of bool.\n",
+ ir->condition->type->name);
+ ir->print();
+ printf("\n");
+ abort();
+ }
- if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
- printf("ir_loop has invalid comparitor %d\n", ir->cmp);
- abort();
- }
- } else {
- if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_if *ir)
+{
+ if (ir->condition->type != glsl_type::bool_type) {
+ printf("ir_if condition %s type instead of bool.\n",
+ ir->condition->type->name);
+ ir->print();
+ printf("\n");
+ abort();
}
return visit_continue;
*/
this->current_function = ir;
- this->validate_ir(ir, this->data);
+ this->validate_ir(ir, this->data_enter);
/* Verify that all of the things stored in the list of signatures are,
* in fact, function signatures.
*/
- foreach_list(node, &ir->signatures) {
- ir_instruction *sig = (ir_instruction *) node;
-
+ foreach_in_list(ir_instruction, sig, &ir->signatures) {
if (sig->ir_type != ir_type_function_signature) {
printf("Non-signature in signature list of function `%s'\n",
ir->name);
abort();
}
- this->validate_ir(ir, this->data);
+ this->validate_ir(ir, this->data_enter);
return visit_continue;
}
case ir_unop_log:
case ir_unop_exp2:
case ir_unop_log2:
+ case ir_unop_saturate:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->type == ir->operands[0]->type);
break;
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->type->base_type == GLSL_TYPE_INT);
break;
+ case ir_unop_f2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
case ir_unop_i2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
assert(ir->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
assert(ir->type->base_type == GLSL_TYPE_INT);
break;
+ case ir_unop_bitcast_i2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_bitcast_f2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_bitcast_u2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_bitcast_f2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
case ir_unop_any:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
case ir_unop_ceil:
case ir_unop_floor:
case ir_unop_fract:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->operands[0]->type == ir->type);
+ break;
case ir_unop_sin:
case ir_unop_cos:
- case ir_unop_sin_reduced:
- case ir_unop_cos_reduced:
case ir_unop_dFdx:
+ case ir_unop_dFdx_coarse:
+ case ir_unop_dFdx_fine:
case ir_unop_dFdy:
+ case ir_unop_dFdy_coarse:
+ case ir_unop_dFdy_fine:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->operands[0]->type == ir->type);
break;
+ case ir_unop_pack_snorm_2x16:
+ case ir_unop_pack_unorm_2x16:
+ case ir_unop_pack_half_2x16:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::vec2_type);
+ break;
+
+ case ir_unop_pack_snorm_4x8:
+ case ir_unop_pack_unorm_4x8:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::vec4_type);
+ break;
+
+ case ir_unop_pack_double_2x32:
+ assert(ir->type == glsl_type::double_type);
+ assert(ir->operands[0]->type == glsl_type::uvec2_type);
+ break;
+
+ case ir_unop_unpack_snorm_2x16:
+ case ir_unop_unpack_unorm_2x16:
+ case ir_unop_unpack_half_2x16:
+ assert(ir->type == glsl_type::vec2_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_unpack_snorm_4x8:
+ case ir_unop_unpack_unorm_4x8:
+ assert(ir->type == glsl_type::vec4_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_unpack_half_2x16_split_x:
+ case ir_unop_unpack_half_2x16_split_y:
+ assert(ir->type == glsl_type::float_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_unpack_double_2x32:
+ assert(ir->type == glsl_type::uvec2_type);
+ assert(ir->operands[0]->type == glsl_type::double_type);
+ break;
+
+ case ir_unop_bitfield_reverse:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->type->is_integer());
+ break;
+
+ case ir_unop_bit_count:
+ case ir_unop_find_msb:
+ case ir_unop_find_lsb:
+ assert(ir->operands[0]->type->vector_elements == ir->type->vector_elements);
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+
case ir_unop_noise:
/* XXX what can we assert here? */
break;
+ case ir_unop_interpolate_at_centroid:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[0]->type->is_float());
+ break;
+
+ case ir_unop_get_buffer_size:
+ assert(ir->type == glsl_type::int_type);
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+ break;
+
+ case ir_unop_ssbo_unsized_array_length:
+ assert(ir->type == glsl_type::int_type);
+ assert(ir->operands[0]->type->is_array());
+ assert(ir->operands[0]->type->is_unsized_array());
+ break;
+
+ case ir_unop_d2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_f2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_i2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
+ case ir_unop_u2d:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_d2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+
+ case ir_unop_frexp_sig:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+ break;
+ case ir_unop_frexp_exp:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_subroutine_to_int:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_SUBROUTINE);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
case ir_binop_add:
case ir_binop_sub:
case ir_binop_mul:
case ir_binop_min:
case ir_binop_max:
case ir_binop_pow:
+ assert(ir->operands[0]->type->base_type ==
+ ir->operands[1]->type->base_type);
+
if (ir->operands[0]->type->is_scalar())
assert(ir->operands[1]->type == ir->type);
else if (ir->operands[1]->type->is_scalar())
}
break;
+ case ir_binop_imul_high:
+ assert(ir->type == ir->operands[0]->type);
+ assert(ir->type == ir->operands[1]->type);
+ assert(ir->type->is_integer());
+ break;
+
+ case ir_binop_carry:
+ case ir_binop_borrow:
+ assert(ir->type == ir->operands[0]->type);
+ assert(ir->type == ir->operands[1]->type);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
+
case ir_binop_less:
case ir_binop_greater:
case ir_binop_lequal:
case ir_binop_logic_and:
case ir_binop_logic_xor:
case ir_binop_logic_or:
- assert(ir->type == glsl_type::bool_type);
- assert(ir->operands[0]->type == glsl_type::bool_type);
- assert(ir->operands[1]->type == glsl_type::bool_type);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[1]->type->base_type == GLSL_TYPE_BOOL);
break;
case ir_binop_dot:
- assert(ir->type == glsl_type::float_type);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type == glsl_type::float_type ||
+ ir->type == glsl_type::double_type);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
assert(ir->operands[0]->type->is_vector());
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
+ case ir_binop_pack_half_2x16_split:
+ assert(ir->type == glsl_type::uint_type);
+ assert(ir->operands[0]->type == glsl_type::float_type);
+ assert(ir->operands[1]->type == glsl_type::float_type);
+ break;
+
+ case ir_binop_bfm:
+ assert(ir->type->is_integer());
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->operands[1]->type->is_integer());
+ break;
+
+ case ir_binop_ubo_load:
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+
+ assert(ir->operands[1]->type == glsl_type::uint_type);
+ break;
+
+ case ir_binop_ldexp:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[0]->type->is_float() ||
+ ir->operands[0]->type->is_double());
+ assert(ir->operands[1]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->operands[0]->type->components() ==
+ ir->operands[1]->type->components());
+ break;
+
+ case ir_binop_vector_extract:
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[1]->type->is_scalar()
+ && ir->operands[1]->type->is_integer());
+ break;
+
+ case ir_binop_interpolate_at_offset:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[0]->type->is_float());
+ assert(ir->operands[1]->type->components() == 2);
+ assert(ir->operands[1]->type->is_float());
+ break;
+
+ case ir_binop_interpolate_at_sample:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[0]->type->is_float());
+ assert(ir->operands[1]->type == glsl_type::int_type);
+ break;
+
+ case ir_triop_fma:
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->type == ir->operands[0]->type);
+ assert(ir->type == ir->operands[1]->type);
+ assert(ir->type == ir->operands[2]->type);
+ break;
+
+ case ir_triop_lrp:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[2]->type == ir->operands[0]->type ||
+ ir->operands[2]->type == glsl_type::float_type ||
+ ir->operands[2]->type == glsl_type::double_type);
+ break;
+
+ case ir_triop_csel:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->vector_elements == ir->operands[0]->type->vector_elements);
+ assert(ir->type == ir->operands[1]->type);
+ assert(ir->type == ir->operands[2]->type);
+ break;
+
+ case ir_triop_bfi:
+ assert(ir->operands[0]->type->is_integer());
+ assert(ir->operands[1]->type == ir->operands[2]->type);
+ assert(ir->operands[1]->type == ir->type);
+ break;
+
+ case ir_triop_bitfield_extract:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[1]->type == glsl_type::int_type);
+ assert(ir->operands[2]->type == glsl_type::int_type);
+ break;
+
+ case ir_triop_vector_insert:
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->operands[1]->type->base_type);
+ assert(ir->operands[2]->type->is_scalar()
+ && ir->operands[2]->type->is_integer());
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_quadop_bitfield_insert:
+ assert(ir->operands[0]->type == ir->type);
+ assert(ir->operands[1]->type == ir->type);
+ assert(ir->operands[2]->type == glsl_type::int_type);
+ assert(ir->operands[3]->type == glsl_type::int_type);
+ break;
+
case ir_quadop_vector:
/* The vector operator collects some number of scalars and generates a
* vector from them.
* in the ir_dereference_variable handler to ensure that a variable is
* declared before it is dereferenced.
*/
- if (ir->name)
+ if (ir->name && ir->is_name_ralloced())
assert(ralloc_parent(ir->name) == ir);
- hash_table_insert(ht, ir, ir);
-
+ _mesa_set_add(ir_set, ir);
/* If a variable is an array, verify that the maximum array index is in
* bounds. There was once an error in AST-to-HIR conversion that set this
* to be out of bounds.
*/
if (ir->type->array_size() > 0) {
- if (ir->max_array_access >= ir->type->length) {
+ if (ir->data.max_array_access >= ir->type->length) {
printf("ir_variable has maximum access out of bounds (%d vs %d)\n",
- ir->max_array_access, ir->type->length - 1);
+ ir->data.max_array_access, ir->type->length - 1);
ir->print();
abort();
}
}
- if (ir->constant_initializer != NULL && !ir->has_initializer) {
+ /* If a variable is an interface block (or an array of interface blocks),
+ * verify that the maximum array index for each interface member is in
+ * bounds.
+ */
+ if (ir->is_interface_instance()) {
+ const glsl_struct_field *fields =
+ ir->get_interface_type()->fields.structure;
+ for (unsigned i = 0; i < ir->get_interface_type()->length; i++) {
+ if (fields[i].type->array_size() > 0) {
+ const unsigned *const max_ifc_array_access =
+ ir->get_max_ifc_array_access();
+
+ assert(max_ifc_array_access != NULL);
+
+ if (max_ifc_array_access[i] >= fields[i].type->length) {
+ printf("ir_variable has maximum access out of bounds for "
+ "field %s (%d vs %d)\n", fields[i].name,
+ max_ifc_array_access[i], fields[i].type->length);
+ ir->print();
+ abort();
+ }
+ }
+ }
+ }
+
+ if (ir->constant_initializer != NULL && !ir->data.has_initializer) {
printf("ir_variable didn't have an initializer, but has a constant "
"initializer value.\n");
ir->print();
abort();
}
+ if (ir->data.mode == ir_var_uniform
+ && is_gl_identifier(ir->name)
+ && ir->get_state_slots() == NULL) {
+ printf("built-in uniform has no state\n");
+ ir->print();
+ abort();
+ }
+
return visit_continue;
}
}
}
- this->validate_ir(ir, this->data);
+ this->validate_ir(ir, this->data_enter);
return visit_continue;
}
printf("ir_call parameter type mismatch:\n");
goto dump_ir;
}
- if (formal_param->mode == ir_var_out
- || formal_param->mode == ir_var_inout) {
+ if (formal_param->data.mode == ir_var_function_out
+ || formal_param->data.mode == ir_var_function_inout) {
if (!actual_param->is_lvalue()) {
printf("ir_call out/inout parameters must be lvalues:\n");
goto dump_ir;
void
ir_validate::validate_ir(ir_instruction *ir, void *data)
{
- struct hash_table *ht = (struct hash_table *) data;
+ struct set *ir_set = (struct set *) data;
- if (hash_table_find(ht, ir)) {
+ if (_mesa_set_search(ir_set, ir)) {
printf("Instruction node present twice in ir tree:\n");
ir->print();
printf("\n");
abort();
}
- hash_table_insert(ht, ir, ir);
+ _mesa_set_add(ir_set, ir);
}
void
{
(void) data;
- if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
+ if (ir->ir_type >= ir_type_max) {
printf("Instruction node with unset type\n");
ir->print(); printf("\n");
}
- assert(ir->type != glsl_type::error_type);
+ ir_rvalue *value = ir->as_rvalue();
+ if (value != NULL)
+ assert(value->type != glsl_type::error_type);
}
void
validate_ir_tree(exec_list *instructions)
{
+ /* We shouldn't have any reason to validate IR in a release build,
+ * and it's half composed of assert()s anyway which wouldn't do
+ * anything.
+ */
+#ifdef DEBUG
ir_validate v;
v.run(instructions);
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
+ foreach_in_list(ir_instruction, ir, instructions) {
visit_tree(ir, check_node_type, NULL);
}
+#endif
}