glsl: Skip processing of expression trees in discard simplification.
[mesa.git] / src / glsl / link_functions.cpp
index 861fa39b51e0abc5600a5a3e9139a3e3d6c3b74e..ae8818be8718ef54291fac451e8d62b7f1e3138e 100644 (file)
  * DEALINGS IN THE SOFTWARE.
  */
 
-#include <cstdlib>
-#include <cstdio>
-#include <cstdarg>
-
 #include "main/core.h"
 #include "glsl_symbol_table.h"
 #include "glsl_parser_extras.h"
@@ -103,9 +99,15 @@ public:
        * details that may be missing.
        */
       ir_function *f = linked->symbols->get_function(name);
-      if (f == NULL)
+      if (f == NULL) {
         f = new(linked) ir_function(name);
 
+        /* Add the new function to the linked IR.
+         */
+        linked->symbols->add_function(f);
+        linked->ir->push_head(f);
+      }
+
       ir_function_signature *linked_sig =
         f->exact_matching_signature(&callee->parameters);
       if (linked_sig == NULL) {