radeon: use _mesa_get_current_tex_object() in radeonSetTexBuffer2()
[mesa.git] / src / glsl / link_varyings.h
index cfc6e474f782bc1d70a555999586eb3b64d55d07..6fa26817677c2b6206bf2eec5a318793ea5ed9f5 100644 (file)
@@ -91,8 +91,7 @@ struct tfeedback_candidate
 class tfeedback_decl
 {
 public:
-   void init(struct gl_context *ctx, struct gl_shader_program *prog,
-             const void *mem_ctx, const char *input);
+   void init(struct gl_context *ctx, const void *mem_ctx, const char *input);
    static bool is_same(const tfeedback_decl &x, const tfeedback_decl &y);
    bool assign_location(struct gl_context *ctx,
                         struct gl_shader_program *prog);
@@ -234,11 +233,17 @@ assign_varying_locations(struct gl_context *ctx,
                         struct gl_shader_program *prog,
                         gl_shader *producer, gl_shader *consumer,
                          unsigned num_tfeedback_decls,
-                         tfeedback_decl *tfeedback_decls);
+                         tfeedback_decl *tfeedback_decls,
+                         unsigned gs_input_vertices);
 
 bool
-check_against_varying_limit(struct gl_context *ctx,
-                            struct gl_shader_program *prog,
-                            gl_shader *consumer);
+check_against_output_limit(struct gl_context *ctx,
+                           struct gl_shader_program *prog,
+                           gl_shader *producer);
+
+bool
+check_against_input_limit(struct gl_context *ctx,
+                          struct gl_shader_program *prog,
+                          gl_shader *consumer);
 
 #endif /* GLSL_LINK_VARYINGS_H */