switch (var->data.mode) {
case ir_var_shader_in:
iface = GL_PROGRAM_INPUT;
+ break;
case ir_var_shader_out:
iface = GL_PROGRAM_OUTPUT;
+ break;
+ default:
+ unreachable("unexpected type");
}
if (!add_program_resource(shProg, iface, var,
build_stageref(shProg, var->name,