* Converts double trunc, ceil, floor, round to fract
*/
-#include "main/core.h" /* for M_LOG2E */
+#include "c99_math.h"
#include "program/prog_instruction.h" /* for swizzle */
#include "glsl_types.h"
#include "ir.h"
void
lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
{
- assert(ir->operands[1]->type->is_float());
+ assert(ir->operands[1]->type->is_float() || ir->operands[1]->type->is_double());
/* New expression for the 1.0 / op1 */
ir_rvalue *expr;
/* Don't generate new IR that would need to be lowered in an additional
* pass.
*/
- if (lowering(DIV_TO_MUL_RCP) && ir->type->is_float())
+ if (lowering(DIV_TO_MUL_RCP) && (ir->type->is_float() || ir->type->is_double()))
div_to_mul_rcp(div_expr);
ir_expression *const floor_expr =
new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
ir_rvalue *results[4] = {NULL};
- ir_constant *dzero = new(ir) ir_constant(0.0d, vec_elem);
+ ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
i.insert_before(is_not_zero);
i.insert_before(
assign(is_not_zero,
new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
ir_variable *high_words =
new(ir) ir_variable(uvec, "high_words", ir_var_temporary);
- ir_constant *dzero = new(ir) ir_constant(0.0d, vec_elem);
+ ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
ir_constant *izero = new(ir) ir_constant(0, vec_elem);
ir_rvalue *absval = abs(ir->operands[0]);
case ir_binop_div:
if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
int_div_to_mul_rcp(ir);
- else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP))
+ else if ((ir->operands[1]->type->is_float() ||
+ ir->operands[1]->type->is_double()) && lowering(DIV_TO_MUL_RCP))
div_to_mul_rcp(ir);
break;