i965: Move intel_context::vtbl to brw_context.
[mesa.git] / src / glsl / lower_instructions.cpp
index d460ba1a97abd2d3fe00f368c2ef5eba4f0e7d55..d32ec80d6bba5db9d24f11cdab5773823543bfee 100644 (file)
  * Currently supported transformations:
  * - SUB_TO_ADD_NEG
  * - DIV_TO_MUL_RCP
+ * - INT_DIV_TO_MUL_RCP
  * - EXP_TO_EXP2
+ * - POW_TO_EXP2
  * - LOG_TO_LOG2
  * - MOD_TO_FRACT
+ * - LRP_TO_ARITH
+ * - BITFIELD_INSERT_TO_BFM_BFI
  *
  * SUB_TO_ADD_NEG:
  * ---------------
  * want to recognize add(op0, neg(op1)) or the other way around to
  * produce a subtract anyway.
  *
- * DIV_TO_MUL_RCP:
- * ---------------
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
+ * DIV_TO_MUL_RCP and INT_DIV_TO_MUL_RCP:
+ * --------------------------------------
+ * Breaks an ir_binop_div expression down to op0 * (rcp(op1)).
  *
  * Many GPUs don't have a divide instruction (945 and 965 included),
  * but they do have an RCP instruction to compute an approximate
  * reciprocal.  By breaking the operation down, constant reciprocals
  * can get constant folded.
  *
+ * DIV_TO_MUL_RCP only lowers floating point division; INT_DIV_TO_MUL_RCP
+ * handles the integer case, converting to and from floating point so that
+ * RCP is possible.
+ *
  * EXP_TO_EXP2 and LOG_TO_LOG2:
  * ----------------------------
  * Many GPUs don't have a base e log or exponent instruction, but they
  * do have base 2 versions, so this pass converts exp and log to exp2
  * and log2 operations.
  *
+ * POW_TO_EXP2:
+ * -----------
+ * Many older GPUs don't have an x**y instruction.  For these GPUs, convert
+ * x**y to 2**(y * log2(x)).
+ *
  * MOD_TO_FRACT:
  * -------------
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
+ * Breaks an ir_binop_mod expression down to (op1 * fract(op0 / op1))
  *
  * Many GPUs don't have a MOD instruction (945 and 965 included), and
  * if we have to break it down like this anyway, it gives an
  * opportunity to do things like constant fold the (1.0 / op1) easily.
+ *
+ * LRP_TO_ARITH:
+ * -------------
+ * Converts ir_triop_lrp to (op0 * (1.0f - op2)) + (op1 * op2).
+ *
+ * BITFIELD_INSERT_TO_BFM_BFI:
+ * ---------------------------
+ * Breaks ir_quadop_bitfield_insert into ir_binop_bfm (bitfield mask) and
+ * ir_triop_bfi (bitfield insert).
+ *
+ * Many GPUs implement the bitfieldInsert() built-in from ARB_gpu_shader_5
+ * with a pair of instructions.
+ *
  */
 
-#include "main/core.h" /* for M_E */
+#include "main/core.h" /* for M_LOG2E */
 #include "glsl_types.h"
 #include "ir.h"
+#include "ir_builder.h"
 #include "ir_optimization.h"
 
+using namespace ir_builder;
+
 class lower_instructions_visitor : public ir_hierarchical_visitor {
 public:
    lower_instructions_visitor(unsigned lower)
@@ -89,9 +118,13 @@ private:
 
    void sub_to_add_neg(ir_expression *);
    void div_to_mul_rcp(ir_expression *);
+   void int_div_to_mul_rcp(ir_expression *);
    void mod_to_fract(ir_expression *);
    void exp_to_exp2(ir_expression *);
+   void pow_to_exp2(ir_expression *);
    void log_to_log2(ir_expression *);
+   void lrp_to_arith(ir_expression *);
+   void bitfield_insert_to_bfm_bfi(ir_expression *);
 };
 
 /**
@@ -120,51 +153,67 @@ lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
 void
 lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
 {
-   if (!ir->operands[1]->type->is_integer()) {
-      /* New expression for the 1.0 / op1 */
-      ir_rvalue *expr;
-      expr = new(ir) ir_expression(ir_unop_rcp,
-                                  ir->operands[1]->type,
-                                  ir->operands[1],
-                                  NULL);
-
-      /* op0 / op1 -> op0 * (1.0 / op1) */
-      ir->operation = ir_binop_mul;
-      ir->operands[1] = expr;
-   } else {
-      /* Be careful with integer division -- we need to do it as a
-       * float and re-truncate, since rcp(n > 1) of an integer would
-       * just be 0.
-       */
-      ir_rvalue *op0, *op1;
-      const struct glsl_type *vec_type;
+   assert(ir->operands[1]->type->is_float());
 
-      vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
-                                        ir->operands[1]->type->vector_elements,
-                                        ir->operands[1]->type->matrix_columns);
+   /* New expression for the 1.0 / op1 */
+   ir_rvalue *expr;
+   expr = new(ir) ir_expression(ir_unop_rcp,
+                               ir->operands[1]->type,
+                               ir->operands[1]);
 
-      if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
-        op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
-      else
-        op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+   /* op0 / op1 -> op0 * (1.0 / op1) */
+   ir->operation = ir_binop_mul;
+   ir->operands[1] = expr;
 
-      op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+   this->progress = true;
+}
 
-      vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
-                                        ir->operands[0]->type->vector_elements,
-                                        ir->operands[0]->type->matrix_columns);
+void
+lower_instructions_visitor::int_div_to_mul_rcp(ir_expression *ir)
+{
+   assert(ir->operands[1]->type->is_integer());
+
+   /* Be careful with integer division -- we need to do it as a
+    * float and re-truncate, since rcp(n > 1) of an integer would
+    * just be 0.
+    */
+   ir_rvalue *op0, *op1;
+   const struct glsl_type *vec_type;
+
+   vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+                                     ir->operands[1]->type->vector_elements,
+                                     ir->operands[1]->type->matrix_columns);
+
+   if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
+      op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
+   else
+      op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+
+   op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+
+   vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+                                     ir->operands[0]->type->vector_elements,
+                                     ir->operands[0]->type->matrix_columns);
 
-      if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
-        op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
-      else
-        op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
+   if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
+      op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
+   else
+      op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
 
-      op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+   vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+                                     ir->type->vector_elements,
+                                     ir->type->matrix_columns);
 
+   op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+
+   if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) {
       ir->operation = ir_unop_f2i;
       ir->operands[0] = op0;
-      ir->operands[1] = NULL;
+   } else {
+      ir->operation = ir_unop_i2u;
+      ir->operands[0] = new(ir) ir_expression(ir_unop_f2i, op0);
    }
+   ir->operands[1] = NULL;
 
    this->progress = true;
 }
@@ -172,7 +221,7 @@ lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
 void
 lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
 {
-   ir_constant *log2_e = new(ir) ir_constant(log2f(M_E));
+   ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
 
    ir->operation = ir_unop_exp2;
    ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
@@ -180,13 +229,27 @@ lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
    this->progress = true;
 }
 
+void
+lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
+{
+   ir_expression *const log2_x =
+      new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+                           ir->operands[0]);
+
+   ir->operation = ir_unop_exp2;
+   ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
+                                          ir->operands[1], log2_x);
+   ir->operands[1] = NULL;
+   this->progress = true;
+}
+
 void
 lower_instructions_visitor::log_to_log2(ir_expression *ir)
 {
    ir->operation = ir_binop_mul;
    ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
                                           ir->operands[0], NULL);
-   ir->operands[1] = new(ir) ir_constant(1.0f / log2f(M_E));
+   ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
    this->progress = true;
 }
 
@@ -225,6 +288,50 @@ lower_instructions_visitor::mod_to_fract(ir_expression *ir)
    this->progress = true;
 }
 
+void
+lower_instructions_visitor::lrp_to_arith(ir_expression *ir)
+{
+   /* (lrp x y a) -> x*(1-a) + y*a */
+
+   /* Save op2 */
+   ir_variable *temp = new(ir) ir_variable(ir->operands[2]->type, "lrp_factor",
+                                          ir_var_temporary);
+   this->base_ir->insert_before(temp);
+   this->base_ir->insert_before(assign(temp, ir->operands[2]));
+
+   ir_constant *one = new(ir) ir_constant(1.0f);
+
+   ir->operation = ir_binop_add;
+   ir->operands[0] = mul(ir->operands[0], sub(one, temp));
+   ir->operands[1] = mul(ir->operands[1], temp);
+   ir->operands[2] = NULL;
+
+   this->progress = true;
+}
+
+void
+lower_instructions_visitor::bitfield_insert_to_bfm_bfi(ir_expression *ir)
+{
+   /* Translates
+    *    ir_quadop_bitfield_insert base insert offset bits
+    * into
+    *    ir_triop_bfi (ir_binop_bfm bits offset) insert base
+    */
+
+   ir_rvalue *base_expr = ir->operands[0];
+
+   ir->operation = ir_triop_bfi;
+   ir->operands[0] = new(ir) ir_expression(ir_binop_bfm,
+                                           ir->type->get_base_type(),
+                                           ir->operands[3],
+                                           ir->operands[2]);
+   /* ir->operands[1] is still the value to insert. */
+   ir->operands[2] = base_expr;
+   ir->operands[3] = NULL;
+
+   this->progress = true;
+}
+
 ir_visitor_status
 lower_instructions_visitor::visit_leave(ir_expression *ir)
 {
@@ -235,7 +342,9 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
       break;
 
    case ir_binop_div:
-      if (lowering(DIV_TO_MUL_RCP))
+      if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
+        int_div_to_mul_rcp(ir);
+      else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP))
         div_to_mul_rcp(ir);
       break;
 
@@ -250,10 +359,25 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
       break;
 
    case ir_binop_mod:
-      if (lowering(MOD_TO_FRACT))
+      if (lowering(MOD_TO_FRACT) && ir->type->is_float())
         mod_to_fract(ir);
       break;
 
+   case ir_binop_pow:
+      if (lowering(POW_TO_EXP2))
+        pow_to_exp2(ir);
+      break;
+
+   case ir_triop_lrp:
+      if (lowering(LRP_TO_ARITH))
+        lrp_to_arith(ir);
+      break;
+
+   case ir_quadop_bitfield_insert:
+      if (lowering(BITFIELD_INSERT_TO_BFM_BFI))
+         bitfield_insert_to_bfm_bfi(ir);
+      break;
+
    default:
       return visit_continue;
    }