glsl: provide the option of using BFE for unpack builting lowering
[mesa.git] / src / glsl / lower_packing_builtins.cpp
index 1d76ebf935f4fa764ca46da7ef34b5705ef49cd1..c8bf68be829a395c3cde2ceb22e25ff6e3460555 100644 (file)
@@ -119,6 +119,7 @@ public:
          break;
       case LOWER_PACK_UNPACK_NONE:
       case LOWER_PACK_USE_BFI:
+      case LOWER_PACK_USE_BFE:
          assert(!"not reached");
          break;
       }
@@ -305,6 +306,39 @@ private:
       return deref(u2).val;
    }
 
+   /**
+    * \brief Unpack a uint32 into two int16's.
+    *
+    * Specifically each 16-bit value is sign-extended to the full width of an
+    * int32 on return.
+    */
+   ir_rvalue *
+   unpack_uint_to_ivec2(ir_rvalue *uint_rval)
+   {
+      assert(uint_rval->type == glsl_type::uint_type);
+
+      if (!(op_mask & LOWER_PACK_USE_BFE)) {
+         return rshift(lshift(u2i(unpack_uint_to_uvec2(uint_rval)),
+                              constant(16u)),
+                       constant(16u));
+      }
+
+      ir_variable *i = factory.make_temp(glsl_type::int_type,
+                                         "tmp_unpack_uint_to_ivec2_i");
+      factory.emit(assign(i, u2i(uint_rval)));
+
+      /* ivec2 i2; */
+      ir_variable *i2 = factory.make_temp(glsl_type::ivec2_type,
+                                          "tmp_unpack_uint_to_ivec2_i2");
+
+      factory.emit(assign(i2, bitfield_extract(i, constant(0), constant(16)),
+                          WRITEMASK_X));
+      factory.emit(assign(i2, bitfield_extract(i, constant(16), constant(16)),
+                          WRITEMASK_Y));
+
+      return deref(i2).val;
+   }
+
    /**
     * \brief Unpack a uint32 into four uint8's.
     *
@@ -329,13 +363,23 @@ private:
       /* u4.x = u & 0xffu; */
       factory.emit(assign(u4, bit_and(u, constant(0xffu)), WRITEMASK_X));
 
-      /* u4.y = (u >> 8u) & 0xffu; */
-      factory.emit(assign(u4, bit_and(rshift(u, constant(8u)),
-                                      constant(0xffu)), WRITEMASK_Y));
-
-      /* u4.z = (u >> 16u) & 0xffu; */
-      factory.emit(assign(u4, bit_and(rshift(u, constant(16u)),
-                                      constant(0xffu)), WRITEMASK_Z));
+      if (op_mask & LOWER_PACK_USE_BFE) {
+         /* u4.y = bitfield_extract(u, 8, 8); */
+         factory.emit(assign(u4, bitfield_extract(u, constant(8), constant(8)),
+                             WRITEMASK_Y));
+
+         /* u4.z = bitfield_extract(u, 16, 8); */
+         factory.emit(assign(u4, bitfield_extract(u, constant(16), constant(8)),
+                             WRITEMASK_Z));
+      } else {
+         /* u4.y = (u >> 8u) & 0xffu; */
+         factory.emit(assign(u4, bit_and(rshift(u, constant(8u)),
+                                         constant(0xffu)), WRITEMASK_Y));
+
+         /* u4.z = (u >> 16u) & 0xffu; */
+         factory.emit(assign(u4, bit_and(rshift(u, constant(16u)),
+                                         constant(0xffu)), WRITEMASK_Z));
+      }
 
       /* u4.w = (u >> 24u) */
       factory.emit(assign(u4, rshift(u, constant(24u)), WRITEMASK_W));
@@ -343,6 +387,43 @@ private:
       return deref(u4).val;
    }
 
+   /**
+    * \brief Unpack a uint32 into four int8's.
+    *
+    * Specifically each 8-bit value is sign-extended to the full width of an
+    * int32 on return.
+    */
+   ir_rvalue *
+   unpack_uint_to_ivec4(ir_rvalue *uint_rval)
+   {
+      assert(uint_rval->type == glsl_type::uint_type);
+
+      if (!(op_mask & LOWER_PACK_USE_BFE)) {
+         return rshift(lshift(u2i(unpack_uint_to_uvec4(uint_rval)),
+                              constant(24u)),
+                       constant(24u));
+      }
+
+      ir_variable *i = factory.make_temp(glsl_type::int_type,
+                                         "tmp_unpack_uint_to_ivec4_i");
+      factory.emit(assign(i, u2i(uint_rval)));
+
+      /* ivec4 i4; */
+      ir_variable *i4 = factory.make_temp(glsl_type::ivec4_type,
+                                          "tmp_unpack_uint_to_ivec4_i4");
+
+      factory.emit(assign(i4, bitfield_extract(i, constant(0), constant(8)),
+                          WRITEMASK_X));
+      factory.emit(assign(i4, bitfield_extract(i, constant(8), constant(8)),
+                          WRITEMASK_Y));
+      factory.emit(assign(i4, bitfield_extract(i, constant(16), constant(8)),
+                          WRITEMASK_Z));
+      factory.emit(assign(i4, bitfield_extract(i, constant(24), constant(8)),
+                          WRITEMASK_W));
+
+      return deref(i4).val;
+   }
+
    /**
     * \brief Lower a packSnorm2x16 expression.
     *
@@ -489,9 +570,7 @@ private:
       assert(uint_rval->type == glsl_type::uint_type);
 
       ir_rvalue *result =
-        clamp(div(i2f(rshift(lshift(u2i(unpack_uint_to_uvec2(uint_rval)),
-                                    constant(16)),
-                             constant(16u))),
+        clamp(div(i2f(unpack_uint_to_ivec2(uint_rval)),
                   constant(32767.0f)),
               constant(-1.0f),
               constant(1.0f));
@@ -548,9 +627,7 @@ private:
       assert(uint_rval->type == glsl_type::uint_type);
 
       ir_rvalue *result =
-        clamp(div(i2f(rshift(lshift(u2i(unpack_uint_to_uvec4(uint_rval)),
-                                    constant(24u)),
-                             constant(24u))),
+        clamp(div(i2f(unpack_uint_to_ivec4(uint_rval)),
                   constant(127.0f)),
               constant(-1.0f),
               constant(1.0f));